Found a unrealted, minor Bug: when leaving the "Set Player Positions" Window,
the Map still shows only Big buidling Plots. Not sure if we _must_ fix this.
Will go away with the next map commands.
When trying to open an Online Game I get:
InternetGaming: Connecting to the metaserver.
[NetClient]: Trying to connect to 2a03:4000:32:524:48cb:feff:feae:b0c6:7395 ... failed.
Could not resolve network name: resolve: Host not found (authoritative)
> dig widelands.org AAAA
widelands.org. 2431 IN AAAA 2a03:4000:32:524:48cb:feff:feae:b0c6
> dig widelands.org A
widelands.org. 3312 IN A 85.235.66.69
./widelands --metaserver=2a03:4000:32:524:48cb:feff:feae:b0c6
> OK
./widelands --metaserver=85.235.66.69
> OK
How did this branch break the Internet (IPv6) connectivitiy?
Can anybody confirm.
I will continue testing with the hardcoded IPv6 Adress
Found a unrealted, minor Bug: when leaving the "Set Player Positions" Window,
the Map still shows only Big buidling Plots. Not sure if we _must_ fix this.
Will go away with the next map commands.
When trying to open an Online Game I get: 32:524: 48cb:feff: feae:b0c6: 7395 ... failed.
InternetGaming: Connecting to the metaserver.
[NetClient]: Trying to connect to 2a03:4000:
Could not resolve network name: resolve: Host not found (authoritative)
> dig widelands.org AAAA 32:524: 48cb:feff: feae:b0c6
widelands.org. 2431 IN AAAA 2a03:4000:
> dig widelands.org A
widelands.org. 3312 IN A 85.235.66.69
./widelands --metaserver= 2a03:4000: 32:524: 48cb:feff: feae:b0c6
> OK
./widelands --metaserver= 85.235. 66.69
> OK
How did this branch break the Internet (IPv6) connectivitiy?
Can anybody confirm.
I will continue testing with the hardcoded IPv6 Adress