Background info:
I'm working on new gestures to switch between windows and interact with the window switcher (the alt-tab guy). The branches above have a snippet of my WIP code that enables a user to select a window by directly tapping/clicking over its icon on the switcher.
So is my code snipped doing something dumb or have this patch indeed caused a regresssion?
It seems that this patch has caused a regression.
Use case:
1 - have number of windows open
2 - hold alt key
3 - press tab key [switcher comes up]
4 - click on some unselected icon
Expected outcome:
Selected icon is instantly redrawn
Actual outcome:
It frequently take several seconds for the switcher to be redrawn after SwitcherView calls QueueDraw()
Branches:
lp:~dandrader/unity/switcher_click_test
This this patch and the issue appears.
lp:~dandrader/unity/switcher_click_test_older_trunk
Does not have this patch and things work nice and dandy.
Background info:
I'm working on new gestures to switch between windows and interact with the window switcher (the alt-tab guy). The branches above have a snippet of my WIP code that enables a user to select a window by directly tapping/clicking over its icon on the switcher.
So is my code snipped doing something dumb or have this patch indeed caused a regresssion?