Merge lp:~uriboni/unity-2d/spread-geometries-same-as-real-ones into lp:unity-2d/3.0
Proposed by
Ugo Riboni
Status: | Merged |
---|---|
Approved by: | Florian Boucault |
Approved revision: | 545 |
Merged at revision: | 545 |
Proposed branch: | lp:~uriboni/unity-2d/spread-geometries-same-as-real-ones |
Merge into: | lp:unity-2d/3.0 |
Diff against target: |
46 lines (+5/-2) 3 files modified
spread/GnomeBackground.qml (+1/-1) spread/Windows.qml (+1/-1) spread/app/spread.cpp (+3/-0) |
To merge this branch: | bzr merge lp:~uriboni/unity-2d/spread-geometries-same-as-real-ones |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Florian Boucault | Pending | ||
Review via email: mp+58314@code.launchpad.net |
Description of the change
[spread] Make sure the geometry of the windows and background in spread is exactly the same as the real ones so that intro and outro animations are correct
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