One major problem. Pressing the save button pauses the game without actually showing, that the game is paused. That might tolerable in single player, but in multiplayer it pauses the game for all participants. This should not happen.
Also get this warning during compiling:
src/wui/economy_options_window.h:40:2: warning: '~EconomyOptionsWindow' overrides a destructor but is not marked 'override'
One major problem. Pressing the save button pauses the game without actually showing, that the game is paused. That might tolerable in single player, but in multiplayer it pauses the game for all participants. This should not happen.
Also get this warning during compiling:
src/wui/ economy_ options_ window. h:40:2: warning: '~EconomyOption sWindow' overrides a destructor but is not marked 'override'