Merge lp:~vanvugt/unity/fix-1089779 into lp:unity
Status: | Merged | ||||
---|---|---|---|---|---|
Approved by: | Andrea Azzarone | ||||
Approved revision: | no longer in the source branch. | ||||
Merged at revision: | 2979 | ||||
Proposed branch: | lp:~vanvugt/unity/fix-1089779 | ||||
Merge into: | lp:unity | ||||
Diff against target: |
24 lines (+2/-2) 2 files modified
plugins/unityshell/src/unityshell.cpp (+1/-1) plugins/unityshell/src/unityshell.h (+1/-1) |
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To merge this branch: | bzr merge lp:~vanvugt/unity/fix-1089779 | ||||
Related bugs: |
|
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Andrea Azzarone (community) | Approve | ||
PS Jenkins bot | continuous-integration | Pending | |
Tim Penhey | Pending | ||
Unity Team | Pending | ||
Review via email: mp+139618@code.launchpad.net |
Commit message
Update to the new CompWindow API where CompWindow:
This change happened recently in lp:compiz r3517. Not updating
UnityWindow:
as a virtual method. This means Compiz would never call the UnityWindow
version and would think that windows are never minimized (so don't need
restoring).
(LP: #1089779)
Description of the change
Note 1: In Compiz we use clang to detect masked method problems like this. Please consider compiling with clang occasionally to detect such pedantic problems (cmake .. -DCMAKE_
Note 2: I don't think UnityWindow:
The change looks good but when I minimize a window the area that was behind it is still input-insensitive.