lp:~unity-team/libunity/launcher-api

Created by Mikkel Kamstrup Erlandsen and last modified
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Owner:
Unity Team
Project:
libunity
Status:
Merged

Recent revisions

18. By Mikkel Kamstrup Erlandsen

valadoc updates for Unity.LauncherEntry

17. By Mikkel Kamstrup Erlandsen

Build tests for Unity.LauncherEntry

16. By Mikkel Kamstrup Erlandsen

Add full valadocs to Unity.Serializable interface

Remove debugging statements

15. By Mikkel Kamstrup Erlandsen

Add full valadoc to Unity.Inspector

14. By Mikkel Kamstrup Erlandsen

Add new singleton class Unity.Inspector which will be aggregation hub for inspecting any metadata for the running (or not running!) Unity instance.

Add new interface Unity.Serializable which has the single method serialize() which returns a GVariant representation of the object

Make Unity.LauncherEntry re-sync its properties to Unity when Unity appears on the bus (this should fix any disappearing launcher emblems due to Unity crashing or something)

13. By Mikkel Kamstrup Erlandsen

Add comment about private class LauncherEntryDBusImpl

12. By Mikkel Kamstrup Erlandsen

Unity.LauncherEntry API working pretty well now

11. By Mikkel Kamstrup Erlandsen

Require dbusmenu-glib-0.4 in the unity.pc file so apps can actually link against us... And wire up so that the Update signal is indeed emitted on the bus

10. By Mikkel Kamstrup Erlandsen

Initial cut at com.canonical.Unity.LauncherEntry DBus API. This adds a dep on dbusmenu-glib-0.4.

The API is available under Unity.LauncherEntry as a set of properties on instances of that class. The properties will lazily be emitted in batches on DBus.

9. By Mikkel Kamstrup Erlandsen

Launcher: Queue up an idle call to dispatch the property change notification over DBus (we don't emit the DBus signal just yet)

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