lp:~unity-2d-team/unity-2d/unity-2d-formfactor-fixes

Created by Ugo Riboni on 2012-01-23 and last modified on 2012-01-23
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Owner:
unity-2d-team
Project:
unity-2d
Status:
Development

Recent revisions

867. By Ugo Riboni on 2012-01-23

Prevent resizing the dash from the panel buttons if the form factor isn't desktop

866. By Ugo Riboni on 2012-01-23

Remove the empty class DashSettings. All its content has been either obsoleted or moved to DashClient.

865. By Ugo Riboni on 2012-01-23

Move minimumSizeForDesktop to DashClient. Use it to move setDashModeDependingOnScreenGeometry entirely to QML.

864. By Ugo Riboni on 2012-01-23

Don't update dash fullscreen based on geometry every time the dash becomes active. It will overwrite any defaults when it should merge with them instead.

863. By Ugo Riboni on 2012-01-23

Add the missing unity-2d form factor key to dconf. Expose the unity2dConfiguration QConf object to access it to QML.

862. By Ugo Riboni on 2012-01-23

Completely remove proxying the Unity 3D form factor dconf key. It's not used anymore (DashClient::fullScreen is used instead)

861. By Ugo Riboni on 2012-01-23

Expose the full screen state of the dash via DBUS. Use it to control the dash from the panel buttons.

860. By Albert Astals Cid on 2012-01-23

Remove code to load testability since Qt does that for us. Fixes: . Appoved by Gerry Boland.

859. By Albert Astals Cid on 2012-01-23

[test] Launcher does not hide after toggling the dash
. Fixes: . Appoved by Gerry Boland, Michał Sawicz.

858. By Albert Astals Cid on 2012-01-19

[test] Check that the launcher is around for 1 second after removing an application tile
. Fixes: . Appoved by Michał Sawicz.

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