lp:ubuntu/wily/compiz

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3399. By Marco Trevisan (Treviño)

[ Marco Trevisan (Treviño) ]
* Syncing changelog with proposed

[ CI Train Bot ]
* No-change rebuild.

3398. By Marco Trevisan (Treviño)

debian/patches: remove them all, and apply them upstream

3397. By Marco Trevisan (Treviño)

[ Eleni Maria Stea ]
* Fixes the texture coordinates of the cube and deformed cube caps so
  that the top and bottom images appear centered. (LP: #1498504)

[ Marco Trevisan (Treviño) ]
* TestPrivateScreen: ignore unused init const. (LP: #1499108)

3396. By Marco Trevisan (Treviño)

[ Stephen M. Webb ]
* new upstream version 0.9.12.2
* debian/upstream: added signing key

[ Andrea Azzarone <email address hidden> ]
* Build compiz using c++11.
* Enable building compiz from sources using cmake3.

[ Artur drozd ]
* Allow to select background color for switcher and staticswitcher.
  (LP: #1329811)

[ Eleni Maria Stea ]
* decoration: fixed warning for parentheses order

[ Tim Lunn ]
* Remove unused code that causes a build-dep on gnome-control-center-
  dev (LP: #1481541) (LP: #1481541)

3395. By CI Train Bot Account

[ Alberts Muktupāvels ]
* Change icon size back to 48px in application switcher plugin. (LP:
  #1237057)

[ CI Train Bot ]
* New rebuild forced.

[ Dmitry Shachnev ]
* Move window switcher plugins to compiz-plugins-default. (LP:
  #971051, #1465647)
* debian/compiz-gnome.gsettings-override: Remove unityshell from
  active plugins, and add switcher. (LP: #1469086)

[ Eleni Maria Stea ]
* It fixes the 3d windows plugin. Problem: The 3d clipping is
  performed in viewing space (modelview transformation) and should be
  done inside the shader when we use shaders otherwise the viewing
  space pipeline operations will be ignored. Compiz used to perform
  the clipping inside the td plugin using pipeline functions, then it
  was loading a generic shader program (no clipping operations) to
  render the windows and then it rendered the 3d quads around the
  windows using the pipeline (so these were clipped correctly). (LP:
  #1395697)
* Sometimes the MultipleCubes, Automatic or OneBigCube option might be
  set although we are not in multimonitor. Modified the 3d windows
  plugin to check the number of monitors as well.

[ Marco Trevisan (Treviño) ]
* Window: add clientFrame(), to get the client-side decoration extents
  (LP: #1422768, #1436553)
* Window: compute the correct output using the absolute window
  position (LP: #1475721)

[ Martin Wimpress ]
* align MATE profile more closely with Marco

[ Stephen M. Webb ]
* Fix a FTBFS when -std=c++11 is used. (LP: #1477654)
* Fixed the Compiz manpage and --help message to agree with the actual
  command-line options supported. (LP: #1475508)
* force Compiz to build using C++-11 (required by build dependency
  libgtkmm-3.0-1). (LP: #1477978)

3394. By CI Train Bot Account

[ Alberts Muktupāvels ]
* Add support for metacity 3.16. (LP: #1463645)

[ CI Train Bot ]
* New rebuild forced.

[ Eleni Maria Stea ]
* removed unnecessary glClear which causes bug #1462612 (LP: #1462612)

[ Martin Wimpress ]
* Tweak the shadows so subtle drop shadows appears on menus, just as
  they do in Macro. Change from Shift Switcher to Static Switcher
  because Shift Switcher is causing Compiz to crash, particularly when
  switching while Steam is running.

[ Stephen M. Webb ]
* remove a bashism from the xsession set-profile script (LP: #1460324)

3393. By CI Train Bot Account

[ Alberts Muktupāvels ]
* Remove unused setting from gtk-window-decorator.
* Stop using ccp_plugin.patch only in ubuntu, apply it to source and
  remove it from debian/patches.

[ Martin Wimpress ]
* Default MATE keybindings to be consistent with other MATE WMs.

[ Stephen M. Webb ]
* OpenGL plugin: refine GLTexture API to adhere to class invariants
  (LP: #1101594)
* removed redundant 12.04 migration scripts (LP: #1400493, #1423566)

3392. By CI Train Bot Account

[ CI Train Bot ]
* New rebuild forced.

[ Chris Townsend ]
* Expo plugin: Make sure the Expo animation is completed before
  allowing clicks to be handled. (LP: #1026553)
* Grid plugin: Float to int division truncating caused a 1 px gap on
  the right side of right semi-maximized window when the workspace has
  an odd width. Fix is to add 0.5 to the float division first to
  account for any truncation error. (LP: #1294864)

[ Eleni Maria Stea ]
* Change in GLVector implementation
* Minor change: when the skydome was working (in the c version of
  compiz) it was rendered on top of the background so, there was no
  need to clear the screen before drawing (the skydome was rendered on
  top of the garbage from previous renderings, hiding it). In the c++
  plugin, the skydome is buggy and the background is visible (as well
  as some garbage from previous renderings). A temporary
  glClear(GL_COLOR_BUFFER_BIT) was added until we fix the skydome and
  the other cube bugs.
* glDisableOutputClipping was not implemented in 3d.cpp => a parent
  class glDisableOutputClipping was called, causing 2d clipping
  artifacts (the 3d cube was clipped and you couldn't see the windows
  move)

[ Marco Trevisan (Treviño) ]
* OpenGL: don't hardcode X11 sync blacklisted models, but use settings
  instead (LP: #1441190)

[ Stephen M. Webb ]
* (Ubuntu packaging) migrate migration scripts to Python3. (LP:
  #1440548)
* exclude Wine applications from window close animations (LP: #957879)

3391. By CI Train Bot Account

[ Chris Townsend ]
* Change default behavior of focus-follows-mouse where the desktop
  will get focus when the mouse is over it. Also add option to allow
  old behavior. (LP: #1427636)
* Clear out the lastMask vars when using the mouse to resize. (LP:
  #1348254)

[ Eleni Maria Stea ]
* Minor optimisation fix: Replaced glLoadIdentity, glMultMatrixf with
  glLoadMatrixf to avoid the unnecessary matrix multiplication:
  identity * some projection matrix

[ Kevin Lange ]
* WinRules plugin: boost arbitrary window size limits to something
  more reasonable (LP: #1431923)

[ Stephen M. Webb ]
* animations plugin: fixed a potential null pointer dereference (LP:
  #1101573)

3390. By CI Train Bot Account

[ Andrea Azzarone ]
* Do not cache textures in animation.cpp. (LP: #729979, #1072206)

[ Martin Wimpress ]
* tweak MATE profile INI

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