Created by Notabilis on 2019-09-04 and last modified on 2019-09-05
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bzr branch lp:~widelands-dev/widelands/bug-1842396-no-tribe
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Widelands Developers

Recent revisions

9195. By Notabilis on 2019-09-05

Changing throw...catch code to a separate function call.

9194. By Notabilis on 2019-09-04

Fixing crash when no tribe is selected for a multiplayer client.

9193. By Wideland's Bunnybot <email address hidden> on 2019-09-01

Merged lp:~widelands-dev/widelands/ai_ga_unittests:
Handful of AI unittests

9192. By Wideland's Bunnybot <email address hidden> on 2019-08-31

Merged lp:~widelands-dev/widelands/ai_wai_files_29082019:
New AI numbers - results of training..

9191. By Wideland's Bunnybot <email address hidden> on 2019-08-31

Merged lp:~widelands-dev/widelands/compiler-warnings-201908:
Fix compiler warnings.

9190. By GunChleoc on 2019-08-30

Fetched translations and updated catalogues.

9189. By GunChleoc on 2019-08-28

Fix codecheck.

9188. By GunChleoc on 2019-08-28

Add Lucki to developers

9187. By Wideland's Bunnybot <email address hidden> on 2019-08-28

Merged lp:~widelands-dev/widelands/add-xdg-support:
Add basic XDG support.
Use 'XDG_DATA_HOME/widelands' as a replacement for '~/.widelands' if '-DUSE_XDG=ON' is used as an argument for cmake.
'~/.widelands' will be used as a fallback if the folder already exists.

9186. By Wideland's Bunnybot <email address hidden> on 2019-08-26

Merged lp:~widelands-dev/widelands/cleanup_playercommand_enums:
Get rid of duplicate listing of player commands. This breaks compatibility for replays only.

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