Created by Jens Beyer on 2013-07-11 and last modified on 2017-04-22
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Widelands Developers

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6624. By SirVer on 2013-07-14

Merged Charlys improvements to the save dialogue.

6623. By Jens Beyer on 2013-07-14

Check if OpenGL implementation offers framebuffers

6622. By Nasenbaer on 2013-07-14

Fix by hjd: Add assertion to make sure we are not dividing by zero. Fixes bug #1095022

6621. By Nasenbaer on 2013-07-14

Place starting positions randomly in automatic generated maps

6620. By Hans Joachim Desserud on 2013-07-14

Use explicit instead of relative paths for SOURCE and BUILD_DIR

6619. By SirVer on 2013-07-14

Use #pragma pack in a way that more compilers understand it.

6618. By SirVer on 2013-07-14

Be more consistent with when to use const, const ref and by-value in draw() methods.

6617. By Jens Beyer on 2013-07-13

fix build error with is_a macro and const

6616. By Nasenbaer on 2013-07-13

Fix wrong description of atlantean hammer and saw and update message catalogues

6615. By SirVer on 2013-07-13

Merged changes on the surface cache.

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