lp:~widelands-dev/widelands/bug-1810062-territorial-calculations

Created by Toni Förster on 2019-01-03 and last modified on 2019-02-26
Get this branch:
bzr branch lp:~widelands-dev/widelands/bug-1810062-territorial-calculations
Members of Widelands Developers can upload to this branch. Log in for directions.

Branch merges

Related bugs

Related blueprints

Branch information

Owner:
Widelands Developers
Project:
widelands
Status:
Merged

Recent revisions

9007. By GunChleoc on 2019-02-26

clang-format

9006. By GunChleoc on 2019-02-25

Caps comparison is cheaper than container check.

9005. By GunChleoc on 2019-02-25

Commenting and cleanup.

9004. By GunChleoc on 2019-02-25

Performance tweaks

9003. By Toni Förster on 2019-02-24

merged trunk

9002. By Toni Förster on 2019-02-24

revert changes from r9000

9001. By GunChleoc on 2019-02-24

Run win condition scripts from InteractiveGameBase.

9000. By Toni Förster on 2019-02-24

if map is larger than 256x256 calculate the fields after the map has been loaded

8999. By GunChleoc on 2019-02-23

Do not postload again in the replay writer

8998. By GunChleoc on 2019-02-23

Fix typo & codecheck.

Branch metadata

Branch format:
Branch format 7
Repository format:
Bazaar repository format 2a (needs bzr 1.16 or later)
Stacked on:
lp:widelands
This branch contains Public information 
Everyone can see this information.