/**
* Set the minimum number of smooth frames the client must keep up with
* the compositor for in order to qualify for queue scaling (dynamic
* double buffering for reduced latency). A negative value means never
* but it's recommended that you never change this.
*/
void set_scaling_delay(int nframes);
It is at least documented already:
/** delay(int nframes);
* Set the minimum number of smooth frames the client must keep up with
* the compositor for in order to qualify for queue scaling (dynamic
* double buffering for reduced latency). A negative value means never
* but it's recommended that you never change this.
*/
void set_scaling_