Created by Daniel van Vugt on 2012-09-17 and last modified on 2012-09-19
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Daniel van Vugt

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3381. By Daniel van Vugt on 2012-09-19

Allow swapping to continue when overlay windows exist. This means we no longer
need to compromise multi-monitor visual quality.

Swapping is only disallowed on the single frame where the number of
overlays changes.

3380. By Daniel van Vugt on 2012-09-19

Merge latest lp:compiz

3379. By Daniel van Vugt on 2012-09-17

Slightly clearer design: Replace FORCE_SINGLE_BUFFER with !SWAP_ALLOWED

3378. By Daniel van Vugt on 2012-09-17

Add tests.

3377. By Daniel van Vugt on 2012-09-17

Don't allow DoubleBuffer::FORCE_SINGLE_BUFFER to be true ifdef USE_GLES.

3376. By Daniel van Vugt on 2012-09-17

First working prototype for avoiding flicker when switching between
redirected and (unre)direct rendering.

3375. By Iven Hsu on 2012-09-15

Fix (LP: #1050752). https://bugs.launchpad.net/compiz/+bug/1050752

In the initializing of the plugin, it should not only start handling the events, but also enable GL paint.. Fixes: https://bugs.launchpad.net/bugs/1050752. Approved by Sam Spilsbury.

3374. By Daniel van Vugt on 2012-09-14

Avoid a NULL dereference and give a useful error message instead.
(LP: #944653). Fixes: https://bugs.launchpad.net/bugs/944653. Approved by Sam Spilsbury, jenkins.

3373. By Ɓukasz Zemczak on 2012-09-13

It seems that with USE_GCONF disabled, the gsettings xslt files are not installed. I *think* this might help?. Fixes: . Approved by Brandon Schaefer, jenkins.

3372. By Daniel van Vugt on 2012-09-13

Ensure window decorations always get rendered after the window, not before.
This is how it was in compiz 0.9.7, and is required in order to resolve
unity panel shadow bug 1045705.. Fixes: . Approved by jenkins, Sam Spilsbury.

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