lp:~vcs-imports/wesnoth/trunk

Created by Jelmer Vernooij and last modified
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bzr branch lp:~vcs-imports/wesnoth/trunk

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Branch information

Owner:
VCS imports
Project:
The Battle For Wesnoth
Status:
Development

Import details

Import Status: Invalid

This branch is an import of the Subversion branch from http://svn.gna.org/svn/wesnoth/trunk.

Last successful import was .

Import started on pear and finished taking 9 minutes — see the log
Import started on russkaya and finished taking 5 minutes — see the log
Import started on pear and finished taking 4 minutes — see the log
Import started on galapagos and finished taking 9 minutes — see the log

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Recent revisions

46802. By anonymissimus

changelog update

46801. By elvish_hunter

[find_path]: length -> hexes

46800. By elvish_hunter

Fixed General's experience when using DISABLE_GRAND_MARSHAL

46799. By alarantalara

update other changelog

46798. By shadowmaster

Implement ~BLEND(r,g,b,o) image path function (bug #11590)

It takes a specified RGB color and blends it with the target image by
certain opacity, specified either as a factor (e.g. 0.25) or percentage
(25%).

I chose BLEND over TINT for consistency with AnimationWML. Feel free to
discuss.

46797. By anonymissimus

fix keys which got lost on some macro deprecation (fix for bug #19400)

46796. By alarantalara

Look in more locations for the description of mixed terrain
If overlay description not present, try overlay name, then base description
Fixes bug #19411

46795. By fendrin

code cleanup

46794. By fendrin

Separated the difficulty dialog call from the filename one when loading a savefile.

46793. By anonymissimus

changelog update

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