We still have problems with logging std::cerr on Windows, so I prefer keeping it in std::cout for now.
I have tested this by leaving Widelands while another terminal was linking a debug build - that will make my system slow enough to trigger it *lol
Thanks for the review!
@bunnybot merge
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We still have problems with logging std::cerr on Windows, so I prefer keeping it in std::cout for now.
I have tested this by leaving Widelands while another terminal was linking a debug build - that will make my system slow enough to trigger it *lol
Thanks for the review!
@bunnybot merge