lp:~vanvugt/compiz/fix-1009320
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Branch merges
- Sam Spilsbury: Approve
-
Diff: 12 lines (+1/-1)1 file modifiedplugins/bench/src/bench.cpp (+1/-1)
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Branch information
Recent revisions
- 3245. By Daniel van Vugt
-
Benchmark plugin should consume its key binding, and not pass the key to
the underlying window. (LP: #1009320) - 3244. By Sam Spilsbury
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Adds some tests for the pixmap rebinding code ... which also means some
refactoring was done. - 3243. By Sam Spilsbury
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Avoid needless STL operations leading to expensive heap operations.
(LP: #1006335) - 3241. By Sam Spilsbury
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Check if the window is decorated before trying to change its event window
states (which won't exist if not decorated) (LP: #1007754) - 3240. By Daniel van Vugt
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Revert the previous commit. I can see a potential race that might lead to
damage artifacts. - 3239. By Daniel van Vugt
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Use the XDamage extension more efficiently (the way it was designed to be
used). This dramatically reduces CPU usage, reduces wakeups, and increases
frame rates. It also solves at least one observed performance bug
(LP: #1007299) and probably several more. - 3238. By Daniel van Vugt
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Fix up a few issues thumper pointed out in the fixes for LP: #1005569.
* Use else instead of unconditional reset (makes the first call faster,
but all others slower, negligibly)
* Don't mask locals by reusing the same name
* Remember to reset arg[7] for XkbStateNotify
* Check for NULL strings. Don't dereference them, just treat as empty. - 3237. By Daniel van Vugt
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Improve the fix for LP: #1005569:
Calling CompOption::setName should not implicitly construct a new string
object every time, when the name is not changing.This is also an alternative fix to the previous commit, but both together
don't hurt either. - 3236. By Daniel van Vugt
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Avoid constructing and destructing lots of strings on every single event,
which was wasting lots of CPU (LP: #1005569)
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- Stacked on:
- lp:compiz/0.9.8