Merge lp:~unity-team/nux/nux-reset-projection-matrix into lp:nux/2.0
- nux-reset-projection-matrix
- Merge into 2.0
Proposed by
Jay Taoko
Status: | Merged |
---|---|
Approved by: | Jay Taoko |
Approved revision: | 540 |
Merged at revision: | 540 |
Proposed branch: | lp:~unity-team/nux/nux-reset-projection-matrix |
Merge into: | lp:nux/2.0 |
Diff against target: |
688 lines (+104/-76) 4 files modified
Nux/WindowCompositor.cpp (+31/-31) Nux/WindowCompositor.h (+50/-44) NuxGraphics/RenderingPipeGLSL.cpp (+22/-0) configure.ac (+1/-1) |
To merge this branch: | bzr merge lp:~unity-team/nux/nux-reset-projection-matrix |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Mirco Müller (community) | Approve | ||
Review via email: mp+88615@code.launchpad.net |
Commit message
Description of the change
* Reset projection matrix when restoring framebuffer.
To post a comment you must log in.
- 536. By Andrea Azzarone
-
This branch is a partial fix for the bug #893670. It requires also:
- https://code.launchpad .net/~andyrock/ compiz- core/scale- left-padding/ +merge/ 88622
- https://code.launchpad .net/~andyrock/ unity/scale- left-padding/ +merge/ 88625 But you can test it setting the spacing option in the scale ccsm panel to 100.. Fixes: https:/
/bugs.launchpad .net/bugs/ 893670. Appoved by Mirco Müller. - 537. By Andrea Azzarone
-
Add support for the _COMPIZ_
NET_OVERLAY_ STRUTS property.. Fixes: . Appoved by Sam Spilsbury. - 538. By Andrea Azzarone
-
Changes the cursor when the mouse pointer is over the text entry area.. Fixes: https:/
/bugs.launchpad .net/bugs/ 737719, https:/ /bugs.launchpad .net/bugs/ 849175. Appoved by Jay Taoko.
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1 | === modified file 'Nux/WindowCompositor.cpp' |
2 | --- Nux/WindowCompositor.cpp 2012-01-06 18:43:37 +0000 |
3 | +++ Nux/WindowCompositor.cpp 2012-01-20 19:36:24 +0000 |
4 | @@ -39,7 +39,7 @@ |
5 | logging::Logger logger("nux.window"); |
6 | } |
7 | |
8 | - WindowCompositor::WindowCompositor(WindowThread *window_thread) |
9 | + WindowCompositor::WindowCompositor(WindowThread* window_thread) |
10 | : window_thread_(window_thread) |
11 | , reference_fbo_(0) |
12 | { |
13 | @@ -123,10 +123,10 @@ |
14 | return m_SelectedWindow.GetPointer(); |
15 | } |
16 | |
17 | - WindowCompositor::RenderTargetTextures &WindowCompositor::GetWindowBuffer(BaseWindow *window) |
18 | + WindowCompositor::RenderTargetTextures& WindowCompositor::GetWindowBuffer(BaseWindow* window) |
19 | { |
20 | static RenderTargetTextures invalid; |
21 | - std::map< BaseWindow*, RenderTargetTextures >::iterator it = _window_to_texture_map.find(window); |
22 | + std::map< BaseWindow*, RenderTargetTextures>::iterator it = _window_to_texture_map.find(window); |
23 | |
24 | if (it != _window_to_texture_map.end()) |
25 | { |
26 | @@ -136,7 +136,7 @@ |
27 | return invalid; |
28 | } |
29 | |
30 | - void WindowCompositor::RegisterWindow(BaseWindow *window) |
31 | + void WindowCompositor::RegisterWindow(BaseWindow* window) |
32 | { |
33 | LOG_DEBUG_BLOCK(logger); |
34 | if (!window) |
35 | @@ -222,7 +222,7 @@ |
36 | { |
37 | if ((*window_it).IsValid() && (*window_it)->IsVisible()) |
38 | { |
39 | - InputArea *area = static_cast<InputArea*>((*window_it)->FindAreaUnderMouse(mouse_position, event_type)); |
40 | + InputArea* area = static_cast<InputArea*>((*window_it)->FindAreaUnderMouse(mouse_position, event_type)); |
41 | if (area) |
42 | { |
43 | *area_under_mouse_pointer = area; |
44 | @@ -307,12 +307,12 @@ |
45 | } |
46 | } |
47 | |
48 | - void WindowCompositor::DndEventCycle(Event &event) |
49 | + void WindowCompositor::DndEventCycle(Event& event) |
50 | { |
51 | if (event.type == NUX_DND_MOVE) |
52 | { |
53 | - InputArea *hit_area = NULL; |
54 | - BaseWindow *hit_base_window = NULL; |
55 | + InputArea* hit_area = NULL; |
56 | + BaseWindow* hit_base_window = NULL; |
57 | |
58 | GetAreaUnderMouse(Point(event.x, event.y), event.type, &hit_area, &hit_base_window); |
59 | |
60 | @@ -336,13 +336,13 @@ |
61 | } |
62 | else if (event.type == NUX_DND_DROP) |
63 | { |
64 | - InputArea *current_dnd_area = GetDnDArea(); |
65 | + InputArea* current_dnd_area = GetDnDArea(); |
66 | if (current_dnd_area->GetGeometry().IsPointInside(event.x - event.x_root, event.y - event.y_root)) |
67 | current_dnd_area->HandleDndDrop(event); |
68 | } |
69 | } |
70 | |
71 | - void WindowCompositor::MouseEventCycle(Event &event) |
72 | + void WindowCompositor::MouseEventCycle(Event& event) |
73 | { |
74 | // mouse_owner_area_: the view that has the mouse down |
75 | // mouse_over_area_: the view that is directly below the mouse pointer |
76 | @@ -370,7 +370,7 @@ |
77 | BaseWindow* hit_base_window = NULL; // The BaseWindow below the mouse pointer. |
78 | |
79 | // Look for the area below the mouse pointer in the BaseWindow. |
80 | - Area *pointer_grab_area = GetPointerGrabArea(); |
81 | + Area* pointer_grab_area = GetPointerGrabArea(); |
82 | if (pointer_grab_area) |
83 | { |
84 | // If there is a pending mouse pointer grab, test that area only |
85 | @@ -890,7 +890,7 @@ |
86 | } |
87 | } |
88 | |
89 | - void WindowCompositor::KeyboardEventCycle(Event &event) |
90 | + void WindowCompositor::KeyboardEventCycle(Event& event) |
91 | { |
92 | InputArea* keyboard_event_grab_view = GetKeyboardGrabArea(); |
93 | |
94 | @@ -1022,7 +1022,7 @@ |
95 | } |
96 | |
97 | // NUXTODO: rename as EventCycle |
98 | - void WindowCompositor::ProcessEvent(Event &event) |
99 | + void WindowCompositor::ProcessEvent(Event& event) |
100 | { |
101 | inside_event_cycle_ = true; |
102 | if (_enable_nux_new_event_architecture) |
103 | @@ -1085,7 +1085,7 @@ |
104 | } |
105 | |
106 | //! Push a floating view at the top of the stack. |
107 | - void WindowCompositor::PushToFront(BaseWindow *window) |
108 | + void WindowCompositor::PushToFront(BaseWindow* window) |
109 | { |
110 | if (window == 0) |
111 | return; |
112 | @@ -1102,7 +1102,7 @@ |
113 | } |
114 | |
115 | //! Push a floating view at the bottom of the stack. |
116 | - void WindowCompositor::PushToBack(BaseWindow *window) |
117 | + void WindowCompositor::PushToBack(BaseWindow* window) |
118 | { |
119 | if (window == 0) |
120 | return; |
121 | @@ -1122,7 +1122,7 @@ |
122 | } |
123 | |
124 | //! Push a floating view just above another floating view. |
125 | - void WindowCompositor::PushHigher(BaseWindow *top_floating_view, BaseWindow *bottom_floating_view, bool strict) |
126 | + void WindowCompositor::PushHigher(BaseWindow* top_floating_view, BaseWindow* bottom_floating_view, bool strict) |
127 | { |
128 | NUX_RETURN_IF_NULL(bottom_floating_view); |
129 | NUX_RETURN_IF_NULL(top_floating_view); |
130 | @@ -1168,7 +1168,7 @@ |
131 | EnsureAlwaysOnFrontWindow(); |
132 | } |
133 | |
134 | - void WindowCompositor::SetAlwaysOnFrontWindow(BaseWindow *window) |
135 | + void WindowCompositor::SetAlwaysOnFrontWindow(BaseWindow* window) |
136 | { |
137 | _always_on_front_window = ObjectWeakPtr<BaseWindow> (window); |
138 | |
139 | @@ -1194,7 +1194,7 @@ |
140 | } |
141 | } |
142 | |
143 | - InputArea *WindowCompositor::GetExclusiveInputArea() |
144 | + InputArea* WindowCompositor::GetExclusiveInputArea() |
145 | { |
146 | return _exclusive_input_area; |
147 | } |
148 | @@ -1293,7 +1293,7 @@ |
149 | window_thread_->GetGraphicsEngine().EmptyClippingRegion(); |
150 | } |
151 | |
152 | - std::list<MenuPage *>::reverse_iterator rev_it_menu; |
153 | + std::list<MenuPage*>::reverse_iterator rev_it_menu; |
154 | |
155 | for (rev_it_menu = _menu_chain->rbegin(); rev_it_menu != _menu_chain->rend( ); rev_it_menu++) |
156 | { |
157 | @@ -1358,7 +1358,7 @@ |
158 | //GetGraphicsDisplay()->GetGraphicsEngine()->SetContext(0, 0, buffer_width, buffer_height); |
159 | } |
160 | |
161 | - void WindowCompositor::RenderTopViewContent(BaseWindow *window, bool force_draw) |
162 | + void WindowCompositor::RenderTopViewContent(BaseWindow* window, bool force_draw) |
163 | { |
164 | GetPainter().EmptyBackgroundStack(); |
165 | SetProcessingTopView(window); |
166 | @@ -1632,7 +1632,7 @@ |
167 | } |
168 | } |
169 | |
170 | - void WindowCompositor::AddMenu(MenuPage *menu, BaseWindow *window, bool OverrideCurrentMenuChain) |
171 | + void WindowCompositor::AddMenu(MenuPage* menu, BaseWindow* window, bool OverrideCurrentMenuChain) |
172 | { |
173 | if (_menu_chain->size() == 0) |
174 | { |
175 | @@ -1675,9 +1675,9 @@ |
176 | } |
177 | |
178 | // Be careful never call this function while you are iterating through the elements of _menu_chain. |
179 | - void WindowCompositor::RemoveMenu(MenuPage *menu) |
180 | + void WindowCompositor::RemoveMenu(MenuPage* menu) |
181 | { |
182 | - std::list<MenuPage *>::iterator it = find(_menu_chain->begin(), _menu_chain->end(), menu); |
183 | + std::list<MenuPage*>::iterator it = find(_menu_chain->begin(), _menu_chain->end(), menu); |
184 | |
185 | if (it == _menu_chain->end()) |
186 | { |
187 | @@ -1701,7 +1701,7 @@ |
188 | if (_menu_chain->size() == 0) |
189 | return; |
190 | |
191 | - std::list<MenuPage *>::iterator menu_it = _menu_chain->begin(); |
192 | + std::list<MenuPage*>::iterator menu_it = _menu_chain->begin(); |
193 | |
194 | while (menu_it != _menu_chain->end()) |
195 | { |
196 | @@ -1724,18 +1724,18 @@ |
197 | } |
198 | } |
199 | |
200 | - void WindowCompositor::SetWidgetDrawingOverlay(InputArea *ic, BaseWindow* OverlayWindow) |
201 | + void WindowCompositor::SetWidgetDrawingOverlay(InputArea* ic, BaseWindow* OverlayWindow) |
202 | { |
203 | OverlayDrawingCommand = ic; |
204 | m_OverlayWindow = OverlayWindow; |
205 | } |
206 | |
207 | - InputArea *WindowCompositor::GetWidgetDrawingOverlay() |
208 | + InputArea* WindowCompositor::GetWidgetDrawingOverlay() |
209 | { |
210 | return OverlayDrawingCommand; |
211 | } |
212 | |
213 | - void WindowCompositor::SetTooltip(InputArea* TooltipArea, const char *TooltipText, int x, int y) |
214 | + void WindowCompositor::SetTooltip(InputArea* TooltipArea, const char* TooltipText, int x, int y) |
215 | { |
216 | _tooltip_window = GetProcessingTopView(); |
217 | m_TooltipArea = TooltipArea; |
218 | @@ -1816,7 +1816,7 @@ |
219 | } |
220 | } |
221 | |
222 | - void WindowCompositor::SetKeyFocusArea(InputArea *area) |
223 | + void WindowCompositor::SetKeyFocusArea(InputArea* area) |
224 | { |
225 | InputArea* keyboard_grab_area = GetKeyboardGrabArea(); |
226 | |
227 | @@ -1898,7 +1898,7 @@ |
228 | return key_focus_area_; |
229 | } |
230 | |
231 | - void WindowCompositor::SetBackgroundPaintLayer(AbstractPaintLayer *bkg) |
232 | + void WindowCompositor::SetBackgroundPaintLayer(AbstractPaintLayer* bkg) |
233 | { |
234 | NUX_SAFE_DELETE(m_Background); |
235 | m_Background = bkg->Clone(); |
236 | @@ -1954,7 +1954,7 @@ |
237 | |
238 | void WindowCompositor::RestoreRenderingSurface() |
239 | { |
240 | - BaseWindow *top_view = GetProcessingTopView(); |
241 | + BaseWindow* top_view = GetProcessingTopView(); |
242 | |
243 | if (top_view && inside_rendering_cycle_) |
244 | { |
245 | @@ -2004,7 +2004,7 @@ |
246 | } |
247 | } |
248 | |
249 | - void* WindowCompositor::GetBackupTextureData(BaseWindow *base_window, int &width, int &height, int &format) |
250 | + void* WindowCompositor::GetBackupTextureData(BaseWindow* base_window, int& width, int& height, int& format) |
251 | { |
252 | width = height = format = 0; |
253 | |
254 | |
255 | === modified file 'Nux/WindowCompositor.h' |
256 | --- Nux/WindowCompositor.h 2012-01-05 04:00:19 +0000 |
257 | +++ Nux/WindowCompositor.h 2012-01-20 19:36:24 +0000 |
258 | @@ -47,7 +47,7 @@ |
259 | public: |
260 | typedef ObjectWeakPtr<BaseWindow> WeakBaseWindowPtr; |
261 | |
262 | - WindowCompositor(WindowThread *window_thread); |
263 | + WindowCompositor(WindowThread* window_thread); |
264 | ~WindowCompositor(); |
265 | |
266 | //! Get the Geometry of the tooltip based on the BaseWindow that initiated it. |
267 | @@ -61,11 +61,11 @@ |
268 | // bool MouseMove(Point pt); |
269 | // bool MouseUp(Point pt); |
270 | |
271 | - void ProcessEvent(Event &event); |
272 | + void ProcessEvent(Event& event); |
273 | |
274 | //==================================== |
275 | - void MouseEventCycle(Event &event); |
276 | - void DndEventCycle(Event &event); |
277 | + void MouseEventCycle(Event& event); |
278 | + void DndEventCycle(Event& event); |
279 | bool _enable_nux_new_event_architecture; |
280 | |
281 | |
282 | @@ -75,9 +75,9 @@ |
283 | //! Get Mouse position relative to the top left corner of the window. |
284 | Point GetMousePosition(); |
285 | |
286 | - void KeyboardEventCycle(Event &event); |
287 | + void KeyboardEventCycle(Event& event); |
288 | |
289 | - void MenuEventCycle(Event &event); |
290 | + void MenuEventCycle(Event& event); |
291 | MenuPage* _mouse_owner_menu_page; |
292 | MenuPage* _mouse_over_menu_page; |
293 | bool _starting_menu_event_cycle; |
294 | @@ -196,23 +196,22 @@ |
295 | { |
296 | return m_FrameBufferObject; |
297 | } |
298 | + |
299 | ObjectPtr<IOpenGLFrameBufferObject> m_FrameBufferObject; |
300 | |
301 | - ObjectPtr<IOpenGLBaseTexture> GetScreenBlurTexture(); |
302 | - |
303 | void StartModalWindow(ObjectWeakPtr<BaseWindow>); |
304 | void StopModalWindow(ObjectWeakPtr<BaseWindow>); |
305 | |
306 | - void AddMenu(MenuPage* menu, BaseWindow *window, bool OverrideCurrentMenuChain = true); |
307 | + void AddMenu(MenuPage* menu, BaseWindow* window, bool OverrideCurrentMenuChain = true); |
308 | void RemoveMenu(MenuPage* menu); |
309 | void CleanMenu(); |
310 | |
311 | void PushModalWindow(ObjectWeakPtr<BaseWindow> window); |
312 | |
313 | - void SetWidgetDrawingOverlay(InputArea *ic, BaseWindow *OverlayWindow); |
314 | - InputArea *GetWidgetDrawingOverlay(); |
315 | + void SetWidgetDrawingOverlay(InputArea* ic, BaseWindow* OverlayWindow); |
316 | + InputArea* GetWidgetDrawingOverlay(); |
317 | |
318 | - void SetTooltip(InputArea *TooltipArea, const char *TooltipText, int x, int y); |
319 | + void SetTooltip(InputArea* TooltipArea, const char* TooltipText, int x, int y); |
320 | /*! |
321 | Return true if the mouse is still inside the area that initiated the tooltip; |
322 | |
323 | @@ -234,13 +233,13 @@ |
324 | _event_root = Point(x, y); |
325 | } |
326 | |
327 | - void SetBackgroundPaintLayer(AbstractPaintLayer *bkg); |
328 | + void SetBackgroundPaintLayer(AbstractPaintLayer* bkg); |
329 | |
330 | /*! |
331 | A special BaseWindow that is always on top of all other BaseWindow. It is even above the BaseWindow that is selected. |
332 | \sa m_SelectedWindow, \sa GetSelectedWindow. |
333 | */ |
334 | - void SetAlwaysOnFrontWindow(BaseWindow *window); |
335 | + void SetAlwaysOnFrontWindow(BaseWindow* window); |
336 | |
337 | |
338 | //! Enable the exclusive event input mode. |
339 | @@ -253,7 +252,7 @@ |
340 | \sa DisableExclusiveInputArea. |
341 | @return True, if the exclusive input mode was enabled. |
342 | */ |
343 | - bool EnableExclusiveInputArea(InputArea *input_area); |
344 | + bool EnableExclusiveInputArea(InputArea* input_area); |
345 | |
346 | //! Disable the exclusive event input mode. |
347 | /*! |
348 | @@ -261,7 +260,7 @@ |
349 | \sa EnableExclusiveInputArea. |
350 | @return True, if the exclusive input mode was disabled. |
351 | */ |
352 | - bool DisableExclusiveInputArea(InputArea *input_area); |
353 | + bool DisableExclusiveInputArea(InputArea* input_area); |
354 | |
355 | //! Return true if the system is in exclusive input event mode. |
356 | /*! |
357 | @@ -276,7 +275,7 @@ |
358 | void RestoreRenderingSurface(); |
359 | |
360 | //! Get the backup texture data of this BaseWindow, |
361 | - void* GetBackupTextureData(BaseWindow *base_window, int &width, int &height, int &format); |
362 | + void* GetBackupTextureData(BaseWindow* base_window, int& width, int& height, int& format); |
363 | |
364 | //! Reset the DND focus area |
365 | /*! |
366 | @@ -356,6 +355,23 @@ |
367 | //! Returns the area at the top of the keyboard grab stack. |
368 | InputArea* GetKeyboardGrabArea(); |
369 | |
370 | + // We use Rectangle texture to attach to the frame-buffer because some GPU like the Geforce FX 5600 do not |
371 | + // have support for ARB_texture_non_power_of_two. However it does support ARB_texture_recatangle. |
372 | + struct RenderTargetTextures |
373 | + { |
374 | + ObjectPtr<IOpenGLBaseTexture> color_rt; |
375 | + ObjectPtr<IOpenGLBaseTexture> depth_rt; |
376 | + }; |
377 | + |
378 | + //! Return the RenderTargetTextures structure of a BaseWindow. |
379 | + /*! |
380 | + Return the color and depth texture of a BaseWindow. |
381 | + |
382 | + @param window The BaseWindow. |
383 | + @return A structure that contains the color and depth texture of a BaseWindow. |
384 | + */ |
385 | + RenderTargetTextures& GetWindowBuffer(BaseWindow* window); |
386 | + |
387 | private: |
388 | //! Render the interface. |
389 | void Draw(bool SizeConfigurationEvent, bool force_draw); |
390 | @@ -374,7 +390,7 @@ |
391 | void RenderTopViews(bool force_draw, std::list< ObjectWeakPtr<BaseWindow> >& WindowList, bool draw_modal); |
392 | |
393 | //! Render the content of a top view. |
394 | - void RenderTopViewContent(BaseWindow *window, bool force_draw); |
395 | + void RenderTopViewContent(BaseWindow* window, bool force_draw); |
396 | |
397 | void RenderMainWindowComposition(bool force_draw); |
398 | |
399 | @@ -402,21 +418,21 @@ |
400 | @param strict If true and top_floating_view is already above bottom_floating_view, then bring top_floating_view lower |
401 | so that it is strictly above bottom_floating_view. |
402 | */ |
403 | - void PushHigher(BaseWindow *top_floating_view, BaseWindow *bottom_floating_view, bool strict = false); |
404 | + void PushHigher(BaseWindow* top_floating_view, BaseWindow* bottom_floating_view, bool strict = false); |
405 | //! Push a floating view at the top of the stack. |
406 | - void PushToFront(BaseWindow *bottom_floating_view); |
407 | + void PushToFront(BaseWindow* bottom_floating_view); |
408 | //! Push a floating view at the bottom of the stack. |
409 | - void PushToBack(BaseWindow *bottom_floating_view); |
410 | + void PushToBack(BaseWindow* bottom_floating_view); |
411 | |
412 | /*! |
413 | Returns the BaseWindow that is at the top of the BaseWindow stack, excluding the BaseWindow that is |
414 | chosen to be always on to. |
415 | \sa m_SelectedWindow. \sa SetAlwaysOnFrontWindow |
416 | */ |
417 | - BaseWindow *GetSelectedWindow(); |
418 | + BaseWindow* GetSelectedWindow(); |
419 | |
420 | |
421 | - BaseWindow *GetFocusAreaWindow() |
422 | + BaseWindow* GetFocusAreaWindow() |
423 | { |
424 | return m_FocusAreaWindow.GetPointer(); |
425 | } |
426 | @@ -433,12 +449,12 @@ |
427 | |
428 | private: |
429 | |
430 | - void SetFocusAreaWindow(BaseWindow *window) |
431 | + void SetFocusAreaWindow(BaseWindow* window) |
432 | { |
433 | m_FocusAreaWindow = window; |
434 | } |
435 | |
436 | - void SetCurrentEvent(Event *event) |
437 | + void SetCurrentEvent(Event* event) |
438 | { |
439 | m_CurrentEvent = event; |
440 | } |
441 | @@ -461,19 +477,9 @@ |
442 | // UnRegister is called via the object destroyed event, hence the Object*. |
443 | void UnRegisterWindow(Object*); |
444 | |
445 | - // We use Rectangle texture to attach to the frame-buffer because some GPU like the Geforce FX 5600 do not |
446 | - // have support for ARB_texture_non_power_of_two. However it does support ARB_texture_recatangle. |
447 | - struct RenderTargetTextures |
448 | - { |
449 | - ObjectPtr<IOpenGLBaseTexture> color_rt; |
450 | - ObjectPtr<IOpenGLBaseTexture> depth_rt; |
451 | - }; |
452 | ObjectPtr<IOpenGLBaseTexture> m_MainColorRT; |
453 | ObjectPtr<IOpenGLBaseTexture> m_MainDepthRT; |
454 | |
455 | - //! Return the RenderTargetTextures structure of a ViewWindow. |
456 | - RenderTargetTextures &GetWindowBuffer(BaseWindow* window); |
457 | - |
458 | WeakBaseWindowPtr m_CurrentWindow; //!< BaseWindow where event processing or rendering is happening. |
459 | WeakBaseWindowPtr m_FocusAreaWindow; //!< The BaseWindow that contains the _mouse_focus_area. |
460 | WeakBaseWindowPtr m_MenuWindow; //!< The BaseWindow that owns the menu being displayed; |
461 | @@ -498,7 +504,7 @@ |
462 | /*! |
463 | @return The input area that has the exclusivity on all events. |
464 | */ |
465 | - InputArea *GetExclusiveInputArea(); |
466 | + InputArea* GetExclusiveInputArea(); |
467 | |
468 | /*! |
469 | The exclusive input area gets all events without exception(greedy). The exclusive input area may decide to pass events |
470 | @@ -542,14 +548,14 @@ |
471 | Point _event_root; |
472 | |
473 | bool on_menu_closure_continue_with_event_; |
474 | - AbstractPaintLayer *m_Background; |
475 | + AbstractPaintLayer* m_Background; |
476 | |
477 | typedef std::list<WeakBaseWindowPtr> WindowList; |
478 | WindowList _view_window_list; |
479 | WindowList _modal_view_window_list; |
480 | WeakBaseWindowPtr _always_on_front_window; //!< Floating view that always remains on top. |
481 | |
482 | - std::list<MenuPage* > *_menu_chain; |
483 | + std::list<MenuPage* >* _menu_chain; |
484 | |
485 | /*! |
486 | The BaseWindow where the last mouse down event happened. |
487 | @@ -558,7 +564,7 @@ |
488 | */ |
489 | WeakBaseWindowPtr m_SelectedWindow; |
490 | |
491 | - std::map<BaseWindow*, struct RenderTargetTextures > _window_to_texture_map; |
492 | + std::map<BaseWindow*, struct RenderTargetTextures> _window_to_texture_map; |
493 | |
494 | WeakBaseWindowPtr m_ModalWindow; |
495 | Point m_MouseLastPos; |
496 | @@ -574,7 +580,7 @@ |
497 | int m_Height; |
498 | |
499 | NString m_TooltipText; |
500 | - InputArea *m_TooltipArea; |
501 | + InputArea* m_TooltipArea; |
502 | int m_TooltipX; |
503 | int m_TooltipY; |
504 | |
505 | @@ -599,7 +605,7 @@ |
506 | std::list<InputArea*> keyboard_grab_stack_; |
507 | |
508 | private: |
509 | - WindowThread *window_thread_; //!< The WindowThread to which this object belongs. |
510 | + WindowThread* window_thread_; //!< The WindowThread to which this object belongs. |
511 | |
512 | //! Perform some action before destruction. |
513 | /*! |
514 | @@ -608,11 +614,11 @@ |
515 | */ |
516 | void BeforeDestructor(); |
517 | |
518 | - WindowCompositor(const WindowCompositor &); |
519 | + WindowCompositor(const WindowCompositor&); |
520 | // Does not make sense for a singleton. This is a self assignment. |
521 | - WindowCompositor &operator= (const WindowCompositor &); |
522 | + WindowCompositor& operator= (const WindowCompositor&); |
523 | // Declare operator address-of as private |
524 | - WindowCompositor *operator &(); |
525 | + WindowCompositor* operator & (); |
526 | |
527 | friend class InputArea; |
528 | friend class WindowThread; |
529 | |
530 | === modified file 'NuxGraphics/RenderingPipeGLSL.cpp' |
531 | --- NuxGraphics/RenderingPipeGLSL.cpp 2011-10-19 20:32:38 +0000 |
532 | +++ NuxGraphics/RenderingPipeGLSL.cpp 2012-01-20 19:36:24 +0000 |
533 | @@ -2165,10 +2165,12 @@ |
534 | { |
535 | prevFBO->Activate(true); |
536 | SetViewport(0, 0, previous_width, previous_height); |
537 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
538 | } |
539 | else |
540 | { |
541 | SetViewport(0, 0, previous_width, previous_height); |
542 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
543 | } |
544 | |
545 | return _offscreen_color_rt0; |
546 | @@ -2214,10 +2216,12 @@ |
547 | { |
548 | prevFBO->Activate(true); |
549 | SetViewport(0, 0, previous_width, previous_height); |
550 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
551 | } |
552 | else |
553 | { |
554 | SetViewport(0, 0, previous_width, previous_height); |
555 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
556 | } |
557 | |
558 | return _offscreen_color_rt1; |
559 | @@ -2263,10 +2267,12 @@ |
560 | { |
561 | prevFBO->Activate(true); |
562 | SetViewport(0, 0, previous_width, previous_height); |
563 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
564 | } |
565 | else |
566 | { |
567 | SetViewport(0, 0, previous_width, previous_height); |
568 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
569 | } |
570 | |
571 | return _offscreen_color_rt1; |
572 | @@ -2313,10 +2319,12 @@ |
573 | { |
574 | prevFBO->Activate(true); |
575 | SetViewport(0, 0, previous_width, previous_height); |
576 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
577 | } |
578 | else |
579 | { |
580 | SetViewport(0, 0, previous_width, previous_height); |
581 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
582 | } |
583 | |
584 | return _offscreen_color_rt1; |
585 | @@ -2383,10 +2391,12 @@ |
586 | { |
587 | prevFBO->Activate(true); |
588 | SetViewport(0, 0, previous_width, previous_height); |
589 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
590 | } |
591 | else |
592 | { |
593 | SetViewport(0, 0, previous_width, previous_height); |
594 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
595 | } |
596 | return _offscreen_color_rt3; |
597 | } |
598 | @@ -2447,10 +2457,12 @@ |
599 | { |
600 | prevFBO->Activate(true); |
601 | SetViewport(0, 0, previous_width, previous_height); |
602 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
603 | } |
604 | else |
605 | { |
606 | SetViewport(0, 0, previous_width, previous_height); |
607 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
608 | } |
609 | |
610 | return _offscreen_color_rt0; |
611 | @@ -2512,10 +2524,12 @@ |
612 | { |
613 | prevFBO->Activate(true); |
614 | SetViewport(0, 0, previous_width, previous_height); |
615 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
616 | } |
617 | else |
618 | { |
619 | SetViewport(0, 0, previous_width, previous_height); |
620 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
621 | } |
622 | } |
623 | |
624 | @@ -2552,10 +2566,12 @@ |
625 | { |
626 | prevFBO->Activate(true); |
627 | SetViewport(0, 0, previous_width, previous_height); |
628 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
629 | } |
630 | else |
631 | { |
632 | SetViewport(0, 0, previous_width, previous_height); |
633 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
634 | } |
635 | |
636 | return _offscreen_color_rt0; |
637 | @@ -2594,10 +2610,12 @@ |
638 | { |
639 | prevFBO->Activate(true); |
640 | SetViewport(0, 0, previous_width, previous_height); |
641 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
642 | } |
643 | else |
644 | { |
645 | SetViewport(0, 0, previous_width, previous_height); |
646 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
647 | } |
648 | } |
649 | |
650 | @@ -2754,10 +2772,12 @@ |
651 | { |
652 | prevFBO->Activate(true); |
653 | SetViewport(0, 0, previous_width, previous_height); |
654 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
655 | } |
656 | else |
657 | { |
658 | SetViewport(0, 0, previous_width, previous_height); |
659 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
660 | } |
661 | return _offscreen_color_rt0; |
662 | } |
663 | @@ -2809,10 +2829,12 @@ |
664 | { |
665 | prevFBO->Activate(true); |
666 | SetViewport(0, 0, previous_width, previous_height); |
667 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
668 | } |
669 | else |
670 | { |
671 | SetViewport(0, 0, previous_width, previous_height); |
672 | + SetOrthographicProjectionMatrix(previous_width, previous_height); |
673 | } |
674 | } |
675 | |
676 | |
677 | === modified file 'configure.ac' |
678 | --- configure.ac 2012-01-19 19:39:56 +0000 |
679 | +++ configure.ac 2012-01-20 19:36:24 +0000 |
680 | @@ -22,7 +22,7 @@ |
681 | # The number format is : year/month/day |
682 | # e.g.: december 5th, 2011 is: 20111205 |
683 | # So far there is no provision for more than one break in a day. |
684 | -m4_define([nux_abi_version], [20120119.01]) |
685 | +m4_define([nux_abi_version], [20120120.01]) |
686 | |
687 | m4_define([nux_version], |
688 | [nux_major_version.nux_minor_version.nux_micro_version]) |
Looking good.