lp:pygame

Created by Jelmer Vernooij on 2011-06-08 and last modified on 2011-08-17
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bzr branch lp:pygame

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Branch information

Owner:
VCS imports
Project:
Pygame
Status:
Development

Import details

Import Status: Failed

This branch is an import of the Subversion branch from svn://seul.org/svn/pygame/trunk.

The import has been suspended because it failed 5 or more times in succession.

Last successful import was on 2014-05-30.

Import started on 2014-06-04 on pear and finished on 2014-06-04 taking 40 seconds — see the log
Import started on 2014-06-02 on pear and finished on 2014-06-02 taking 25 seconds — see the log
Import started on 2014-06-01 on pear and finished on 2014-06-01 taking 25 seconds — see the log
Import started on 2014-05-31 on galapagos and finished on 2014-05-31 taking 50 seconds — see the log

Recent revisions

2149. By illume on 2011-08-17

adding note about moving to bitbucket.

2148. By illume on 2011-08-17

config_darwin will find either frameworks or libraries, whichever are installed. Thanks Ben Willmore.

2147. By nrp on 2011-08-06

Mercurial translation of 'nrp'

2146. By lenard on 2011-08-06

Mercurial translation of 'lenard'

2145. By illume on 2011-08-06

Added an authormap file for the hg conversion.

2144. By lenard on 2011-08-05

apply Cristoph Gohlke's patch to camera module to fix a stray global statement

2143. By lenard on 2011-08-05

apply Cristoph Gohlke's patch to allow to linking with 64 bit msvcr90.dll

2142. By lenard on 2011-08-05

apply Cristoph Gohlke's patch to allow to linking with 64 bit msvcr90.dll

2141. By lenard on 2011-08-05

use SDL_ALPHA macros instead of hard code opaque/transparent values

2140. By lenard on 2011-08-05

freetype: undo changes to ft_render_cb.c; it worked better before, and it passes the freetype units tests.

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