Code review comment for lp:~widelands-dev/widelands/fix-dropdowns

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Klaus Halfmann (klaus-halfmann) wrote :

Compiling again, got:

src/wui/constructionsitewindow.cc:33:19: warning: unused variable 'pic_max_fill_indicator'
static const char pic_max_fill_indicator[] = "images/wui/buildings/max_fill_indicator.png";
                  ^
src/wui/constructionsitewindow.cc:34:19: warning: unused variable 'pic_priority_low'
static const char pic_priority_low[] = "images/wui/buildings/low_priority_button.png";
                  ^
src/wui/constructionsitewindow.cc:35:19: warning: unused variable 'pic_priority_normal'
static const char pic_priority_normal[] = "images/wui/buildings/normal_priority_button.png";
                  ^
src/wui/constructionsitewindow.cc:36:19: warning: unused variable 'pic_priority_high'
static const char pic_priority_high[] = "images/wui/buildings/high_priority_button.png";

Not sure where got that from?

After merging with trunk I dont see the network Issue any longer, well.

Did we just break savegame ccompatibility (yes with the elk_moose)
OK, will start a new game for testing

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