lp:~widelands-dev/widelands/dynamic_world_loading

Created by GunChleoc on 2017-08-26 and last modified on 2019-09-15
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Branch information

Owner:
Widelands Developers
Project:
widelands
Status:
Abandoned

Recent revisions

8439. By GunChleoc on 2017-11-08

Merged trunk.

8438. By GunChleoc on 2017-08-27

Fixed the documentation.

8437. By GunChleoc on 2017-08-27

Moved editor_categories to LuaWorld and wrote some tests.

8436. By GunChleoc on 2017-08-27

Added a test.

8435. By GunChleoc on 2017-08-27

Added terrains' editor categories to the Lua interface.

8434. By GunChleoc on 2017-08-26

World objects no longer know about their editor categories.

8433. By GunChleoc on 2017-08-24

Fetched translations and updated catalogues.

8432. By Wideland's Bunnybot <email address hidden> on 2017-08-20

Merged lp:~widelands-dev/widelands/cleanup_map:
Cleanups map handling in EditorGameBase

- remove set_map which was unused.
- remove redundant functions, only keep map() and get_map().
- mark more functions around path finding as const to make the API of the map clearer.

This is a simple, but huge refactoring since it needs to touch all code that deals with the map.

8431. By Wideland's Bunnybot <email address hidden> on 2017-08-20

Merged lp:~widelands-dev/widelands/ai_helper_sites:
Changes the scoring algorithm for helper sites to make them more buildable...

8430. By Wideland's Bunnybot <email address hidden> on 2017-08-19

Merged lp:~widelands-dev/widelands/bug-986611-cppcheck-uninitialized_variables2:
Fixed a bunch of "Member variable is not initialized in the constructor" warnings from cppcheck. Some code style tweaks to ManagementData.

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