lp:~unity-team/clutk/clutk.no-asm-shaders

Created by Jay Taoko and last modified
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Owner:
Unity Team
Project:
CluTK
Status:
Development

Recent revisions

209. By Jay Taoko

Deactivated the use of asm shaders

  clutk/ctk-arb-asm-private.c
    - fix inverted texture coordinate

  clutk/ctk-layer-actor.c
  clutk/ctk-main.c
  clutk/ctk-menu.c
    - Disable the use of asm shaders

208. By Jay Taoko

Porting to new repository

207. By Jay Taoko

  clutk/ctk-arb-asm-private.c
    -Save and then restore client state attributes after rendering.

206. By Jay Taoko

  clutk/ctk-arb-asm-private.c
    - Using triangle strip with glDrawArrays. OpenGL ES does not allow GL_QUADS
    - Converted the Gaussian function to be OpenGL ES compatible

205. By Jay Taoko

OpenGL ES compatibility: removing glBegin/glEnd

[modified]
  clutk/ctk-arb-asm-private.c
  clutk/ctk-arb-asm-private.h
    - OpenGL ES compatibility

  clutk/ctk-effect-blur.c
  clutk/ctk-effect-glow.c
  clutk/ctk-effect-drop-shadow.c
    - Cleanup

  clutk/ctk-effect.c
  clutk/ctk-effect.h
    - Invalidate effect when a parameter changes
    - Changed maximum blur strength

  clutk/ctk-layer-actor.c
    - Changed to use and OpenGL ES comaptible rendering

  tests/Makefile.am
    - Added build for new tests

[added]
  tests/test-clutk-glow.c
  tests/test-clutk-drop-shadow.c
  tests/test-clutk-blur.c
    - Effect tests

204. By Jay Taoko

Fix test failure because of warning. Related to the effect architecture.

203. By Jay Taoko

Cleaning shader rendering code.
Removing glBegin/glEnd (not supported in OpenGL ES 2.0).

202. By Jay Taoko

Cleaning shader rendering code.
Removing glBegin/glEnd (not supported in OpenGL ES 2.0).

201. By Jay Taoko

Fix for radeon framebuffer_blit missing extension.

[modified]
    - clutk/ctk-arb-asm-private.c
      replace the framebuffer blit with a more conventional call

200. By Neil J. Patel

Some autofoo fixes for mainter flags; Bump to unstable mirco revision

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