lp:~unity-team/nux/nux.fix-gradual-degrade
- Get this branch:
- bzr branch lp:~unity-team/nux/nux.fix-gradual-degrade
Branch merges
- Daniel van Vugt: Needs Fixing
- Sam Spilsbury (community): Approve
-
Diff: 53 lines (+10/-12)1 file modifiedNuxGraphics/RunTimeStats.cpp (+10/-12)
Related bugs
Bug #888039: Gradual degradation in desktop performance. | Critical | Fix Released |
Related blueprints
Branch information
Recent revisions
- 548. By Jay Taoko
-
* Updated custom font textures
* Fixed code style. Fixes: . Approved by Andrea Azzarone. - 545. By Jay Taoko
-
* Use PushPaintLayerS
tack/PopPaintLa yerStack to reduce the number of paint calls
* Respect write-to-alpha parameter when rendering a ColorLayerWe know it works by: unity and examples continuing to paint properly.. Fixes: . Appoved by Tim Penhey, Andrea Azzarone.
- 544. By Andrea Azzarone
-
Fixes a crash. Make check is ok.. Fixes: https:/
/bugs.launchpad .net/bugs/ 916088. Appoved by Jay Taoko. - 543. By Jay Taoko
-
* StaticText API change
* RadioButton:
- Last button in a group destroys the RadioButtonGroup
- Missing state_change call in RecvClick* RadioButtonGroup:
- Added GetNumButtons
- Removed callto ActivateButton. Use SetActiveButton* RangeValue:
- Missing object type implementation* Math4:
- Quaternion rotation* MeshBuffer
- Added GetCachedMeshBuffer* Fix Grid Layout
. Fixes: . Appoved by Mirco Müller.
- 542. By Jay Taoko
-
* Dump a texture mip level RGBA data: IOpenGLBaseText
ure::GetSurface Data.
* Added layer blendind shader code.
* Corrected texel to pixel coordinate mapping. Ensure 1 to 1 correspondance when texture and quad are the same size.
* Removed 0.375 offset in model view translation matrix, meant to match quad and line rendering at the pixel level.. Fixes: . Appoved by Mirco Müller.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:nux/2.0