lp:~unity-2d-team/unity-2d/real-transparency

Created by Ugo Riboni on 2011-05-24 and last modified on 2011-06-07
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Owner:
unity-2d-team
Project:
unity-2d
Status:
Development

Recent revisions

580. By Ugo Riboni on 2011-06-07

Blank commit to explain which bug we are fixing with this branch

579. By Ugo Riboni on 2011-06-06

Add a flag to Unity2dPanel's ctor that requires those who use the panel to declare explicitly if they want transparency or not (the default)

578. By Ugo Riboni on 2011-05-31

Put back the right border of the launcher. Do it with a tiled 1-pixel image for now.

577. By Ugo Riboni on 2011-05-31

Fix the performance issues and the lack of border between workspaces in the spread

576. By Ugo Riboni on 2011-05-27

Include QML files in libunity-2d-private in the files installed by the plugin

575. By Ugo Riboni on 2011-05-26

Move the GnomeBackground QML component to a shared library so that it can be used without copies.

574. By Ugo Riboni on 2011-05-24

Fix GnomeBackground.qml to use more global classes and to not try to load the fake background when using real transparency

573. By Ugo Riboni on 2011-05-24

Add real and fake transparency to the launcher

572. By Ugo Riboni on 2011-05-23

Use the same transparency value as unity

571. By Ugo Riboni on 2011-05-23

Move isCompositingManagerRunning to ScreenInfo and use it the dash

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lp:unity-2d/3.0
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