lp:~unity-team/unity/nux.event-fixes-with-trunk-conflicts

Created by Neil J. Patel and last modified
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Owner:
Unity Team
Project:
Unity
Status:
Development

Recent revisions

226. By Neil J. Patel

[merge] trunk, with conflicts, though :(

225. By Neil J. Patel

Add AbstractPaintLayer.cpp to the build

224. By Jay Taoko

* Matrix stacking cleanup
* ScrollView improvements

223. By Jay Taoko

Merge with Nux trunk

222. By Jay Taoko

Merge

221. By Jay Taoko

* Event fixes

220. By Mirco Müller

modified:
  Nux/BaseWindow.cpp
  Nux/BaseWindow.h
  NuxGraphics/XInputWindow.cpp
  NuxGraphics/XInputWindow.h

Merged nux.add-title-fix-map-notify-event after review from Loic.

Added the ability to set a distinct title ("WM_NAME") on XInputWindows.

Fixes the lack of Map/UnmapNotify events and unbalanced UnmapNotify-events
(missing a preceding MapNotify-event) for input-windows.

Call to XChangeProperty() replaced with XStoreName(), which is a tighter
way to set the "WM_NAME" of an input-window.

219. By Jay Taoko

* Fix performance issue. In embedded mode, call ComputeQueuedLayout only when RenderInterfaceFromForeignCmd is called.

218. By Jay Taoko

* Removing dependency on NuxMesh

217. By Jay Taoko

* Improved TextEntry keyboard navigation
* ScrollView example
* Grid layout fixes
* Cleanup

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