Merge lp:~uriboni/unity-2d/launcher-shelf into lp:unity-2d/3.0
Proposed by
Ugo Riboni
Status: | Merged |
---|---|
Approved by: | Ugo Riboni |
Approved revision: | 393 |
Merged at revision: | 393 |
Proposed branch: | lp:~uriboni/unity-2d/launcher-shelf |
Merge into: | lp:unity-2d/3.0 |
Diff against target: |
338 lines (+142/-121) 4 files modified
launcher/AutoScrollingListView.qml (+2/-0) launcher/Launcher.qml (+21/-120) launcher/LauncherItem.qml (+2/-1) launcher/LauncherList.qml (+117/-0) |
To merge this branch: | bzr merge lp:~uriboni/unity-2d/launcher-shelf |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Ugo Riboni (community) | Approve | ||
Florian Boucault (community) | Approve | ||
Review via email: mp+49863@code.launchpad.net |
Description of the change
[launcher] New "shelf" area at the bottom of the launcher, which is essentially a second list of items which stays fixed in place and is always as tall as all the items it contains. For now it only contain the trash.
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Please note that is one issue that I have not been able to solve.
In some cases (which i can't repro consistently) the menu for some items stop to appear on mouse over.
The items are always those close to the bottom of the normal list or the item in the shelf (i.e. trash).
The way I seem to get this issue the most often is when i very quickly move the mouse up and down over the seam between the launcher and shelf, making sure to go in and out of the bottom autoscroll area of the main list in both directions.
Then going over these items will consistently stop showing a menu.
The menu doesn't show because of the check for isVisible() in LauncherContext ualMenu: :show() finds that the menu isVisible() is true even though there's no menu actually visible on screen.