Merge lp:~vanvugt/mir/workaround-1391261 into lp:mir
Proposed by
Daniel van Vugt
Status: | Merged |
---|---|
Approved by: | Kevin DuBois |
Approved revision: | no longer in the source branch. |
Merged at revision: | 2112 |
Proposed branch: | lp:~vanvugt/mir/workaround-1391261 |
Merge into: | lp:mir |
Diff against target: |
24 lines (+13/-1) 1 file modified
tests/performance-tests/test_glmark2-es2-mir.cpp (+13/-1) |
To merge this branch: | bzr merge lp:~vanvugt/mir/workaround-1391261 |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
PS Jenkins bot (community) | continuous-integration | Approve | |
Kevin DuBois (community) | Approve | ||
Alexandros Frantzis (community) | Approve | ||
Alan Griffiths | Approve | ||
Review via email: mp+243104@code.launchpad.net |
Commit message
Work around unstable Android overlay logic that will freeze if fed buffers
too quickly i.e. framedropping like in glmark2 (LP: #1391261).
Frame dropping is fortunately not something we use on the phone right now,
so not an issue we need to block on. This workaround is more important so
that the issue doesn't continue to block CI.
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I'd rather fix the underlying problem but...