Code review comment for lp:~widelands-dev/widelands/fix-language-entry-ms

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Arty (artydent) wrote :

Disclosure: I actually don't speak the language nor do I know anyone who does.

I only stumbled upon this by accident when I checked RTL stuff and found weird behaviour: The language entry in the options menu was arabic looking and RTL, but all the translations were in Latin script and - even though aligned right (probably because if the font setting) - seemed to be meant for reading left-to-right.

Acording to Google+Wikipedia there still is an arabic script for the language but also Latin one, which is much more widespread and also the official script. And it's not RTL. Given that (as far as I could see) all our existing ms translations use the Latin script, I thought we should change the entry in the lua file, so the options menu shows the Latin name and the alignment is not automatically switched.

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