lp:~widelands-dev/widelands/empire04_unused_key_return_on_dismantle_no_ui
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Branch merges
- hessenfarmer: Approve (test review)
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Diff: 45 lines (+15/-10)1 file modifiedsrc/logic/map_objects/tribes/building.cc (+15/-10)
Branch information
Recent revisions
- 8905. By Wideland's Bunnybot <email address hidden>
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Merged lp:~widelands-dev/widelands/use_more_processors:
Use more processing units when using the compile script. Defaults to: max. processors -1 - 8904. By Wideland's Bunnybot <email address hidden>
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Merged lp:~widelands-dev/widelands/bug-1800571-flag-add-ware:
Undoing "optimization" that is part of previous commit in r8903. - 8903. By Wideland's Bunnybot <email address hidden>
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Merged lp:~widelands-dev/widelands/bug-1797213-idle-wares-at-flags-carrier:
Fixing ware staying at flag if its destination changes while it is carried. - 8902. By Wideland's Bunnybot <email address hidden>
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Merged lp:~widelands-dev/widelands/bug-1795871-lua-set_workers:
Ignore workers in WorkerQueues when setting the amount of "worker" workers by script and test the funtion.- Fix bug when setting inputs/workers via Lua
- Add new attribute 'is_stopped' and new method 'toggle_start_stop( )' to
LuaProductionSite
- New test for the input queues - 8901. By Wideland's Bunnybot <email address hidden>
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Merged lp:~widelands-dev/widelands/bug-1797531-playermenu-tribe:
Fix initialization of last player dropdown in editor player menu - 8900. By Wideland's Bunnybot <email address hidden>
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Merged lp:~widelands-dev/widelands/bug-1798812-replay-savegame-type:
Fix bugs when loading a savegame saved from a replay- Show replays in single player load screen
- Set win condition display name when loading a replay.
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- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)
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- lp:widelands