Created by Jay Taoko on 2010-06-16 and last modified on 2010-06-16
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215. By Jay Taoko on 2010-06-15

OpenGL ES compatibility: removing glBegin/glEnd

    - OpenGL ES compatibility
    - Using triangle strip with glDrawArrays. OpenGL ES does not allow GL_QUADS
    - Converted the Gaussian function to be OpenGL ES compatible
    -Save and then restore client state attributes after rendering

    - Cleanup

    - Invalidate effect when a parameter changes
    - Changed maximum blur strength

    - Changed to use and OpenGL ES comaptible rendering

    - Added build for new tests

    - Effect tests

214. By Jay Taoko on 2010-06-15

Corrected inverted glow texture


213. By Neil J. Patel on 2010-06-10

Bump to next devel version

212. By Neil J. Patel on 2010-06-10

[release] 0.3.32

211. By Jason Smith <jason@hakimaki> on 2010-06-09

merge embeded shaders branch

210. By Mikkel Kamstrup Erlandsen <kamstrup@hardback> on 2010-06-08

Install VAPI files on 'make install'

209. By Neil J. Patel on 2010-06-04

Bump to new devel release

208. By Neil J. Patel on 2010-06-04

[release] 0.3.30

207. By Jay Taoko on 2010-06-03

Fix the inverted blur texture in the quicklist background


206. By Didier Roche on 2010-05-28

fix bzrignore and configure.ac conflict

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