vyk

lp:~vynce/+junk/ee553

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Branch information

Owner:
vyk
Status:
Development

Recent revisions

13. By vyk

removed:
  BasketballTeam.h.gch
  BoysBasketballTeam.h.gch
  BoysChildrenBasketballTeam.h.gch
  ChildrensBasketballTeam.h.gch
  GirlsBasketballTeam.h.gch
  ToString.h.gch
  Utility.h.gch
  all
unknown:
  BasketballTeam.h.gch
  BoysBasketballTeam.h.gch
  BoysChildrenBasketballTeam.h.gch
  ChildrensBasketballTeam.h.gch
  GirlsBasketballTeam.h.gch
  ToString.h.gch
  Utility.h.gch
  all

12. By vyk

removed unnecessary files

11. By vyk

final update report included

10. By vyk

clean up 1:
Changed getSex to setSex as it made more sense

9. By vyk

Done:
 18
 19
 20

TODO:
 clean up and report

8. By vyk

To be done:
18
19
20

Done:
12

7. By vyk

  ::Implemented all the features of the assignment except::

                12. Use of all four C++ style casts.

                18. Your own class template

                19. Use of the vector container

                20. Use of an algorithm on your container (keep it simple).

6. By vyk

  ::Implemented the following features of the assignment::

         1. Over-loading using multiple constructors

         2. Over-riding (through inheritance)

        3. Multiple Inheritance

        4. Separate compilation (with all classes)

        6. Abstract classes

        9. Correct use of all access specifiers (public, private, protected)

        15. Static states of a class and an example usage.

  ::Pending Implementations::

                18. Your own class template

                19. Use of the vector container

                20. Use of an algorithm on your container (keep it simple).

5. By vyk

::Implemented the following features of the assignment::

   1. Over-loading using multiple constructors

      3. Multiple Inheritance

      4. Separate compilation (with all classes)

      6. Abstract classes

      9. Correct use of all access specifiers (public, private, protected)

      15. Static states of a class and an example usage.

::Pending Implementations::

  2. Over-riding (through inheritance)

  5. Friend functions

  7. A modified copy constructor

  8. A working destructor with some functionality

  10. Correct use of over-loaded operators (+, = and ==) for your class

  11. Operations on pointers to arrays of objects.

  12. Use of all four C++ style casts.

  13. Use of dynamic binding with virtual & non-virtual methods

  14. Correct use of new and delete

  16. Passing an object to a method by const reference.

  17. Use of an example inline method.

  18. Your own class template

  19. Use of the vector container

  20. Use of an algorithm on your container (keep it simple).

::Sample output::

Default Basketball Team Created

Default BoysBasketball Team Created

Team ID:
0 0 0
you hello

BasketballTeam destroyed

4. By vyk

added main app class

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