lp:~wcdolphin/pybullet/constraints

Created by Cory Dolphin and last modified
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Owner:
Cory Dolphin
Project:
pybullet
Status:
Development

Recent revisions

46. By Cory Dolphin

modified Vector3 __repr__ and __str__ to be more pythonic; __repr__ returns valid python, __str__ is human readable

45. By Cory Dolphin

Accidental addition of bullet source code, reverting until I can fully prepare a packaging recipe

44. By Cory Dolphin

PyBullet

43. By Cory Dolphin

Added support for collision groups via masking.

42. By Julian Ceipek

Added some documentation to motors

41. By Julian Ceipek

Added a basic Point2Point constraint type that implements a few of the methods of btPoint2PointConstraint.

40. By Julian Ceipek

Attempted to bring pybullet/vehicles up to date with trunk.

39. By Jean-Paul Calderone

Catch up to trunk

38. By Cameron Gorrie

Ported over a few more methods.
Also changed reference to shape to _shape in RigidBody so that we can access it with
methods inherited from CollisionObject.

37. By Cameron Gorrie

Added a lot of the constraint hierarchy--everything needed to support the btHinge2Constraint.
Also added some more utility methods of RigidBody (i.e. getInterpolationWorldTransform),
and added support for the bullet.Matrix3x3 class (wraps btMatrix3x3).

Added getBasis() to Transform to get a Matrix3x3.

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