lp:~widelands-dev/widelands/bug-1746481

Created by TiborB on 2018-02-03 and last modified on 2019-09-14
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bzr branch lp:~widelands-dev/widelands/bug-1746481
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Branch information

Owner:
Widelands Developers
Project:
widelands
Status:
Abandoned

Recent revisions

8582. By TiborB on 2018-02-06

fixing issue found by R M

8581. By TiborB on 2018-02-06

printf replaced for log

8580. By TiborB on 2018-02-03

building considered done for basic economy only if fully occupied

8579. By Wideland's Bunnybot <email address hidden> on 2018-02-03

Merged lp:~widelands-dev/widelands/fh1-atlanteans1:
Converted Atlantean scenario to new font renderer

8578. By Wideland's Bunnybot <email address hidden> on 2018-02-01

Merged lp:~widelands-dev/widelands/fh1-barbarians2:
Converted Barbarians Scenario 2 to new font renderer.

8577. By GunChleoc on 2018-02-01

Fetched translations and updated catalogues.

8576. By Wideland's Bunnybot <email address hidden> on 2018-01-31

Merged lp:~widelands-dev/widelands/bugfix-empire-campaign:
Textual and map fixes for empire Missions 3 and 4, with conversion to new font renderer.

8575. By Wideland's Bunnybot <email address hidden> on 2018-01-31

Merged lp:~widelands-dev/widelands/fh1-empire3:
Converted Empire Scenario 3 to new font renderer

8574. By GunChleoc on 2018-01-30

Fetched translations and updated catalogues.

8573. By Wideland's Bunnybot <email address hidden> on 2018-01-30

Merged lp:~widelands-dev/widelands/ai_seafaring_fix:
AI is now able to handle ships and shipyards that already exists when a map does no allow seafaring at the moment.

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