Code review comment for lp:~unity-2d-team/unity-2d/real-transparency

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Ugo Riboni (uriboni) wrote :

The revisions I just pushed should have put back the space between the workspaces in the spread, and fixed the performance regression.

I also put back the border in the launcher. I'm not sure if the way I did it was the most efficient. I also thought of using a 1px wide Rectangle, but went for the tiled pixel for now. Should be easy to change if you think it's better the other way around.

Finally I could not reproduce the corruption in the panel. I am unsure what may cause it since as you can see I don't touch anything in the panel.

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