Merge lp:~widelands-dev/widelands/ai_mineable_buildable into lp:widelands
Proposed by
TiborB
Status: | Merged |
---|---|
Merged at revision: | 8643 |
Proposed branch: | lp:~widelands-dev/widelands/ai_mineable_buildable |
Merge into: | lp:widelands |
Diff against target: |
25 lines (+3/-2) 2 files modified
src/ai/ai_help_structs.cc (+2/-1) src/ai/ai_help_structs.h (+1/-1) |
To merge this branch: | bzr merge lp:~widelands-dev/widelands/ai_mineable_buildable |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
GunChleoc | Approve | ||
hessenfarmer | playtest | Approve | |
Review via email: mp+342601@code.launchpad.net |
Commit message
AI tweak - when looking for nearest buildable spot, it accepts also mineable fields. This affects willingness to expand when there are no buildable spots nearby, but some mines can be conquered by new militarysite.
Description of the change
AI tweak - when looking for nearest buildable spot, it accepts also mineable fields. This affects willingness to expand when there are no buildable spots nearby, but some mines can be conquered by new militarysite.
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Continuous integration builds have changed state:
Travis build 3339. State: errored. Details: https:/ /travis- ci.org/ widelands/ widelands/ builds/ 361802857. /ci.appveyor. com/project/ widelands- dev/widelands/ build/_ widelands_ dev_widelands_ ai_mineable_ buildable- 3145.
Appveyor build 3145. State: success. Details: https:/