lp:~widelands-dev/widelands/editor-views-1

Created by toptopple on 2016-12-14 and last modified on 2016-12-14
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bzr branch lp:~widelands-dev/widelands/editor-views-1
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Branch information

Owner:
Widelands Developers
Project:
widelands
Status:
Development

Recent revisions

8221. By Wideland's Bunnybot <email address hidden> on 2016-12-13

Merged lp:~widelands-dev/widelands/actionconfirm_improvements:
Actionconfirm redesign and a fix to multilinetextarea:
- Actionconfirm now uses Box layout and resizes according to text size.
- Removed building names from confirmation messages, as they cause grammar problems in some languages.
- Added supplementary warning to enhancement message for military sites.
- Fixed fuzzy text in multilinetextarea.

8220. By Wideland's Bunnybot <email address hidden> on 2016-12-12

Merged lp:~widelands-dev/widelands/productionsite_military_cleanup:
The ProductionSiteDescr constructor still contained some checks from the time when they used to inherit from MilitarysiteDescr. Removed this obsolete code and made working_positions and programs mandatory.

8219. By SirVer on 2016-12-10

Do not format third_party files.

8218. By Wideland's Bunnybot <email address hidden> on 2016-12-10

Fix formatting.

8217. By Wideland's Bunnybot <email address hidden> on 2016-12-10

Fix formatting.

8216. By Wideland's Bunnybot <email address hidden> on 2016-12-10

Fix formatting.

8215. By Wideland's Bunnybot <email address hidden> on 2016-12-10

Merged lp:~widelands-dev/widelands/hotspot_fixes:
Revert the changes introduced with bzr 8205 causing the hotspot of the flag in buildhelp get centered.

Additionally adapted the hotspot of atlantean tower and hightower.

8214. By GunChleoc on 2016-12-10

Fetched translations and updated catalogues.

8213. By Wideland's Bunnybot <email address hidden> on 2016-12-10

Merged lp:~widelands-dev/widelands/bug-1426465-scenario-timings:
Tweaked timings in tutorials and scenarios:

- New function set_objective_done that adds a configurable sleep time
  when marking an objective as done
- Barbarian scenario 1: Shifted story messages back to reduce the barrage
  at the start of the scenario.
  Also, more felling axes to make clearing the trees easier.
- Atlantean scenario : Trigger warehouse objective earlier, so we can
  expand faster and have some horses ready when racing for the lake.
- Warfare Tutorial: Build trainingsites concurrently in order to save time.
- Economy tutorial: Sleep longer for the stock window.

8212. By Wideland's Bunnybot <email address hidden> on 2016-12-10

Merged lp:~widelands-dev/widelands/emergency_log.

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