lp:ubuntu/intrepid/xevil

Created by James Westby and last modified
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Owner:
Ubuntu branches
Review team:
Ubuntu Development Team
Status:
Mature

Recent revisions

8. By Brandon

* Removed bashism from rule file (Closes: #459141)
* Added menu and pixmap
* renamed serverping to xevil-serverping
* replaced dependency on transitional package x-dev with x11proto-core-dev
* Set Standards-Version to 3.7.3 (modified menu to put xevil in
  Games/Action rather than Games/Arcade)
* xevil-serverping no longer unnecessarily links against libXpm and libX11

7. By Lionel Le Folgoc

* debian/rules: remove bashism (fixes FTBFS).
* Modify Maintainer value to match the DebianMaintainerField specification.

6. By Brandon

* Fixed broken network (Closes: #240311)
* Hopefully, fixed munmap_chunk(): invalid pointer crash at startup
  which some users were experiencing.
* Commented out assert that was causing early server abort in network
  games (Closes: #94326)

5. By Brandon

* Removed forced license agreement before every play.
* Added keyboard shortcuts for common menu items
* Suppressed compiler white noise
* Added some "witty" sayings and names
* Added xevil man page
* Minor, misc fixes/improvements

4. By Matej Vela <email address hidden>

* QA upload.
* Package is orphaned (#353389); set maintainer to Debian QA Group.
* Acknowledge NMU. Closes: #346813.
* Fix build failure with g++ 4.1. Thanks to Martin Michlmayr for
  the patch. Closes: #356321.
* Switch to debhelper 5.
* debian/changelog: Remove obsolete Emacs local variables.
* debian/rules: Add support for DEB_BUILD_OPTIONS=noopt.
* debian/watch: Add.
* Conforms to Standards version 3.6.2.

3. By Aaron Lehmann <email address hidden>

Fix a memory leak.

2. By Branden Robinson <email address hidden>

* NMU
* x11/main.cpp: add #include <stdlib.h> for exit() prototype
* x11/serverping.cpp: same
* x11/ui.cpp: same
* cmn/game.cpp: same
* now builds on ia64

1. By Branden Robinson <email address hidden>

Import upstream version 2.02

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Repository format:
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lp:ubuntu/karmic/xevil
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