lp:ubuntu/trusty/openarena

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26. By Simon McVittie

* Merge from experimental to unstable
* Add new watch file, using fakeupstream.cgi to work around the upstream
  downloads page not being uscan'able (thanks to Bart Martens)
* debian/link-modules.sh: add symlinks so that on i386 and alpha, the game
  code can be loaded by either old ioquake3 (which looks for i386.so, axp.so)
  or new ioquake3 (which looks for x86.so, alpha.so)

25. By Simon McVittie

* Request confirmation before enabling auto-downloading, which is
  a security risk (Closes: #686648)
* Switch /usr/share/doc/openarena-dbg from a symlink to openarena-server
  to a real directory. Using the symlink requires it to depend on
  openarena-server, which is undesirable, because since 0.8.8-1 that
  package has contained an init script which is enabled by default.
* As a result, openarena-dbg no longer depends on openarena-server
  (Closes: #695334)

24. By Simon McVittie

Add patch from upstream to fix a client-triggerable server crash.
Thanks to Poul Sander and Markus Koschany (Closes: #681812)

23. By Simon McVittie

* Don't refuse to start a new openarena-server if there's a stale
  pid file (Closes: #678543)
* Make sure to get the status of the right ioq3ded instance, using
  the pid file

22. By Simon McVittie

[ Fabian Greffrath ]
* Include details of ioquake3 (or ioquake3-server) in openarena (or
  openarena-server) bug reports

[ Simon McVittie ]
* When we upgraded from before 0.8.8, actually avoid running the server
  as intended (thanks to Stepan Golosunov for the patch; closes: #673128)
* Include CPPFLAGS in CFLAGS for full hardening (the build system doesn't
  respect CPPFLAGS otherwise)

21. By Simon McVittie

* Fix upgrades of openarena-server from squeeze (Closes: #666769):
  - create /var/games/openarena-server if necessary
  - if /etc/default/openarena-server doesn't exist, assume we're upgrading
    from before the init script existed, and disable the init script
    by default

20. By Simon McVittie

* Merge from experimental
* Depend on today's ioquake3 upload, for sv_dorestart
* Use dh_auto_build to get parallel builds

19. By Simon McVittie

[ Bruno "Fuddl" Kleinert ]
* As the package uses debhelper (>= 8) the parallel=N stuff can be removed
  from debian/rules

[ Simon McVittie ]
* Set protocol for ioquake3 >= r2075, as well as for older versions
* Use Quake3Arena as our game name, so IPv6 queries to master servers
  might actually work

18. By Simon McVittie

* Remove build-dependencies that were only there to support the engine,
  which we no longer build from this source package
  - in particular, libjpeg62-dev (Closes: #635089)
* Force CFLAGS from SDL to not be used, even if it's installed, to make
  sure builds are consistent
* Standards-Version: 3.9.2 (no changes)

17. By Bruno "Fuddl" Kleinert <email address hidden>

* Team upload
* Do not mess with users' PATH environment variable in
  /usr/share/applications/openarena.desktop file. Instead call
  /usr/games/openarena directly.

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