Created by Jay Taoko on 2010-06-16 and last modified on 2010-06-16
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209. By Jay Taoko on 2010-06-16

Deactivated the use of asm shaders

    - fix inverted texture coordinate

    - Disable the use of asm shaders

208. By Jay Taoko on 2010-06-15

Porting to new repository

207. By Jay Taoko on 2010-05-25

    -Save and then restore client state attributes after rendering.

206. By Jay Taoko on 2010-05-25

    - Using triangle strip with glDrawArrays. OpenGL ES does not allow GL_QUADS
    - Converted the Gaussian function to be OpenGL ES compatible

205. By Jay Taoko on 2010-05-20

OpenGL ES compatibility: removing glBegin/glEnd

    - OpenGL ES compatibility

    - Cleanup

    - Invalidate effect when a parameter changes
    - Changed maximum blur strength

    - Changed to use and OpenGL ES comaptible rendering

    - Added build for new tests

    - Effect tests

204. By Jay Taoko on 2010-05-07

Fix test failure because of warning. Related to the effect architecture.

203. By Jay Taoko on 2010-05-06

Cleaning shader rendering code.
Removing glBegin/glEnd (not supported in OpenGL ES 2.0).

202. By Jay Taoko on 2010-05-05

Cleaning shader rendering code.
Removing glBegin/glEnd (not supported in OpenGL ES 2.0).

201. By Jay Taoko on 2010-04-29

Fix for radeon framebuffer_blit missing extension.

    - clutk/ctk-arb-asm-private.c
      replace the framebuffer blit with a more conventional call

200. By Neil J. Patel on 2010-04-15

Some autofoo fixes for mainter flags; Bump to unstable mirco revision

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