lp:~uriboni/unity-2d/launcher-hide-commands-placeentry
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Branch merges
- Florian Boucault (community): Approve (code)
-
Diff: 410 lines (+117/-24)8 files modifiedlauncher/Launcher.qml (+10/-1)
launcher/UnityApplications/launcherplaceslist.cpp (+29/-4)
launcher/UnityApplications/launcherplaceslist.h (+8/-0)
launcher/UnityApplications/listaggregatormodel.cpp (+26/-12)
launcher/UnityApplications/listaggregatormodel.h (+17/-6)
launcher/UnityApplications/place.cpp (+6/-1)
launcher/UnityApplications/placeentry.cpp (+16/-0)
launcher/UnityApplications/placeentry.h (+5/-0)
Related bugs
Bug #739417: blank "commands" icon showing on launcher | Critical | Fix Released |
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Related blueprints
Branch information
Recent revisions
- 462. By Ugo Riboni
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Make the ListAggregatorModel able to aggregate also QSortFilterProx
yModels. Not fully working yet. - 461. By Ugo Riboni
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Remove the commands place from the launcher by respecting the ShowEntry in the .place file
- 459. By Ugo Riboni
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Emit a warning when an hotkey can't be grabbed because it's already owned by some other process.
Remove one useless warning in the event handling code. - 458. By Aurélien Gâteau
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[dash] Keep the Launcher visible when the Dash appears.
This branch changes the Dash size to avoid overlapping with the Launcher and introduces a LauncherClient class which provides access to Launcher through DBus.
The reason I created this class is to simplify use from other applications and to be more resilient to launcher crashes in the future (LauncherClient would handle reconnecting to the new launcher instance when it restarts)
- 457. By Aurélien Gâteau
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[launcher] Add the MaximumWidth property to the launcher.
This can then be used by the Dash and the Spread to position themselves so that
they do not overlap with the launcher.
Branch metadata
- Branch format:
- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)