Nux

lp:~unity-team/nux/nux.depth-texture-detection-support

Created by Jay Taoko and last modified
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bzr branch lp:~unity-team/nux/nux.depth-texture-detection-support
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Owner:
Unity Team
Project:
Nux
Status:
Merged

Recent revisions

724. By Jay Taoko

* Fixed ARM build error [-Werror=unused-but-set-variable]

723. By Jay Taoko

* Merged with lp:nux

722. By Daniel d'Andrada

Fix build when geis is located outside /usr.

Approved by Stephen M. Webb.

721. By Marco Trevisan (Treviño)

AnimationValue: add Reverse and CurrentTimePosition methods

The first allow to revert the "direction" of an animation, while the second returns the current elapsed time since the animation has started.

Approved by Tim Penhey.

720. By Brandon Schaefer

Fixes multi monitor issue with input area prox.

Approved by Andrea Azzarone.

719. By Michi Henning

Added unit test for RandomColor().

Approved by .

718. By Albert Astals Cid

Make GetPosition const.

Approved by Marco Trevisan (Treviño), Neil J. Patel.

717. By Michi Henning

Fixes random color generation (which left the green component always at zero) in RandomColorINT().

Approved by Michi Henning.

716. By Tim Penhey

Make tests/gtest-nuxcore only depend on NuxCore libs.

Approved by Brandon Schaefer.

715. By Brandon Schaefer

Check the position of mouse events for InputAreaProximities if an event type is NUX_WINDOW_MOUSE_LEAVE.

Approved by Jay Taoko.

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lp:nux
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