Merge lp:~unity-team/unity/pixbufcache-fixes into lp:unity
Proposed by
Mikkel Kamstrup Erlandsen
Status: | Merged |
---|---|
Merged at revision: | 491 |
Proposed branch: | lp:~unity-team/unity/pixbufcache-fixes |
Merge into: | lp:unity |
Diff against target: |
226 lines (+37/-76) 1 file modified
unity/unity-pixbuf-cache.vala (+37/-76) |
To merge this branch: | bzr merge lp:~unity-team/unity/pixbufcache-fixes |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Unity Team | Pending | ||
Review via email: mp+34981@code.launchpad.net |
Description of the change
While this branch does not fix the big leak we have when bringing up a place, it fixes a leak of maybe 5-10mb we'll have on startup and it drastically improves the loading/rendering times of icons in the places:
Fix a big leak when loading pixbufs with Unity.PixbufCache
Optimize IO when loading pixbufs, by using a bigger buffer
Remove a few unnecessary async calls to reduce the number of mainloop round trips
Remove some stale outcommented code
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