Merge lp:~unity-team/clutk/clutk.no-effects into lp:clutk
Proposed by
David Barth
Status: | Merged |
---|---|
Approved by: | David Barth |
Approved revision: | 275 |
Merge reported by: | David Barth |
Merged at revision: | not available |
Proposed branch: | lp:~unity-team/clutk/clutk.no-effects |
Merge into: | lp:clutk |
Diff against target: |
281 lines (+88/-38) 8 files modified
clutk/ctk-effect-blur.c (+2/-1) clutk/ctk-effect-cache.c (+33/-29) clutk/ctk-effect-drop-shadow.c (+3/-1) clutk/ctk-effect-glow.c (+3/-1) clutk/ctk-effect.c (+10/-2) clutk/ctk-main.c (+32/-3) clutk/ctk-main.h (+1/-0) clutk/ctk-menu-expandable.c (+4/-1) |
To merge this branch: | bzr merge lp:~unity-team/clutk/clutk.no-effects |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Mirco Müller (community) | Approve | ||
Review via email: mp+37613@code.launchpad.net |
Description of the change
I tested Neil's branch on my ATI and this allowed it to run Unity without crashing on effects triggers. You'll need to disable the cache in unity as well (see other proposed branch) as well as set the appropriate env. variables to disable both caches and effects:
/etc/X11/
export CLUTK_DISABLE_
export UNITY_DISABLE_
Note: there is still an issue with QL not being rendered properly.
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For reference: The mentioned unity branch is lp:~dbarth/unity/disable-cache