Merge lp:~tintou/gala/deprecation-removal into lp:gala
- deprecation-removal
- Merge into trunk
Proposed by
Corentin Noël
Status: | Rejected |
---|---|
Rejected by: | Danielle Foré |
Proposed branch: | lp:~tintou/gala/deprecation-removal |
Merge into: | lp:gala |
Diff against target: |
513 lines (+178/-98) 5 files modified
src/DBus.vala (+1/-1) src/Widgets/WindowClone.vala (+3/-0) src/Widgets/WindowSwitcher.vala (+9/-4) src/Widgets/WorkspaceInsertThumb.vala (+1/-2) src/WindowManager.vala (+164/-91) |
To merge this branch: | bzr merge lp:~tintou/gala/deprecation-removal |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Gala developers | Pending | ||
Review via email: mp+275591@code.launchpad.net |
Commit message
Description of the change
Changed a lot of functions to post clutter 1.2 way of doing them.
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Revision history for this message
Rico Tzschichholz (ricotz) wrote : | # |
Unmerged revisions
- 488. By Corentin Noël
-
Removed a lot of deprecation warnings.
- 487. By Corentin Noël
-
[WindowSwitcher] Replaced deprecated Gravity.
- 486. By Corentin Noël
-
Fixed wrong DBus annotation.
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1 | === modified file 'src/DBus.vala' |
2 | --- src/DBus.vala 2015-03-04 10:50:18 +0000 |
3 | +++ src/DBus.vala 2015-10-23 21:59:47 +0000 |
4 | @@ -23,7 +23,7 @@ |
5 | static DBus? instance; |
6 | static WindowManager wm; |
7 | |
8 | - [DBus (visibile = false)] |
9 | + [DBus (visible = false)] |
10 | public static void init (WindowManager _wm) |
11 | { |
12 | wm = _wm; |
13 | |
14 | === modified file 'src/Widgets/WindowClone.vala' |
15 | --- src/Widgets/WindowClone.vala 2015-04-11 15:24:55 +0000 |
16 | +++ src/Widgets/WindowClone.vala 2015-10-23 21:59:47 +0000 |
17 | @@ -447,6 +447,9 @@ |
18 | |
19 | void toggle_shadow (bool show) |
20 | { |
21 | + if (get_transition ("shadow-opacity") != null) |
22 | + remove_transition ("shadow-opacity"); |
23 | + |
24 | var shadow_transition = new PropertyTransition ("shadow-opacity"); |
25 | shadow_transition.duration = MultitaskingView.ANIMATION_DURATION; |
26 | shadow_transition.remove_on_complete = true; |
27 | |
28 | === modified file 'src/Widgets/WindowSwitcher.vala' |
29 | --- src/Widgets/WindowSwitcher.vala 2015-06-27 21:04:28 +0000 |
30 | +++ src/Widgets/WindowSwitcher.vala 2015-10-23 21:59:47 +0000 |
31 | @@ -148,8 +148,6 @@ |
32 | |
33 | var height = icon_size + (top_offset > 0 ? top_offset : 0) + bottom_offset; |
34 | |
35 | - dock.anchor_gravity = horizontal ? Gravity.NORTH : Gravity.WEST; |
36 | - |
37 | if (horizontal) { |
38 | dock.height = height; |
39 | dock.x = Math.ceilf (geometry.x + geometry.width / 2.0f); |
40 | @@ -246,10 +244,12 @@ |
41 | |
42 | if (dock_settings.is_horizontal_dock ()) { |
43 | dock.width = dock_width; |
44 | + dock.translation_x = Math.ceilf (-dock_width / 2.0f); |
45 | dock.get_first_child ().margin_left = items_offset; |
46 | dock.get_last_child ().margin_right = items_offset; |
47 | } else { |
48 | dock.height = dock_width; |
49 | + dock.translation_y = Math.ceilf (-dock_width / 2.0f); |
50 | dock.get_first_child ().margin_top = items_offset; |
51 | dock.get_last_child ().margin_bottom = items_offset; |
52 | } |
53 | @@ -267,9 +267,11 @@ |
54 | if (dock_settings.is_horizontal_dock ()) { |
55 | dock.layout_manager.get_preferred_width (dock, dock.height, null, out dest_width); |
56 | dock.width = dest_width; |
57 | + dock.translation_x = Math.ceilf (-dest_width / 2.0f); |
58 | } else { |
59 | dock.layout_manager.get_preferred_height (dock, dock.width, null, out dest_width); |
60 | dock.height = dest_width; |
61 | + dock.translation_y = Math.ceilf (-dest_width / 2.0f); |
62 | } |
63 | |
64 | dock.restore_easing_state (); |
65 | @@ -476,10 +478,13 @@ |
66 | dock.set_easing_duration (250); |
67 | dock.set_easing_mode (AnimationMode.EASE_OUT_CUBIC); |
68 | |
69 | - if (dock_settings.is_horizontal_dock ()) |
70 | + if (dock_settings.is_horizontal_dock ()) { |
71 | dock.width = dest_width; |
72 | - else |
73 | + dock.translation_x = Math.ceilf (-dest_width / 2.0f); |
74 | + } else { |
75 | dock.height = dest_width; |
76 | + dock.translation_y = Math.ceilf (-dest_width / 2.0f); |
77 | + } |
78 | |
79 | dock.opacity = 0; |
80 | dock.restore_easing_state (); |
81 | |
82 | === modified file 'src/Widgets/WorkspaceInsertThumb.vala' |
83 | --- src/Widgets/WorkspaceInsertThumb.vala 2015-03-04 08:36:08 +0000 |
84 | +++ src/Widgets/WorkspaceInsertThumb.vala 2015-10-23 21:59:47 +0000 |
85 | @@ -39,8 +39,7 @@ |
86 | opacity = 0; |
87 | set_pivot_point (0.5f, 0.5f); |
88 | reactive = true; |
89 | - |
90 | - layout_manager = new BinLayout (BinAlignment.CENTER); |
91 | + x_align = Clutter.ActorAlign.CENTER; |
92 | |
93 | var drop = new DragDropAction (DragDropActionType.DESTINATION, "multitaskingview-window"); |
94 | drop.crossed.connect ((hovered) => { |
95 | |
96 | === modified file 'src/WindowManager.vala' |
97 | --- src/WindowManager.vala 2015-09-10 11:32:41 +0000 |
98 | +++ src/WindowManager.vala 2015-10-23 21:59:47 +0000 |
99 | @@ -767,34 +767,45 @@ |
100 | float scale_y = (float)icon.height / actor.height; |
101 | float anchor_x = (float)(actor.x - icon.x) * actor.width / (icon.width - actor.width); |
102 | float anchor_y = (float)(actor.y - icon.y) * actor.height / (icon.height - actor.height); |
103 | - |
104 | - // FIXME set_pivot_point appears to show weird behavior for negative values, which we will need |
105 | - // in some cases. scale_center_{x,y} works fine so far. |
106 | - actor.scale_center_x = anchor_x; |
107 | - actor.scale_center_y = anchor_y; |
108 | - |
109 | - actor.animate (Clutter.AnimationMode.EASE_IN_EXPO, duration, |
110 | - scale_x:scale_x, scale_y:scale_y,opacity:0).completed.connect (() => { |
111 | - |
112 | - actor.scale_center_x = actor.scale_center_y = 0; |
113 | - actor.opacity = 255; |
114 | - actor.scale_x = 1.0; |
115 | - actor.scale_y = 1.0; |
116 | + actor.set_pivot_point (anchor_x, anchor_y); |
117 | + |
118 | + actor.save_easing_state (); |
119 | + actor.set_easing_mode (Clutter.AnimationMode.EASE_IN_EXPO); |
120 | + actor.set_easing_duration (duration); |
121 | + actor.scale_x = scale_x; |
122 | + actor.scale_y = scale_y; |
123 | + actor.opacity = 0U; |
124 | + actor.restore_easing_state (); |
125 | + |
126 | + ulong minimize_handler_id = 0UL; |
127 | + minimize_handler_id = actor.transitions_completed.connect (() => { |
128 | + actor.disconnect (minimize_handler_id); |
129 | + actor.set_pivot_point (0.0f, 0.0f); |
130 | + actor.opacity = 255U; |
131 | + actor.scale_x = 1.0f; |
132 | + actor.scale_y = 1.0f; |
133 | minimize_completed (actor); |
134 | minimizing.remove (actor); |
135 | }); |
136 | |
137 | } else { |
138 | - actor.scale_center_x = width / 2.0f - actor.x; |
139 | - actor.scale_center_y = height - actor.y; |
140 | - |
141 | - actor.animate (Clutter.AnimationMode.EASE_IN_EXPO, duration, |
142 | - scale_x : 0.0f, scale_y : 0.0f, opacity : 0).completed.connect (() => { |
143 | - |
144 | - actor.set_pivot_point (0, 0); |
145 | - actor.opacity = 255; |
146 | - actor.scale_x = 1.0; |
147 | - actor.scale_y = 1.0; |
148 | + actor.set_pivot_point (width / 2.0f - actor.x, height - actor.y); |
149 | + |
150 | + actor.save_easing_state (); |
151 | + actor.set_easing_mode (Clutter.AnimationMode.EASE_IN_EXPO); |
152 | + actor.set_easing_duration (duration); |
153 | + actor.scale_x = 0.0f; |
154 | + actor.scale_y = 0.0f; |
155 | + actor.opacity = 0U; |
156 | + actor.restore_easing_state (); |
157 | + |
158 | + ulong minimize_handler_id = 0UL; |
159 | + minimize_handler_id = actor.transitions_completed.connect (() => { |
160 | + actor.disconnect (minimize_handler_id); |
161 | + actor.set_pivot_point (0.0f, 0.0f); |
162 | + actor.opacity = 255U; |
163 | + actor.scale_x = 1.0f; |
164 | + actor.scale_y = 1.0f; |
165 | minimize_completed (actor); |
166 | minimizing.remove (actor); |
167 | }); |
168 | @@ -877,7 +888,7 @@ |
169 | |
170 | maximize_completed (actor); |
171 | |
172 | - actor.scale_gravity = Clutter.Gravity.NORTH_WEST; |
173 | + actor.set_pivot_point (0.0f, 0.0f); |
174 | actor.translation_x = old_inner_rect.x - ex; |
175 | actor.translation_y = old_inner_rect.y - ey; |
176 | actor.scale_x = 1.0 / scale_x; |
177 | @@ -925,14 +936,22 @@ |
178 | |
179 | unminimizing.add (actor); |
180 | |
181 | - actor.scale_gravity = Clutter.Gravity.SOUTH; |
182 | + actor.set_pivot_point (0.5f, 1.0f); |
183 | actor.scale_x = 0.01f; |
184 | actor.scale_y = 0.1f; |
185 | - actor.opacity = 0; |
186 | - actor.animate (Clutter.AnimationMode.EASE_OUT_EXPO, duration, |
187 | - scale_x:1.0f, scale_y:1.0f, opacity:255) |
188 | - .completed.connect ( () => { |
189 | - |
190 | + actor.opacity = 0U; |
191 | + |
192 | + actor.save_easing_state (); |
193 | + actor.set_easing_mode (Clutter.AnimationMode.EASE_OUT_EXPO); |
194 | + actor.set_easing_duration (duration); |
195 | + actor.scale_x = 1.0f; |
196 | + actor.scale_y = 1.0f; |
197 | + actor.opacity = 255U; |
198 | + actor.restore_easing_state (); |
199 | + |
200 | + ulong unminimize_handler_id = 0UL; |
201 | + unminimize_handler_id = actor.transitions_completed.connect (() => { |
202 | + actor.disconnect (unminimize_handler_id); |
203 | unminimizing.remove (actor); |
204 | unminimize_completed (actor); |
205 | }); |
206 | @@ -970,14 +989,22 @@ |
207 | |
208 | mapping.add (actor); |
209 | |
210 | - actor.scale_gravity = Clutter.Gravity.SOUTH; |
211 | + actor.set_pivot_point (0.5f, 1.0f); |
212 | actor.scale_x = 0.01f; |
213 | actor.scale_y = 0.1f; |
214 | actor.opacity = 0; |
215 | - actor.animate (Clutter.AnimationMode.EASE_OUT_EXPO, duration, |
216 | - scale_x:1.0f, scale_y:1.0f, opacity:255) |
217 | - .completed.connect ( () => { |
218 | - |
219 | + |
220 | + actor.save_easing_state (); |
221 | + actor.set_easing_mode (Clutter.AnimationMode.EASE_OUT_EXPO); |
222 | + actor.set_easing_duration (duration); |
223 | + actor.scale_x = 1.0f; |
224 | + actor.scale_y = 1.0f; |
225 | + actor.opacity = 255U; |
226 | + actor.restore_easing_state (); |
227 | + |
228 | + ulong map_handler_id = 0UL; |
229 | + map_handler_id = actor.transitions_completed.connect (() => { |
230 | + actor.disconnect (map_handler_id); |
231 | mapping.remove (actor); |
232 | map_completed (actor); |
233 | }); |
234 | @@ -993,15 +1020,23 @@ |
235 | |
236 | mapping.add (actor); |
237 | |
238 | - actor.scale_gravity = Clutter.Gravity.CENTER; |
239 | - actor.rotation_center_x = {0, 0, 10}; |
240 | + actor.set_pivot_point (0.5f, 0.5f); |
241 | + actor.set_pivot_point_z (0.2f); |
242 | actor.scale_x = 0.9f; |
243 | actor.scale_y = 0.9f; |
244 | actor.opacity = 0; |
245 | - actor.animate (Clutter.AnimationMode.EASE_OUT_QUAD, duration, |
246 | - scale_x:1.0f, scale_y:1.0f, opacity:255) |
247 | - .completed.connect ( () => { |
248 | - |
249 | + |
250 | + actor.save_easing_state (); |
251 | + actor.set_easing_mode (Clutter.AnimationMode.EASE_OUT_QUAD); |
252 | + actor.set_easing_duration (duration); |
253 | + actor.scale_x = 1.0f; |
254 | + actor.scale_y = 1.0f; |
255 | + actor.opacity = 255U; |
256 | + actor.restore_easing_state (); |
257 | + |
258 | + ulong map_handler_id = 0UL; |
259 | + map_handler_id = actor.transitions_completed.connect (() => { |
260 | + actor.disconnect (map_handler_id); |
261 | mapping.remove (actor); |
262 | map_completed (actor); |
263 | }); |
264 | @@ -1011,13 +1046,21 @@ |
265 | |
266 | mapping.add (actor); |
267 | |
268 | - actor.scale_gravity = Clutter.Gravity.NORTH; |
269 | + actor.set_pivot_point (0.5f, 0.0f); |
270 | actor.scale_y = 0.0f; |
271 | actor.opacity = 0; |
272 | |
273 | - actor.animate (Clutter.AnimationMode.EASE_OUT_QUAD, 250, |
274 | - scale_y:1.0f, opacity:255).completed.connect ( () => { |
275 | + actor.save_easing_state (); |
276 | + actor.set_easing_mode (Clutter.AnimationMode.EASE_OUT_QUAD); |
277 | + actor.set_easing_duration (250); |
278 | + actor.scale_x = 1.0f; |
279 | + actor.scale_y = 1.0f; |
280 | + actor.opacity = 255U; |
281 | + actor.restore_easing_state (); |
282 | |
283 | + ulong map_handler_id = 0UL; |
284 | + map_handler_id = actor.transitions_completed.connect (() => { |
285 | + actor.disconnect (map_handler_id); |
286 | mapping.remove (actor); |
287 | map_completed (actor); |
288 | }); |
289 | @@ -1061,12 +1104,20 @@ |
290 | |
291 | destroying.add (actor); |
292 | |
293 | - actor.scale_gravity = Clutter.Gravity.CENTER; |
294 | + actor.set_pivot_point (0.5f, 0.5f); |
295 | actor.show (); |
296 | - actor.animate (Clutter.AnimationMode.LINEAR, duration, |
297 | - scale_x:0.8f, scale_y:0.8f, opacity:0) |
298 | - .completed.connect ( () => { |
299 | - |
300 | + |
301 | + actor.save_easing_state (); |
302 | + actor.set_easing_mode (Clutter.AnimationMode.LINEAR); |
303 | + actor.set_easing_duration (duration); |
304 | + actor.scale_x = 0.8f; |
305 | + actor.scale_y = 0.8f; |
306 | + actor.opacity = 0U; |
307 | + actor.restore_easing_state (); |
308 | + |
309 | + ulong destroy_handler_id = 0UL; |
310 | + destroy_handler_id = actor.transitions_completed.connect (() => { |
311 | + actor.disconnect (destroy_handler_id); |
312 | destroying.remove (actor); |
313 | destroy_completed (actor); |
314 | Utils.request_clean_icon_cache (get_all_xids ()); |
315 | @@ -1076,10 +1127,17 @@ |
316 | case WindowType.DIALOG: |
317 | destroying.add (actor); |
318 | |
319 | - actor.scale_gravity = Clutter.Gravity.NORTH; |
320 | - actor.animate (Clutter.AnimationMode.EASE_OUT_QUAD, 200, |
321 | - scale_y:0.0f, opacity:0).completed.connect ( () => { |
322 | + actor.set_pivot_point (0.5f, 0.0f); |
323 | + actor.save_easing_state (); |
324 | + actor.set_easing_mode (Clutter.AnimationMode.EASE_OUT_QUAD); |
325 | + actor.set_easing_duration (200); |
326 | + actor.scale_y = 0.0f; |
327 | + actor.opacity = 0U; |
328 | + actor.restore_easing_state (); |
329 | |
330 | + ulong destroy_handler_id = 0UL; |
331 | + destroy_handler_id = actor.transitions_completed.connect (() => { |
332 | + actor.disconnect (destroy_handler_id); |
333 | destroying.remove (actor); |
334 | destroy_completed (actor); |
335 | }); |
336 | @@ -1097,11 +1155,17 @@ |
337 | } |
338 | |
339 | destroying.add (actor); |
340 | - |
341 | - actor.animate (Clutter.AnimationMode.EASE_OUT_QUAD, duration, |
342 | - scale_x:0.8f, scale_y:0.8f, opacity:0) |
343 | - .completed.connect ( () => { |
344 | - |
345 | + actor.save_easing_state (); |
346 | + actor.set_easing_mode (Clutter.AnimationMode.EASE_OUT_QUAD); |
347 | + actor.set_easing_duration (duration); |
348 | + actor.scale_x = 0.8f; |
349 | + actor.scale_y = 0.8f; |
350 | + actor.opacity = 0U; |
351 | + actor.restore_easing_state (); |
352 | + |
353 | + ulong destroy_handler_id = 0UL; |
354 | + destroy_handler_id = actor.transitions_completed.connect (() => { |
355 | + actor.disconnect (destroy_handler_id); |
356 | destroying.remove (actor); |
357 | destroy_completed (actor); |
358 | }); |
359 | @@ -1154,34 +1218,44 @@ |
360 | |
361 | ui_group.add_child (old_actor); |
362 | |
363 | - var scale_x = (double) (ew - offset_width) / old_rect.width; |
364 | - var scale_y = (double) (eh - offset_height) / old_rect.height; |
365 | - |
366 | - old_actor.animate (Clutter.AnimationMode.EASE_IN_OUT_QUAD, duration, |
367 | - x: (ex - offset_x), |
368 | - y: (ey - offset_y), |
369 | - opacity: 0, |
370 | - scale_x: scale_x, |
371 | - scale_y: scale_y).completed.connect (() => { |
372 | + var scale_x = (float) (ew - offset_width) / old_rect.width; |
373 | + var scale_y = (float) (eh - offset_height) / old_rect.height; |
374 | + |
375 | + old_actor.save_easing_state (); |
376 | + old_actor.set_easing_mode (Clutter.AnimationMode.EASE_IN_OUT_QUAD); |
377 | + old_actor.set_easing_duration (duration); |
378 | + old_actor.x = ex - offset_x; |
379 | + old_actor.y = ey - offset_y; |
380 | + old_actor.scale_x = scale_x; |
381 | + old_actor.scale_y = scale_y; |
382 | + old_actor.opacity = 0U; |
383 | + old_actor.restore_easing_state (); |
384 | + |
385 | + ulong unmaximize_old_handler_id = 0UL; |
386 | + unmaximize_old_handler_id = old_actor.transitions_completed.connect (() => { |
387 | + old_actor.disconnect (unmaximize_old_handler_id); |
388 | old_actor.destroy (); |
389 | }); |
390 | |
391 | var maximized_x = actor.x; |
392 | var maximized_y = actor.y; |
393 | unmaximize_completed (actor); |
394 | - actor.scale_gravity = Clutter.Gravity.NORTH_WEST; |
395 | + actor.set_pivot_point (0.0f, 0.0f); |
396 | actor.x = ex; |
397 | actor.y = ey; |
398 | - actor.translation_x = -ex + offset_x * (float) (1.0 / scale_x) + maximized_x; |
399 | - actor.translation_y = -ey + offset_y * (float) (1.0 / scale_y) + maximized_y; |
400 | - actor.scale_x = 1.0 / scale_x; |
401 | - actor.scale_y = 1.0 / scale_y; |
402 | + actor.translation_x = -ex + offset_x * (1.0f / scale_x) + maximized_x; |
403 | + actor.translation_y = -ey + offset_y * (1.0f / scale_y) + maximized_y; |
404 | + actor.scale_x = 1.0f / scale_x; |
405 | + actor.scale_y = 1.0f / scale_y; |
406 | |
407 | - actor.animate (Clutter.AnimationMode.EASE_IN_OUT_QUAD, duration, |
408 | - scale_x: 1.0, |
409 | - scale_y: 1.0, |
410 | - translation_x: 0.0, |
411 | - translation_y: 0.0); |
412 | + actor.save_easing_state (); |
413 | + actor.set_easing_mode (Clutter.AnimationMode.EASE_IN_OUT_QUAD); |
414 | + actor.set_easing_duration (duration); |
415 | + actor.scale_x = 1.0f; |
416 | + actor.scale_y = 1.0f; |
417 | + actor.translation_x = 0.0f; |
418 | + actor.translation_y = 0.0f; |
419 | + actor.restore_easing_state (); |
420 | |
421 | return; |
422 | } |
423 | @@ -1202,12 +1276,11 @@ |
424 | } |
425 | |
426 | actor.detach_animation (); |
427 | - actor.opacity = 255; |
428 | + actor.opacity = 255U; |
429 | actor.scale_x = 1.0f; |
430 | actor.scale_y = 1.0f; |
431 | actor.rotation_angle_x = 0.0f; |
432 | - actor.anchor_gravity = Clutter.Gravity.NORTH_WEST; |
433 | - actor.scale_gravity = Clutter.Gravity.NORTH_WEST; |
434 | + actor.set_pivot_point (0.0f, 0.0f); |
435 | |
436 | list.remove (actor); |
437 | return true; |
438 | @@ -1261,8 +1334,8 @@ |
439 | var primary = screen.get_primary_monitor (); |
440 | var move_primary_only = InternalUtils.workspaces_only_on_primary (); |
441 | var monitor_geom = screen.get_monitor_geometry (primary); |
442 | - var clone_offset_x = move_primary_only ? monitor_geom.x : 0; |
443 | - var clone_offset_y = move_primary_only ? monitor_geom.y : 0; |
444 | + var clone_offset_x = move_primary_only ? monitor_geom.x : 0.0f; |
445 | + var clone_offset_y = move_primary_only ? monitor_geom.y : 0.0f; |
446 | |
447 | screen.get_size (out screen_width, out screen_height); |
448 | |
449 | @@ -1391,15 +1464,15 @@ |
450 | if (!from_has_fullscreened) { |
451 | windows.prepend (window); |
452 | parents.prepend (window.get_parent ()); |
453 | - window.set_translation (-clone_offset_x, -clone_offset_y, 0); |
454 | + window.set_translation (-clone_offset_x, -clone_offset_y, 0.0f); |
455 | |
456 | clutter_actor_reparent (window, out_group); |
457 | } |
458 | } |
459 | |
460 | main_container.clip_to_allocation = true; |
461 | - main_container.x = move_primary_only ? monitor_geom.x : 0; |
462 | - main_container.y = move_primary_only ? monitor_geom.y : 0; |
463 | + main_container.x = move_primary_only ? monitor_geom.x : 0.0f; |
464 | + main_container.y = move_primary_only ? monitor_geom.y : 0.0f; |
465 | main_container.width = move_primary_only ? monitor_geom.width : screen_width; |
466 | main_container.height = move_primary_only ? monitor_geom.height : screen_height; |
467 | |
468 | @@ -1407,8 +1480,8 @@ |
469 | if (direction == MotionDirection.RIGHT) |
470 | x2 = -x2; |
471 | |
472 | - out_group.x = 0; |
473 | - wallpaper.x = 0; |
474 | + out_group.x = 0.0f; |
475 | + wallpaper.x = 0.0f; |
476 | in_group.x = -x2; |
477 | wallpaper_clone.x = -x2; |
478 | |
479 | @@ -1430,10 +1503,10 @@ |
480 | wallpaper.set_easing_duration (animation_duration); |
481 | |
482 | out_group.x = x2; |
483 | - in_group.x = 0; |
484 | + in_group.x = 0.0f; |
485 | |
486 | wallpaper.x = x2; |
487 | - wallpaper_clone.x = 0; |
488 | + wallpaper_clone.x = 0.0f; |
489 | wallpaper.restore_easing_state (); |
490 | |
491 | var transition = in_group.get_transition ("x"); |
492 | @@ -1453,7 +1526,7 @@ |
493 | |
494 | for (var i = 0; i < windows.length (); i++) { |
495 | var actor = windows.nth_data (i); |
496 | - actor.set_translation (0, 0, 0); |
497 | + actor.set_translation (0.0f, 0.0f, 0.0f); |
498 | |
499 | // to maintain the correct order of monitor, we need to insert the Background |
500 | // back manually |
501 | @@ -1498,10 +1571,10 @@ |
502 | window.hide (); |
503 | |
504 | // some static windows may have been faded out |
505 | - if (actor.opacity < 255) { |
506 | + if (actor.opacity < 255U) { |
507 | actor.save_easing_state (); |
508 | actor.set_easing_duration (300); |
509 | - actor.opacity = 255; |
510 | + actor.opacity = 255U; |
511 | actor.restore_easing_state (); |
512 | } |
513 | } |
Rebased and moved it to https:/ /code.launchpad .net/~gala- dev/gala/ clutter- deprecations/ +merge/ 277315