Merge lp:~vanvugt/unity/fix-1057528-6 into lp:unity/6.0
Proposed by
Daniel van Vugt
Status: | Merged |
---|---|
Approved by: | Łukasz Zemczak |
Approved revision: | no longer in the source branch. |
Merged at revision: | 2774 |
Proposed branch: | lp:~vanvugt/unity/fix-1057528-6 |
Merge into: | lp:unity/6.0 |
Diff against target: |
96 lines (+39/-18) 2 files modified
manual-tests/Panel.txt (+16/-0) plugins/unityshell/src/unityshell.cpp (+23/-18) |
To merge this branch: | bzr merge lp:~vanvugt/unity/fix-1057528-6 |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Łukasz Zemczak | Approve | ||
Review via email: mp+129079@code.launchpad.net |
Commit message
Draw the panel shadow only within the redraw region. Using a bounding box
allowed parts to get redrawn when they should not, appearing as small chunks
of extra-dark panel shadow.
(LP: #1057528)
Description of the change
Backport to Unity 6.x. Already committed to Unity 7.0
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Tested, code looking good, manual test enough. +1