Merge lp:~timfelgentreff/war1gus/war1gus into lp:war1gus
- war1gus
- Merge into trunk
Status: | Merged |
---|---|
Approved by: | Kyran Jackson |
Approved revision: | no longer in the source branch. |
Merged at revision: | 144 |
Proposed branch: | lp:~timfelgentreff/war1gus/war1gus |
Merge into: | lp:war1gus |
Diff against target: |
8061 lines (+2309/-4519) 46 files modified
CMakeLists.txt (+40/-0) build.sh (+4/-1) scripts/buildings.lua (+206/-0) scripts/buttons.lua (+7/-4) scripts/campaigns.lua (+0/-45) scripts/cheats.lua (+21/-20) scripts/constructions.lua (+0/-66) scripts/editor.lua (+3/-3) scripts/fonts.lua (+6/-6) scripts/guichan.lua (+38/-26) scripts/human/buttons.lua (+65/-101) scripts/human/campaign1.lua (+30/-101) scripts/human/campaign2.lua (+0/-132) scripts/human/constructions.lua (+0/-196) scripts/human/sound.lua (+1/-0) scripts/human/ui.lua (+0/-458) scripts/human/units.lua (+0/-503) scripts/human/upgrade.lua (+8/-8) scripts/icons.lua (+4/-5) scripts/menus/campaign.lua (+9/-25) scripts/menus/credits.lua (+1/-1) scripts/menus/load.lua (+1/-1) scripts/menus/options.lua (+24/-25) scripts/menus/replay.lua (+1/-1) scripts/menus/results.lua (+55/-77) scripts/missiles.lua (+20/-1) scripts/orc/buttons.lua (+15/-179) scripts/orc/campaign1.lua (+31/-102) scripts/orc/campaign2.lua (+0/-128) scripts/orc/constructions.lua (+0/-196) scripts/orc/sound.lua (+3/-4) scripts/orc/ui.lua (+0/-458) scripts/orc/units.lua (+0/-500) scripts/orc/upgrade.lua (+8/-8) scripts/ranks.lua (+0/-51) scripts/sound.lua (+1/-1) scripts/spells.lua (+229/-1) scripts/stratagus.lua (+16/-15) scripts/tilesets.lua (+0/-46) scripts/tilesets/dungeon.lua (+167/-196) scripts/tilesets/forest.lua (+235/-78) scripts/tilesets/swamp.lua (+243/-196) scripts/tips.lua (+0/-50) scripts/ui.lua (+192/-3) scripts/units.lua (+236/-316) war1tool.c (+389/-185) |
To merge this branch: | bzr merge lp:~timfelgentreff/war1gus/war1gus |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Joris Dauphin | Approve | ||
Pali | Approve | ||
Kyran Jackson | Approve | ||
Review via email:
|
Commit message
Description of the change
Just some general steps, extract campaign maps in sms format, fix png extraction and some menu layouts. tilesets and units are still mostly non-functional, just thought I'd share the progress I have.

Travis (dinky-dye-aussie) wrote : | # |

timfelgentreff (timfelgentreff) wrote : | # |
I only managed to compile on windows through cygwin. I can send you that binary+cygwin.dll
as to useable: you can launch in 640x400, and start the first two maps of the human campaign (because only the forest tileset works, currently). Objectives don't work, but you can go around and kill all Orcs, you can send your peasant to collect gold. Harvesting trees or attempting to build barracks segfaults for some reason I haven't investigated. You can train new peasants. The forest tileset isn't complete, walls are missing and water can be walked on. however, it is in a state now where one could go through and fix units and building properties and test them in the first few maps. oh, and buildings run away when attacked :)

Kyran Jackson (erstmap) wrote : | # |
Buildings run away when attacked? I approve.
- 117. By timfelgentreff
-
compile on windows
- 118. By timfelgentreff
-
enable some buttons

timfelgentreff (timfelgentreff) wrote : | # |
> So is this usable yet? I'd love to test it out but can't compile using VC2012.
Hi Travis, I just pushed a CMakeLists.txt and fixed compilation on VC2010.

Pali (pali) wrote : | # |
Two comments for CMakeLists.txt:
1. Do you really need signed char by default?
2. Install destination for war1tool is bad: install(TARGETS war1tool DESTINATION ".") - It should be "bin" instead "."
- 119. By timfelgentreff
-
fix CMakeLists according to feedback

timfelgentreff (timfelgentreff) wrote : | # |
Thanks for the comment, done

Travis (dinky-dye-aussie) wrote : | # |
OMG it works! It compiles, it extracts! The only thing it doesn't do is run... :(
I used the parameter:
stratagus -d c:\games\war1gus to point it at the directory with the war1gus data in it, but it won't run...I'll try again later, I'm hell tired right now...
Great work tho guys! We're on our way!

timfelgentreff (timfelgentreff) wrote : | # |
@Travis have you copied the script and 3rd directories into the data directory? Also, use -v 640x400, it's the only working resolution right now

Travis (dinky-dye-aussie) wrote : | # |
did not copy the "3rd" into the war1gus folder. Just tried it and now the game works. :) I'm stoked this game's beginning to be developed. can't wait to get it going more in terms of scripts.
I'll try to get rid of the moving building bug now.

Pali (pali) wrote : | # |
In stratagus/wargus there is convention to store 3rd parts in "contrib" folder, so rename 3rd to contrib.
Btw, where did you get those fonts?

timfelgentreff (timfelgentreff) wrote : | # |
I'll rename it. I made the font graphics in Gimp.
- 120. By timfelgentreff
-
orc and human ui button layout should be the same
- 121. By timfelgentreff
-
rename 3rd directory to contrib, extract videos at better quality
- 122. By timfelgentreff
-
reflect directory rename in scripts
- 123. By timfelgentreff
-
fix mapping of extracted texts to mission briefings
- 124. By timfelgentreff
-
play map videos before missions
- 125. By timfelgentreff
-
refactor unit definitions to be more dry
- 126. By timfelgentreff
-
unify UI, Unit, and building definitions
- 127. By timfelgentreff
-
enable sounds
- 128. By timfelgentreff
-
remove obsolete files, add wc1 cheats
- 129. By timfelgentreff
-
make attacking work again
- 130. By timfelgentreff
-
fix tileset forest so water cannot be walked on and we can chop trees. still glitches when chopping trees.
- 131. By timfelgentreff
-
rename unit type for lumber mills
- 132. By timfelgentreff
-
fixes for both forest and swamp tilesets
- 133. By timfelgentreff
-
fix some button positions for orcs
- 134. By timfelgentreff
-
make sure we define building images for swamp
- 135. By timfelgentreff
-
fill unit and structure stats with info from wowwiki
- 136. By timfelgentreff
-
hardcode names, objectives, and tilesets for campaign maps
- 137. By timfelgentreff
-
fix spaces in hardcoded objectives
- 138. By timfelgentreff
-
non-segfaulting (but wrong) version of dungeon tileset
- 139. By timfelgentreff
-
add remaining units required for campaign maps to generate properly, and fixes so all campaign maps launch
- 140. By timfelgentreff
-
stub animations for elementals
- 141. By timfelgentreff
-
revert debugging code

timfelgentreff (timfelgentreff) wrote : | # |
Hi, just a quick update, the current state of the code allows to launch all campaign maps. The units should have the right stats, too. Dungeon tilesets don't work, but forest and swamp do. Most missions have names and proper triggers for their objectives, some triggers aren't quite correct. Victory menu isn't wired up, but you can go and win the first three missions for humans and orcs and end up back in the main menu.
Open issues are finishing/bugfixing all tilesets (e.g. chopping wood uses the wrong tiles), adding all spells,, making sure the tech-tree is restricted in the campaign, and wiring up all the menus and screens properly.

Travis (dinky-dye-aussie) wrote : | # |
So I've downloaded the latest trunk, compiled wartool.c so as to take advantage of all the fixes, and yet when I try to run the game, it crashes AS SOON as I load the first campaign map. ???????????
Why isn't it working for me? it doesn't give me any error messages or anything to say what it going on. What am I not doing to get this working? I'm sure it must be a script problem...Are you guys having any problems with it crashing?

timfelgentreff (timfelgentreff) wrote : | # |
@Travis I just did a fresh rebuild, and while it does work on Windows using VS2010, it crashes on Ubuntu. The crash was here:
@@ -817,7 +817,7 @@
CUnit &unit = this->GetUnit(i);
if (unit.IsAlive() && unit.Type-
}
}
What happened was that all units where marked as harvesters (because I set CanGatherResources to default to {}). I pushed a fix in scripts/units.lua

Travis (dinky-dye-aussie) wrote : | # |
yeah got the fixed scripts and it works now :) I also got the water and swamps color cycling now as well (looks like the liquid is lapping at the shore, and also the resources now change when you mine/harvest.
if you can add this line:
DefineDefaultRe
to the war1gus stratagus.lua file just below the line:
DefineDefaultRe
then the resources behave properly and the game recognizes this.
Also for the Color Cycling, add:
AddColorCycling
to the bottom of both forest.lua and swamp.lua files
Let me know if I need to do anything to these parameters man. This is fun stuff. Good work mate keep it up :)

timfelgentreff (timfelgentreff) wrote : | # |
thanks Travis, I added your fixes

Travis (dinky-dye-aussie) wrote : | # |
Thankyou Tim, for adding my fixes! :)
I think today I will work on the interfaces for the game. I tested my resolution (1680x1050), with the game last night, and it worked great :) So I will perform the task of creating new interface pieces with the skinner left side piece, to stay true to Warcraft 1 convention of being able to only select 4 units instead of 9.
I will post shots of this on forums.
Peace out fellas, I'm having a ball bringin these games back to the new gamers!

Pali (pali) wrote : | # |
@timfelgentreff: I think that nobody else working on war1gus now. So go ahead, commit all patches to trunk and use directly war1gus trunk branch for development. If you do not have commit permission to war1gus, join to Stratagus team: https:/

Kyran Jackson (erstmap) wrote : | # |
I was waiting to see what Joris would say, but I'm sure it'll be fine to merge.

Joris Dauphin (joris-dauphin) wrote : | # |
I don't work actively on war1gus...
I didn't test the merge.
I have no objection.
- 142. By timfelgentreff
-
fix dungeon tileset
- 143. By timfelgentreff
-
define some spells and human buttons
- 144. By timfelgentreff
-
fix cleric spells, summon elemental and rain of fire working
Preview Diff
1 | === added file 'CMakeLists.txt' |
2 | --- CMakeLists.txt 1970-01-01 00:00:00 +0000 |
3 | +++ CMakeLists.txt 2013-05-08 07:16:26 +0000 |
4 | @@ -0,0 +1,40 @@ |
5 | +# CMakeLists.txt |
6 | +# Copyright (C) 2013 Tim Felgentreff <timfelgentreff@gmail.com> |
7 | +# |
8 | +# This program is free software: you can redistribute it and/or modify |
9 | +# it under the terms of the GNU General Public License as published by |
10 | +# the Free Software Foundation, either version 2 of the License, or |
11 | +# (at your option) any later version. |
12 | +# |
13 | +# This program is distributed in the hope that it will be useful, |
14 | +# but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | +# GNU General Public License for more details. |
17 | +# |
18 | +# You should have received a copy of the GNU General Public License |
19 | +# along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | + |
21 | +project(war1gus) |
22 | +cmake_minimum_required(VERSION 2.6) |
23 | + |
24 | +set(war1gus_SRCS |
25 | + war1tool.c |
26 | + xmi2mid.cpp |
27 | +) |
28 | + |
29 | +set(war1gus_HDRS xmi2mid.h) |
30 | + |
31 | +find_package(PNG REQUIRED) |
32 | +find_package(ZLIB REQUIRED) |
33 | + |
34 | +include_directories(${PNG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIRS}) |
35 | +set(war1gus_LIBS ${PNG_LIBRARIES} ${ZLIB_LIBRARIES}) |
36 | + |
37 | +add_executable(war1tool ${war1gus_SRCS} ${war1gus_HDRS}) |
38 | +target_link_libraries(war1tool ${war1gus_LIBS}) |
39 | +install(TARGETS war1tool DESTINATION "bin") |
40 | + |
41 | +if (WIN32 AND MSVC) |
42 | + add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_SECURE_NO_DEPRECATE=1) |
43 | + set_target_properties(war1tool PROPERTIES LINK_FLAGS "${LINK_FLAGS} /NODEFAULTLIB:MSVCRT") |
44 | +endif() |
45 | |
46 | === modified file 'build.sh' |
47 | --- build.sh 2010-06-22 06:38:48 +0000 |
48 | +++ build.sh 2013-05-08 07:16:26 +0000 |
49 | @@ -92,6 +92,9 @@ |
50 | rm -Rf `find $DIR/scripts | grep cvsignore` |
51 | rm -Rf `find $DIR/scripts | grep .svn` |
52 | |
53 | +# copy our game fonts |
54 | +cp -R contrib $DIR/ |
55 | + |
56 | $BINPATH/war1tool "$DATADIR" "$DIR" || exit |
57 | |
58 | # Copy flv animation and convert to theora |
59 | @@ -105,7 +108,7 @@ |
60 | OUTPUT="$DIR/videos/${f%%.war}" |
61 | OUTPUT=${OUTPUT%%.WAR}.avi |
62 | OUTPUT="`echo $OUTPUT | tr A-Z a-z`" |
63 | - ffmpeg2theora "$DATADIR/$f" -o "$OUTPUT" |
64 | + ffmpeg2theora "$DATADIR/$f" --resize-method lanczos -v 10 --max_size 640 -o "$OUTPUT" |
65 | fi |
66 | done |
67 | |
68 | |
69 | === added directory 'contrib' |
70 | === added directory 'contrib/fonts' |
71 | === added file 'contrib/fonts/game.png' |
72 | Binary files contrib/fonts/game.png 1970-01-01 00:00:00 +0000 and contrib/fonts/game.png 2013-05-08 07:16:26 +0000 differ |
73 | === added file 'contrib/fonts/large.png' |
74 | Binary files contrib/fonts/large.png 1970-01-01 00:00:00 +0000 and contrib/fonts/large.png 2013-05-08 07:16:26 +0000 differ |
75 | === added file 'contrib/fonts/large_episode_titles.png' |
76 | Binary files contrib/fonts/large_episode_titles.png 1970-01-01 00:00:00 +0000 and contrib/fonts/large_episode_titles.png 2013-05-08 07:16:26 +0000 differ |
77 | === added file 'contrib/fonts/small.png' |
78 | Binary files contrib/fonts/small.png 1970-01-01 00:00:00 +0000 and contrib/fonts/small.png 2013-05-08 07:16:26 +0000 differ |
79 | === added file 'contrib/fonts/small_episode_titles.png' |
80 | Binary files contrib/fonts/small_episode_titles.png 1970-01-01 00:00:00 +0000 and contrib/fonts/small_episode_titles.png 2013-05-08 07:16:26 +0000 differ |
81 | === added file 'scripts/buildings.lua' |
82 | --- scripts/buildings.lua 1970-01-01 00:00:00 +0000 |
83 | +++ scripts/buildings.lua 2013-05-08 07:16:26 +0000 |
84 | @@ -0,0 +1,206 @@ |
85 | +-- _________ __ __ |
86 | +-- / _____// |_____________ _/ |______ ____ __ __ ______ |
87 | +-- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
88 | +-- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
89 | +-- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
90 | +-- \/ \/ \//_____/ \/ |
91 | +-- ______________________ ______________________ |
92 | +-- T H E W A R B E G I N S |
93 | +-- Stratagus - A free fantasy real time strategy game engine |
94 | +-- |
95 | +-- constructions.lua - Define the constructions. |
96 | +-- |
97 | +-- (c) Copyright 2001-2004 by Lutz Sammer and Jimmy Salmon |
98 | +-- |
99 | +-- This program is free software; you can redistribute it and/or modify |
100 | +-- it under the terms of the GNU General Public License as published by |
101 | +-- the Free Software Foundation; either version 2 of the License, or |
102 | +-- (at your option) any later version. |
103 | +-- |
104 | +-- This program is distributed in the hope that it will be useful, |
105 | +-- but WITHOUT ANY WARRANTY; without even the implied warranty of |
106 | +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
107 | +-- GNU General Public License for more details. |
108 | +-- |
109 | +-- You should have received a copy of the GNU General Public License |
110 | +-- along with this program; if not, write to the Free Software |
111 | +-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
112 | +-- |
113 | +-- $Id$ |
114 | + |
115 | +UnitTypeFiles = {} |
116 | + |
117 | +if (war1gus.tileset == nil) then |
118 | + war1gus.tileset = "forest" |
119 | +end |
120 | + |
121 | +local buildings = { |
122 | + {Names = {orc = "Farm", human = "Farm"}, |
123 | + Costs = {"time", 100, "gold", 500, "wood", 300}, |
124 | + HitPoints = 400, |
125 | + Supply = 5, |
126 | + Size = {96, 96}}, |
127 | + |
128 | + {Names = {orc = "Blacksmith", human = "Blacksmith"}, |
129 | + Costs = {"time", 150, "gold", 900, "wood", 400}, |
130 | + HitPoints = 800, |
131 | + Size = {96, 96}}, |
132 | + |
133 | + {Names = {orc = "Tower", human = "Tower"}, |
134 | + Costs = {"time", 200, "gold", 1400, "wood", 300}, |
135 | + HitPoints = 900, |
136 | + Size = {96, 96}}, |
137 | + |
138 | + {Names = {orc = "Kennel"}, |
139 | + Costs = {"time", 150, "gold", 1000, "wood", 400}, |
140 | + HitPoints = 500, |
141 | + Size = {128, 96}}, |
142 | + |
143 | + {Names = {human = "Stable"}, |
144 | + Costs = {"time", 150, "gold", 1000, "wood", 400}, |
145 | + HitPoints = 500, |
146 | + Size = {128, 128}}, |
147 | + |
148 | + {Names = {orc = "Barracks", human = "Barracks"}, |
149 | + Costs = {"time", 150, "gold", 600, "wood", 500}, |
150 | + HitPoints = 800, |
151 | + Size = {128, 128}}, |
152 | + |
153 | + {Names = {orc = "Lumber mill", human = "Lumber mill"}, |
154 | + Costs = {"time", 150, "gold", 600, "wood", 500}, |
155 | + HitPoints = 600, |
156 | + CanStore = {"wood"}, |
157 | + Size = {128, 128}}, |
158 | + |
159 | + {Names = {orc = "Town hall", human = "Town hall"}, |
160 | + Costs = {"time", 100, "gold", 400, "wood", 400}, |
161 | + HitPoints = 2500, |
162 | + CanStore = {"wood", "gold"}, |
163 | + Supply = 5, |
164 | + Size = {128, 128}}, |
165 | + |
166 | + {Names = {human = "Church", orc = "Temple"}, |
167 | + Costs = {"time", 200, "gold", 800, "wood", 500}, |
168 | + HitPoints = 700, |
169 | + Size = {128, 128}}, |
170 | + |
171 | + {Names = {human = "Stormwind keep", orc = "Blackrock spire"}, |
172 | + Costs = {"time", 100, "gold", 500, "wood", 250}, |
173 | + HitPoints = 5000, |
174 | + Size = {160, 160}, |
175 | + NotConstructable = true, |
176 | + Corpse = "unit-destroyed-3x3-place"}} |
177 | + |
178 | +-- create buildings and their constructions from specs |
179 | +for idx,building in ipairs(buildings) do |
180 | + for race,name in pairs(building.Names) do |
181 | + local size = building.Size |
182 | + local filename = string.lower(string.gsub(name, " ", "_")) |
183 | + local fullname = race .. "-" .. string.gsub(filename, "_", "-") |
184 | + local files = { |
185 | + forest = ("tilesets/forest/" .. race .. |
186 | + "/buildings/" .. filename .. "_construction.png"), |
187 | + swamp = ("tilesets/swamp/" .. race .. |
188 | + "/buildings/" .. filename .. "_construction.png") } |
189 | + |
190 | + if not building.NotConstructable then |
191 | + DefineConstruction( |
192 | + "construction-" .. fullname, |
193 | + {Files = { |
194 | + File = files[war1gus.tileset], |
195 | + Size = size}, |
196 | + Constructions = { |
197 | + {Percent = 0, |
198 | + File = "construction", |
199 | + Frame = 0}, |
200 | + {Percent = 33, |
201 | + File = "construction", |
202 | + Frame = 1}, |
203 | + {Percent = 67, |
204 | + File = "construction", |
205 | + Frame = 2}}}) |
206 | + end |
207 | + |
208 | + UnitTypeFiles["unit-" .. fullname] = { |
209 | + forest = ("tilesets/forest/" .. race .. |
210 | + "/buildings/" .. filename .. ".png"), |
211 | + swamp = ("tilesets/swamp/" .. race .. |
212 | + "/buildings/" .. filename .. ".png") } |
213 | + |
214 | + local unitType = { |
215 | + Name = name, |
216 | + Image = {"size", size}, |
217 | + Animations = "animations-building", |
218 | + Icon = "icon-" .. fullname, |
219 | + Costs = building.Costs, |
220 | + RepairHp = 4, |
221 | + RepairCosts = {"gold", 1, "wood", 1}, |
222 | + Construction = "construction-" .. fullname, |
223 | + HitPoints = building.HitPoints, |
224 | + DrawLevel = 20, |
225 | + TileSize = { size[1] / 32 - 1, size[2] / 32 - 1 }, |
226 | + BoxSize = { size[1] - 1, size[2] - 1 }, |
227 | + SightRange = 1, |
228 | + Armor = 20, |
229 | + BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
230 | + RightMouseAction = "none", |
231 | + Type = "land", |
232 | + CanAttack = false, |
233 | + Coward = false, |
234 | + Priority = 20, |
235 | + AnnoyComputerFactor = 45, |
236 | + Points = 100, |
237 | + Supply = 0, |
238 | + CanStore = {}, |
239 | + Corpse = "unit-destroyed-2x2-place", |
240 | + ExplodeWhenKilled = "missile-explosion", |
241 | + Type = "land", |
242 | + Building = true, |
243 | + VisibleUnderFog = true, |
244 | + Sounds = { |
245 | + "ready", race .. " work complete", |
246 | + "selected", fullname .. "-selected", |
247 | + "help", race .. " help 4", |
248 | + "dead", "building destroyed"}} |
249 | + |
250 | + for k,v in pairs(building) do |
251 | + if unitType[k] then |
252 | + unitType[k] = v |
253 | + end |
254 | + end |
255 | + DefineUnitType("unit-" .. fullname, unitType) |
256 | + |
257 | + end |
258 | +end |
259 | + |
260 | +UnitTypeFiles["unit-gold-mine"] = { |
261 | + forest = "tilesets/forest/neutral/buildings/gold_mine.png", |
262 | + swamp = "tilesets/swamp/neutral/buildings/gold_mine.png" |
263 | +} |
264 | + |
265 | +DefineUnitType("unit-gold-mine", { Name = "Gold Mine", |
266 | + Image = {"size", {128, 128}}, |
267 | + Animations = "animations-building", Icon = "icon-gold-mine", |
268 | + NeutralMinimapColor = {255, 255, 0}, |
269 | + Costs = {"time", 150}, |
270 | + Construction = "construction-none", |
271 | +-- Speed = 0, |
272 | + HitPoints = 25500, |
273 | + DrawLevel = 40, |
274 | + TileSize = {3, 3}, BoxSize = {95, 95}, |
275 | + SightRange = 1, |
276 | + Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
277 | + Priority = 0, |
278 | + Corpse = "unit-destroyed-3x3-place", |
279 | + ExplodeWhenKilled = "missile-explosion", |
280 | + Type = "land", |
281 | + Building = true, VisibleUnderFog = true, |
282 | + GivesResource = "gold", CanHarvest = true, |
283 | + Sounds = { |
284 | + "selected", "gold-mine-selected", |
285 | + "acknowledge", "gold-mine-acknowledge", |
286 | + "ready", "gold-mine-ready", |
287 | + "help", "gold-mine-help", |
288 | + "dead", "building destroyed", |
289 | +-- "attack", "gold-mine-attack" |
290 | +}} ) |
291 | |
292 | === modified file 'scripts/buttons.lua' |
293 | --- scripts/buttons.lua 2009-05-22 16:30:00 +0000 |
294 | +++ scripts/buttons.lua 2013-05-08 07:16:26 +0000 |
295 | @@ -34,6 +34,9 @@ |
296 | Load("scripts/human/buttons.lua") |
297 | Load("scripts/orc/buttons.lua") |
298 | |
299 | +-- general buttons ----------------------------------------------------------- |
300 | + |
301 | + |
302 | ------------------------------------------------------------------------------ |
303 | -- Define unit-button. |
304 | -- |
305 | @@ -45,22 +48,22 @@ |
306 | |
307 | -- general cancel button ------------------------------------------------------ |
308 | |
309 | -DefineButton( { Pos = 6, Level = 9, Icon = "icon-cancel", |
310 | +DefineButton( { Pos = 5, Level = 9, Icon = "icon-cancel", |
311 | Action = "cancel", |
312 | Key = "\27", Hint = "~<ESC~> CANCEL", |
313 | ForUnit = {"*"} } ) |
314 | |
315 | -DefineButton( { Pos = 6, Level = 0, Icon = "icon-cancel", |
316 | +DefineButton( { Pos = 5, Level = 0, Icon = "icon-cancel", |
317 | Action = "cancel-upgrade", |
318 | Key = "\27", Hint = "~<ESC~> CANCEL UPGRADE", |
319 | ForUnit = {"cancel-upgrade"} } ) |
320 | |
321 | -DefineButton( { Pos = 6, Level = 0, Icon = "icon-cancel", |
322 | +DefineButton( { Pos = 5, Level = 0, Icon = "icon-cancel", |
323 | Action = "cancel-train-unit", |
324 | Key = "\27", Hint = "~<ESC~> CANCEL UNIT TRAINING", |
325 | ForUnit = {"*"} } ) |
326 | |
327 | -DefineButton( { Pos = 6, Level = 0, Icon = "icon-cancel", |
328 | +DefineButton( { Pos = 5, Level = 0, Icon = "icon-cancel", |
329 | Action = "cancel-build", |
330 | Key = "\27", Hint = "~<ESC~> CANCEL CONSTRUCTION", |
331 | ForUnit = {"cancel-build"} } ) |
332 | |
333 | === removed file 'scripts/campaigns.lua' |
334 | --- scripts/campaigns.lua 2010-06-22 06:44:07 +0000 |
335 | +++ scripts/campaigns.lua 1970-01-01 00:00:00 +0000 |
336 | @@ -1,45 +0,0 @@ |
337 | --- _________ __ __ |
338 | --- / _____// |_____________ _/ |______ ____ __ __ ______ |
339 | --- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
340 | --- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
341 | --- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
342 | --- \/ \/ \//_____/ \/ |
343 | --- ______________________ ______________________ |
344 | --- T H E W A R B E G I N S |
345 | --- Stratagus - A free fantasy real time strategy game engine |
346 | --- |
347 | --- campaigns.lua - Define the used campaigns. |
348 | --- |
349 | --- (c) Copyright 2002-2004 by Lutz Sammer and Jimmy Salmon |
350 | --- |
351 | --- This program is free software; you can redistribute it and/or modify |
352 | --- it under the terms of the GNU General Public License as published by |
353 | --- the Free Software Foundation; either version 2 of the License, or |
354 | --- (at your option) any later version. |
355 | --- |
356 | --- This program is distributed in the hope that it will be useful, |
357 | --- but WITHOUT ANY WARRANTY; without even the implied warranty of |
358 | --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
359 | --- GNU General Public License for more details. |
360 | --- |
361 | --- You should have received a copy of the GNU General Public License |
362 | --- along with this program; if not, write to the Free Software |
363 | --- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
364 | --- |
365 | --- $Id$ |
366 | - |
367 | ---============================================================================= |
368 | --- Define all campaigns. |
369 | - |
370 | ---[[ |
371 | -DefineCampaign("human", "name", "~!Human campaign", |
372 | - "file", "scripts/human/campaign1.lua") |
373 | -DefineCampaign("orc", "name", "~!Orc campaign", |
374 | - "file", "scripts/orc/campaign1.lua") |
375 | -if (expansion) then |
376 | - DefineCampaign("human-exp", "name", "H~!uman expansion levels", |
377 | - "file", "scripts/human/campaign2.lua") |
378 | - DefineCampaign("orc-exp", "name", "O~!rc expansion levels", |
379 | - "file", "scripts/orc/campaign2.lua") |
380 | -end |
381 | -]] |
382 | |
383 | === modified file 'scripts/cheats.lua' |
384 | --- scripts/cheats.lua 2009-05-22 16:30:00 +0000 |
385 | +++ scripts/cheats.lua 2013-05-08 07:16:26 +0000 |
386 | @@ -34,27 +34,30 @@ |
387 | function HandleCheats(str) |
388 | local resources = { "gold", "wood", "oil" } |
389 | |
390 | - if (str == "there is no aliens level") then |
391 | - -- FIXME: no function yet |
392 | - AddMessage("cheat enabled") |
393 | + if (str == "eye of newy") then |
394 | + -- FIXME: no function yet |
395 | + AddMessage("All wizard spells cheat ... not working yet") |
396 | + |
397 | + elseif (str == "ides of march") then |
398 | + -- FIXME: no function yet |
399 | + AddMessage("Final campaign sequence cheat ... not working yet") |
400 | + |
401 | + elseif (str == "iron forge") then |
402 | + -- FIXME: no function yet |
403 | + AddMessage("Upgraded technology cheat ... not working yet") |
404 | |
405 | elseif (str == "hatchet") then |
406 | SetSpeedResourcesHarvest("wood", 52 / 2) |
407 | AddMessage("Wow -- I got jigsaw!") |
408 | |
409 | - elseif (str == "glittering prizes") then |
410 | + elseif (str == "pot of gold") then |
411 | SetPlayerData(GetThisPlayer(), "Resources", "gold", |
412 | - GetPlayerData(GetThisPlayer(), "Resources", "gold") + 12000) |
413 | + GetPlayerData(GetThisPlayer(), "Resources", "gold") + 10000) |
414 | SetPlayerData(GetThisPlayer(), "Resources", "wood", |
415 | GetPlayerData(GetThisPlayer(), "Resources", "wood") + 5000) |
416 | - SetPlayerData(GetThisPlayer(), "Resources", "oil", |
417 | - GetPlayerData(GetThisPlayer(), "Resources", "oil") + 5000) |
418 | AddMessage("!!! :)") |
419 | |
420 | - elseif (str == "on screen") then |
421 | - RevealMap() |
422 | - |
423 | - elseif (str == "showpath") then |
424 | + elseif (str == "sally shears") then |
425 | RevealMap() |
426 | |
427 | elseif (str == "fow on") then |
428 | @@ -85,7 +88,7 @@ |
429 | SetSpeedResearch(1) |
430 | AddMessage("NORMAL DEBUG SPEED") |
431 | |
432 | - elseif (str == "make it so") then |
433 | + elseif (str == "hurry up guys") then |
434 | if (speedcheat) then |
435 | speedcheat = false |
436 | for i = 1,table.getn(resources) do |
437 | @@ -114,13 +117,13 @@ |
438 | AddMessage("SO!") |
439 | end |
440 | |
441 | - elseif (str == "unite the clans") then |
442 | + elseif (str == "yours truly") then |
443 | ActionVictory() |
444 | |
445 | - elseif (str == "you pitiful worm") then |
446 | + elseif (str == "crushing defeat") then |
447 | ActionDefeat() |
448 | |
449 | - elseif (str == "it is a good day to die") then |
450 | + elseif (str == "there can be only one") then |
451 | if (godcheat) then |
452 | godcheat = false |
453 | SetGodMode(false) |
454 | @@ -131,11 +134,9 @@ |
455 | AddMessage("God Mode ON") |
456 | end |
457 | |
458 | - elseif (str == "fill mana") then |
459 | - t = GetUnits("this"); |
460 | - for i = 1,table.getn(t) do |
461 | - SetUnitMana(t[i], 255) |
462 | - end |
463 | + elseif (str == "chronus") then |
464 | + SetSpeedUpgrade(10) |
465 | + SetSpeedResearch(10) |
466 | |
467 | else |
468 | return false |
469 | |
470 | === removed file 'scripts/constructions.lua' |
471 | --- scripts/constructions.lua 2010-11-16 22:33:39 +0000 |
472 | +++ scripts/constructions.lua 1970-01-01 00:00:00 +0000 |
473 | @@ -1,66 +0,0 @@ |
474 | --- _________ __ __ |
475 | --- / _____// |_____________ _/ |______ ____ __ __ ______ |
476 | --- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
477 | --- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
478 | --- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
479 | --- \/ \/ \//_____/ \/ |
480 | --- ______________________ ______________________ |
481 | --- T H E W A R B E G I N S |
482 | --- Stratagus - A free fantasy real time strategy game engine |
483 | --- |
484 | --- constructions.lua - Define the constructions. |
485 | --- |
486 | --- (c) Copyright 2001-2004 by Lutz Sammer and Jimmy Salmon |
487 | --- |
488 | --- This program is free software; you can redistribute it and/or modify |
489 | --- it under the terms of the GNU General Public License as published by |
490 | --- the Free Software Foundation; either version 2 of the License, or |
491 | --- (at your option) any later version. |
492 | --- |
493 | --- This program is distributed in the hope that it will be useful, |
494 | --- but WITHOUT ANY WARRANTY; without even the implied warranty of |
495 | --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
496 | --- GNU General Public License for more details. |
497 | --- |
498 | --- You should have received a copy of the GNU General Public License |
499 | --- along with this program; if not, write to the Free Software |
500 | --- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
501 | --- |
502 | --- $Id$ |
503 | - |
504 | -Load("scripts/human/constructions.lua") |
505 | -Load("scripts/orc/constructions.lua") |
506 | ---[[ |
507 | -DefineConstruction("construction-none", { |
508 | - Files = { |
509 | - File = "tilesets/wall_construction_site.png", |
510 | - Size = {32, 32}}, |
511 | - Constructions = { |
512 | - {Percent = 0, |
513 | - File = "construction", |
514 | - Frame = 0}, |
515 | - {Percent = 33, |
516 | - File = "construction", |
517 | - Frame = 1}, |
518 | - {Percent = 67, |
519 | - File = "construction", |
520 | - Frame = 2}} |
521 | -}) |
522 | ---]] |
523 | ---[[ |
524 | -DefineConstruction("construction-wall", { |
525 | - Files = { |
526 | - File = "tilesets/wall_construction_site.png", |
527 | - Size = {32, 32}}, |
528 | - Constructions = { |
529 | - {Percent = 0, |
530 | - File = "construction", |
531 | - Frame = 0}, |
532 | - {Percent = 33, |
533 | - File = "construction", |
534 | - Frame = 1}, |
535 | - {Percent = 67, |
536 | - File = "main", |
537 | - Frame = 1}} |
538 | -}) |
539 | ---]] |
540 | \ No newline at end of file |
541 | |
542 | === modified file 'scripts/editor.lua' |
543 | --- scripts/editor.lua 2010-11-22 10:49:13 +0000 |
544 | +++ scripts/editor.lua 2013-05-08 07:16:26 +0000 |
545 | @@ -59,7 +59,7 @@ |
546 | "unit-human-stable", |
547 | "unit-human-church", |
548 | "unit-human-tower", |
549 | - "unit-stormwind-keep", |
550 | + "unit-human-stormwind-keep", |
551 | |
552 | --- - - - - - - - - - - - - - - - - - - |
553 | |
554 | @@ -83,7 +83,7 @@ |
555 | "unit-orc-kennel", |
556 | "unit-orc-temple", |
557 | "unit-orc-tower", |
558 | - "unit-blackrock-spire", |
559 | + "unit-orc-blackrock-spire", |
560 | |
561 | --- - - - - - - - - - - - - - - - - - - |
562 | |
563 | @@ -110,4 +110,4 @@ |
564 | Editor.UnitTypes:clear() |
565 | for key,value in ipairs(editor_types) do |
566 | Editor.UnitTypes:push_back(value) |
567 | -end |
568 | \ No newline at end of file |
569 | +end |
570 | |
571 | === modified file 'scripts/fonts.lua' |
572 | --- scripts/fonts.lua 2010-11-16 22:33:39 +0000 |
573 | +++ scripts/fonts.lua 2013-05-08 07:16:26 +0000 |
574 | @@ -28,11 +28,11 @@ |
575 | -- |
576 | -- $Id$ |
577 | |
578 | -CFont:New("small", CGraphic:New("3rd/fonts/small.png", 7, 6)) |
579 | -CFont:New("game", CGraphic:New("3rd/fonts/game.png", 13, 14)) |
580 | -CFont:New("large", CGraphic:New("3rd/fonts/large.png", 17, 17)) |
581 | -CFont:New("small-title", CGraphic:New("3rd/fonts/small_episode_titles.png", 32, 35)) |
582 | -CFont:New("large-title", CGraphic:New("3rd/fonts/large_episode_titles.png", 52, 50)) |
583 | +CFont:New("small", CGraphic:New("contrib/fonts/small.png", 7, 6)) |
584 | +CFont:New("game", CGraphic:New("contrib/fonts/game.png", 13, 14)) |
585 | +CFont:New("large", CGraphic:New("contrib/fonts/large.png", 17, 17)) |
586 | +CFont:New("small-title", CGraphic:New("contrib/fonts/small_episode_titles.png", 32, 35)) |
587 | +CFont:New("large-title", CGraphic:New("contrib/fonts/large_episode_titles.png", 52, 50)) |
588 | |
589 | --[[ |
590 | DefineFont({ |
591 | @@ -42,7 +42,7 @@ |
592 | DefineFont({ |
593 | Name = "game", |
594 | File = "ui/fonts/game.png", |
595 | - Size = {13, 14}}) |
596 | + Size = {15, 14}}) |
597 | DefineFont({ |
598 | Name = "large", |
599 | File = "ui/fonts/large.png", |
600 | |
601 | === modified file 'scripts/guichan.lua' |
602 | --- scripts/guichan.lua 2010-12-13 20:53:19 +0000 |
603 | +++ scripts/guichan.lua 2013-05-08 07:16:26 +0000 |
604 | @@ -471,6 +471,26 @@ |
605 | menu:run() |
606 | end |
607 | |
608 | +function RunSinglePlayerSubMenu() |
609 | + local menu = WarMenu() |
610 | + local offx = (Video.Width - 640) / 2 |
611 | + local offy = (Video.Height - 480) / 2 |
612 | + |
613 | + menu:addFullButton("~!Solo Game", "s", offx + 208, offy + 104 + 36*3, |
614 | + function() RunSinglePlayerGameMenu(); menu:stop(1) end) |
615 | + menu:addFullButton("~!Campaign Game", "c", offx + 208, offy + 104 + 36*4, |
616 | + function() RunCampaignGameMenu(); menu:stop(1) end) |
617 | + menu:addFullButton("~!Load Game", "l", offx + 208, offy + 104 + 36*5, |
618 | + function() RunLoadGameMenu(); menu:stop(1) end) |
619 | + menu:addFullButton("~!Replay Game", "r", offx + 208, offy + 104 + 36*6, |
620 | + function() RunReplayGameMenu(); menu:stop(1) end) |
621 | + |
622 | + menu:addFullButton("~!Previous Menu", "p", offx + 208, offy + 104 + 36*8, |
623 | + function() menu:stop() end) |
624 | + |
625 | + return menu:run() |
626 | +end |
627 | + |
628 | function RunSinglePlayerGameMenu() |
629 | local menu = WarMenu() |
630 | local offx = (Video.Width - 640) / 2 |
631 | @@ -489,7 +509,7 @@ |
632 | descriptionl = menu:addLabel("descriptionl", offx + 16 + 70, offy + 360, Fonts["game"], false) |
633 | |
634 | menu:addLabel("~<Single Player Game Setup~>", offx + 640/2 + 12, offy + 192) |
635 | - menu:addFullButton("S~!elect Scenario", "e", offx + 640 - 224 - 16, offy + 360 + 36*0, |
636 | + menu:addFullButton("S~!elect Scenario", "e", offx + 640 - 224 - 16, offy + 360 + 36 * -1, |
637 | function() |
638 | local oldmapname = mapname |
639 | RunSelectScenarioMenu() |
640 | @@ -498,7 +518,7 @@ |
641 | MapChanged() |
642 | end |
643 | end) |
644 | - menu:addFullButton("~!Start Game", "s", offx + 640 - 224 - 16, offy + 360 + 36*1, |
645 | + menu:addFullButton("~!Start Game", "s", offx + 640 - 224 - 16, offy + 360 + 36*0, |
646 | function() |
647 | GameSettings.Presets[0].Race = race:getSelected() |
648 | GameSettings.Resources = resources:getSelected() |
649 | @@ -508,7 +528,7 @@ |
650 | RunMap(mapname) |
651 | menu:stop() |
652 | end) |
653 | - menu:addFullButton("~!Cancel Game", "c", offx + 640 - 224 - 16, offy + 360 + 36*2, function() menu:stop() end) |
654 | + menu:addFullButton("~!Cancel Game", "c", offx + 640 - 224 - 16, offy + 360 + 36*1, function() RunSinglePlayerSubMenu(); menu:stop() end) |
655 | |
656 | menu:addLabel("~<Your Race:~>", offx + 40, offy + (10 + 240) - 20, Fonts["game"], false) |
657 | race = menu:addDropDown({"Map Default", "Human", "Orc"}, offx + 40, offy + 10 + 240, |
658 | @@ -571,25 +591,17 @@ |
659 | local offx = (Video.Width - 640) / 2 |
660 | local offy = (Video.Height - 480) / 2 |
661 | |
662 | - menu:addLabel(war1gus.Name .. " V" .. war1gus.Version .. " " .. war1gus.Homepage, offx + 320, offy + 390 + 18*0) |
663 | - menu:addLabel("Stratagus V" .. GetStratagusVersion() .. " " .. GetStratagusHomepage(), offx + 320, offy + 390 + 18*1) |
664 | - menu:addLabel(war1gus.Copyright, offx + 320, offy + 390 + 18*4) |
665 | + menu:addLabel(war1gus.Name .. " V" .. war1gus.Version .. " " .. war1gus.Homepage, offx + 440, offy + 390 + 10*3, Fonts["small"]) |
666 | + menu:addLabel("Stratagus V" .. GetStratagusVersion() .. " " .. GetStratagusHomepage(), offx + 440, offy + 390 + 10*2, Fonts["small"]) |
667 | + menu:addLabel(war1gus.Copyright, offx + 440, offy + 390 + 10*4, Fonts["small"]) |
668 | |
669 | - menu:addFullButton("~!Single Player Game", "s", offx + 208, offy + 104 + 36*0, function() RunSinglePlayerGameMenu(); menu:stop(1) end) |
670 | ---[[ |
671 | - menu:addFullButton("~!Multi Player Game", "m", offx + 208, offy + 104 + 36*1, |
672 | + menu:addFullButton("~!Single Player Game", "s", offx + 208, offy + 104 + 34*3, function() RunSinglePlayerSubMenu(); menu:stop(1) end) |
673 | + menu:addFullButton("~!Multi Player Game", "m", offx + 208, offy + 104 + 34*4, |
674 | function() RunMultiPlayerGameMenu(); menu:stop(1) end) |
675 | - menu:addFullButton("~!Campaign Game", "c", offx + 208, offy + 104 + 36*2, |
676 | - function() RunCampaignGameMenu(); menu:stop(1) end) |
677 | - menu:addFullButton("~!Load Game", "l", offx + 208, offy + 104 + 36*3, |
678 | - function() RunLoadGameMenu(); menu:stop(1) end) |
679 | - menu:addFullButton("~!Replay Game", "r", offx + 208, offy + 104 + 36*4, |
680 | - function() RunReplayGameMenu(); menu:stop(1) end) |
681 | ---]] |
682 | - menu:addFullButton("~!Options", "o", offx + 208, offy + 104 + 36*5, function() RunOptionsMenu(); menu:stop(1) end) |
683 | - menu:addFullButton("~!Editor", "e", offx + 208, offy + 104 + 36*6, function() RunEditorMenu(); menu:stop(1) end) |
684 | - menu:addFullButton("S~!how Credits", "h", offx + 208, offy + 104 + 36*7, RunShowCreditsMenu) |
685 | - menu:addFullButton("E~!xit Program", "x", offx + 208, offy + 104 + 36*9, function() menu:stop() end) |
686 | + menu:addFullButton("~!Options", "o", offx + 208, offy + 104 + 34*5, function() RunOptionsMenu(); menu:stop(1) end) |
687 | + menu:addFullButton("~!Editor", "e", offx + 208, offy + 104 + 34*6, function() RunEditorMenu(); menu:stop(1) end) |
688 | + menu:addFullButton("S~!how Credits", "h", offx + 208, offy + 104 + 34*7, RunShowCreditsMenu) |
689 | + menu:addFullButton("E~!xit Program", "x", offx + 208, offy + 104 + 34*8, function() menu:stop() end) |
690 | |
691 | return menu:run() |
692 | end |
693 | @@ -609,7 +621,7 @@ |
694 | end |
695 | |
696 | |
697 | ---Load("scripts/menus/campaign.lua") |
698 | +Load("scripts/menus/campaign.lua") |
699 | Load("scripts/menus/load.lua") |
700 | Load("scripts/menus/save.lua") |
701 | Load("scripts/menus/replay.lua") |
702 | @@ -618,14 +630,14 @@ |
703 | Load("scripts/menus/editor.lua") |
704 | Load("scripts/menus/credits.lua") |
705 | Load("scripts/menus/game.lua") |
706 | ---[[ |
707 | +Load("scripts/menus/endscenario.lua") |
708 | +Load("scripts/menus/objectives.lua") |
709 | Load("scripts/menus/help.lua") |
710 | -Load("scripts/menus/objectives.lua") |
711 | -Load("scripts/menus/endscenario.lua") |
712 | Load("scripts/menus/diplomacy.lua") |
713 | Load("scripts/menus/results.lua") |
714 | -Load("scripts/menus/network.lua") |
715 | +-- Load("scripts/menus/network.lua") |
716 | +Load("scripts/menus/results.lua") |
717 | +--[[ |
718 | --]] |
719 | |
720 | RunProgramStartMenu() |
721 | - |
722 | |
723 | === modified file 'scripts/human/buttons.lua' |
724 | --- scripts/human/buttons.lua 2009-05-22 16:30:00 +0000 |
725 | +++ scripts/human/buttons.lua 2013-05-08 07:16:26 +0000 |
726 | @@ -41,22 +41,16 @@ |
727 | Action = "move", |
728 | Key = "m", Hint = "~!MOVE", |
729 | ForUnit = {"unit-footman", "unit-knight", "unit-archer", |
730 | - "unit-dwarves", "unit-human-catapult", "unit-peasant", |
731 | - "unit-female-hero", |
732 | - "unit-flying-angle", "unit-arthor-literios", "unit-knight-rider", "unit-wise-man", |
733 | - "unit-man-of-light", "unit-white-mage", "unit-balloon", |
734 | - "unit-gryphon-rider", "unit-mage", |
735 | - "human-group"} } ) |
736 | + "unit-human-catapult", "unit-peasant", |
737 | + "unit-cleric", "unit-conjurer", "unit-midevh", |
738 | + "human-group" } } ) |
739 | |
740 | DefineButton( { Pos = 2, Level = 0, Icon = "icon-human-shield1", |
741 | Action = "stop", |
742 | Key = "s", Hint = "~!STOP", |
743 | ForUnit = {"unit-footman", "unit-knight", "unit-archer", |
744 | "unit-dwarves", "unit-human-catapult", "unit-peasant", |
745 | - "unit-female-hero", |
746 | - "unit-flying-angle", "unit-arthor-literios", "unit-knight-rider", "unit-wise-man", |
747 | - "unit-man-of-light", "unit-white-mage", "unit-balloon", |
748 | - "unit-gryphon-rider", "unit-mage", |
749 | + "unit-cleric", "unit-conjurer", "unit-midevh", |
750 | "human-group"} } ) |
751 | |
752 | DefineButton( { Pos = 2, Level = 0, Icon = "icon-human-shield2", |
753 | @@ -64,136 +58,107 @@ |
754 | Allowed = "check-upgrade", AllowArg = {"upgrade-human-shield1"}, |
755 | Key = "s", Hint = "~!STOP", |
756 | ForUnit = {"unit-footman", "unit-knight", "unit-archer", |
757 | - "unit-dwarves", "unit-human-catapult", "unit-arthor-literios", "unit-knight-rider", |
758 | - "unit-wise-man", "unit-man-of-light"} } ) |
759 | + "unit-human-catapult"}} ) |
760 | |
761 | DefineButton( { Pos = 2, Level = 0, Icon = "icon-human-shield3", |
762 | Action = "stop", |
763 | Allowed = "check-upgrade", AllowArg = {"upgrade-human-shield2"}, |
764 | Key = "s", Hint = "~!STOP", |
765 | ForUnit = {"unit-footman", "unit-knight", "unit-archer", |
766 | - "unit-dwarves", "unit-human-catapult", "unit-arthor-literios", "unit-knight-rider", |
767 | - "unit-wise-man", "unit-man-of-light"} } ) |
768 | + "unit-human-catapult"}} ) |
769 | |
770 | DefineButton( { Pos = 3, Level = 0, Icon = "icon-sword1", |
771 | Action = "attack", |
772 | Key = "a", Hint = "~!ATTACK", |
773 | ForUnit = {"unit-footman", "unit-knight", "unit-archer", |
774 | - "unit-dwarves", "unit-human-catapult", "unit-peasant", |
775 | - "unit-female-hero", |
776 | - "unit-flying-angle", "unit-arthor-literios", "unit-knight-rider", "unit-wise-man", |
777 | - "unit-man-of-light", "unit-white-mage", "unit-gryphon-rider", "human-group"} } ) |
778 | + "unit-human-catapult", "human-group"} } ) |
779 | |
780 | DefineButton( { Pos = 3, Level = 0, Icon = "icon-sword2", |
781 | Action = "attack", |
782 | Allowed = "check-upgrade", AllowArg = {"upgrade-sword1"}, |
783 | Key = "a", Hint = "~!ATTACK", |
784 | ForUnit = {"unit-footman", "unit-knight", "unit-archer", |
785 | - "unit-dwarves", "unit-human-catapult", "unit-arthor-literios", "unit-knight-rider", |
786 | - "unit-wise-man", "unit-man-of-light"} } ) |
787 | + "unit-human-catapult"} } ) |
788 | |
789 | DefineButton( { Pos = 3, Level = 0, Icon = "icon-sword3", |
790 | Action = "attack", |
791 | Allowed = "check-upgrade", AllowArg = {"upgrade-sword2"}, |
792 | Key = "a", Hint = "~!ATTACK", |
793 | ForUnit = {"unit-footman", "unit-knight", "unit-archer", |
794 | - "unit-dwarves", "unit-human-catapult", "unit-arthor-literios", "unit-knight-rider", |
795 | - "unit-wise-man", "unit-man-of-light"} } ) |
796 | + "unit-human-catapult"} } ) |
797 | |
798 | DefineButton( { Pos = 3, Level = 0, Icon = "icon-arrow1", |
799 | Action = "attack", |
800 | Key = "a", Hint = "~!ATTACK", |
801 | - ForUnit = {"unit-archer", "unit-female-hero"} } ) |
802 | + ForUnit = {"unit-archer"} } ) |
803 | |
804 | DefineButton( { Pos = 3, Level = 0, Icon = "icon-arrow2", |
805 | Action = "attack", |
806 | Allowed = "check-upgrade", AllowArg = {"upgrade-arrow1"}, |
807 | Key = "a", Hint = "~!ATTACK", |
808 | - ForUnit = {"unit-archer", "unit-female-hero"} } ) |
809 | + ForUnit = {"unit-archer"} } ) |
810 | |
811 | DefineButton( { Pos = 3, Level = 0, Icon = "icon-arrow3", |
812 | Action = "attack", |
813 | Allowed = "check-upgrade", AllowArg = {"upgrade-arrow2"}, |
814 | Key = "a", Hint = "~!ATTACK", |
815 | - ForUnit = {"unit-archer", "unit-female-hero"} } ) |
816 | + ForUnit = {"unit-archer"} } ) |
817 | |
818 | DefineButton( { Pos = 6, Level = 0, Icon = "icon-human-attack-ground", |
819 | Action = "attack-ground", |
820 | Key = "g", Hint = "ATTACK ~!GROUND", |
821 | ForUnit = {"unit-human-catapult", "human-group"} } ) |
822 | |
823 | --- paladin specific actions --------------------------------------------------- |
824 | - |
825 | ---(if extensions |
826 | ---DefineButton( { Pos = 6, Level = 0, Icon = "icon-heal |
827 | --- Action = "cast-spell", Value = "spell-area-healing |
828 | --- Allowed = "check-upgrade", AllowArg = {"upgrade-area-healing) |
829 | --- Key = "l", Hint = "AREA HEA~!LING (per 1 HP)", |
830 | --- ForUnit = {"unit-paladin", "unit-knight-rider |
831 | --- "unit-man-of-light"} } ) |
832 | ---) |
833 | - |
834 | ---[[ |
835 | -DefineButton( { Pos = 7, Level = 0, Icon = "icon-holy-vision", |
836 | - Action = "cast-spell", Value = "spell-holy-vision", |
837 | - Allowed = "check-upgrade", AllowArg = {"upgrade-holy-vision"}, |
838 | - Key = "v", Hint = "HOLY ~!VISION", |
839 | - ForUnit = {"unit-paladin", "unit-knight-rider", |
840 | - "unit-man-of-light"} } ) |
841 | - |
842 | -DefineButton( { Pos = 8, Level = 0, Icon = "icon-heal", |
843 | +-- cleric specific actions --------------------------------------------------- |
844 | + |
845 | + |
846 | +DefineButton( { Pos = 3, Level = 0, Icon = "icon-holy-lance", |
847 | + Action = "attack", |
848 | + Key = "a", Hint = "HOLY LANCE ~!ATTACK", |
849 | + ForUnit = {"unit-cleric"} } ) |
850 | + |
851 | +DefineButton( { Pos = 4, Level = 0, Icon = "icon-healing", |
852 | Action = "cast-spell", Value = "spell-healing", |
853 | Allowed = "check-upgrade", AllowArg = {"upgrade-healing"}, |
854 | Key = "h", Hint = "~!HEALING (per 1 HP)", |
855 | - ForUnit = {"unit-paladin", "unit-knight-rider", |
856 | - "unit-man-of-light"} } ) |
857 | - |
858 | -DefineButton( { Pos = 9, Level = 0, Icon = "icon-exorcism", |
859 | - Action = "cast-spell", Value = "spell-exorcism", |
860 | - Allowed = "check-upgrade", AllowArg = {"upgrade-exorcism"}, |
861 | - Key = "e", Hint = "~!EXORCISM", |
862 | - ForUnit = {"unit-paladin", "unit-knight-rider", |
863 | - "unit-man-of-light"} } ) |
864 | -]] |
865 | - |
866 | --- mage specific actions ------------------------------------------------------ |
867 | - |
868 | -DefineButton( { Pos = 3, Level = 0, Icon = "icon-lightning", |
869 | - Action = "attack", |
870 | - Key = "a", Hint = "LIGHTNING ~!ATTACK", |
871 | - ForUnit = {"unit-mage", "unit-white-mage"} } ) |
872 | - |
873 | ---[[ |
874 | -DefineButton( { Pos = 4, Level = 0, Icon = "icon-fireball", |
875 | - Action = "cast-spell", Value = "spell-fireball", |
876 | - Allowed = "check-upgrade", AllowArg = {"upgrade-fireball"}, |
877 | - Key = "f", Hint = "~!FIREBALL", |
878 | - ForUnit = {"unit-mage", "unit-white-mage"} } ) |
879 | - |
880 | -DefineButton( { Pos = 5, Level = 0, Icon = "icon-slow", |
881 | - Action = "cast-spell", Value = "spell-slow", |
882 | - Allowed = "check-upgrade", AllowArg = {"upgrade-slow"}, |
883 | - Key = "o", Hint = "SL~!OW", |
884 | - ForUnit = {"unit-mage", "unit-white-mage"} } ) |
885 | - |
886 | -DefineButton( { Pos = 6, Level = 0, Icon = "icon-flame-shield", |
887 | - Action = "cast-spell", Value = "spell-flame-shield", |
888 | - Allowed = "check-upgrade", AllowArg = {"upgrade-flame-shield"}, |
889 | - Key = "l", Hint = "F~!LAME SHIELD", |
890 | - ForUnit = {"unit-mage", "unit-white-mage"} } ) |
891 | - |
892 | -DefineButton( { Pos = 7, Level = 0, Icon = "icon-invisibility", |
893 | + ForUnit = {"unit-cleric"} } ) |
894 | + |
895 | +DefineButton( { Pos = 5, Level = 0, Icon = "icon-invisibility", |
896 | Action = "cast-spell", Value = "spell-invisibility", |
897 | Allowed = "check-upgrade", AllowArg = {"upgrade-invisibility"}, |
898 | Key = "i", Hint = "~!INVISIBILITY", |
899 | - ForUnit = {"unit-mage", "unit-white-mage"} } ) |
900 | - |
901 | -DefineButton( { Pos = 9, Level = 0, Icon = "icon-blizzard", |
902 | - Action = "cast-spell", Value = "spell-blizzard", |
903 | - Allowed = "check-upgrade", AllowArg = {"upgrade-blizzard"}, |
904 | - Key = "b", Hint = "~!BLIZZARD", |
905 | - ForUnit = {"unit-mage", "unit-white-mage"} } ) |
906 | -]] |
907 | + ForUnit = {"unit-cleric"} } ) |
908 | + |
909 | +DefineButton( { Pos = 6, Level = 0, Icon = "icon-far-seeing", |
910 | + Action = "cast-spell", Value = "spell-far-seeing", |
911 | + Allowed = "check-upgrade", AllowArg = {"upgrade-far-seeing"}, |
912 | + Key = "s", Hint = "FAR ~!SEEING", |
913 | + ForUnit = {"unit-cleric"} } ) |
914 | + |
915 | +-- conjurer specific actions ------------------------------------------------------ |
916 | + |
917 | +DefineButton( { Pos = 3, Level = 0, Icon = "icon-fireball", |
918 | + Action = "attack", |
919 | + Key = "a", Hint = "FIREBALL ~!ATTACK", |
920 | + ForUnit = {"unit-conjurer"} } ) |
921 | + |
922 | +DefineButton( { Pos = 4, Level = 0, Icon = "icon-spider", |
923 | + Action = "cast-spell", Value = "spell-summon-spiders", |
924 | + Allowed = "check-upgrade", AllowArg = {"upgrade-spider"}, |
925 | + Key = "s", Hint = "SUMMON S~!PIDERS", |
926 | + ForUnit = {"unit-conjurer"} } ) |
927 | + |
928 | +DefineButton( { Pos = 5, Level = 0, Icon = "icon-water-elemental", |
929 | + Action = "cast-spell", Value = "spell-summon-elemental", |
930 | + Allowed = "check-upgrade", AllowArg = {"upgrade-water-elemental"}, |
931 | + Key = "e", Hint = "SUMMON E~!LEMENTAL", |
932 | + ForUnit = {"unit-conjurer"} } ) |
933 | + |
934 | +DefineButton( { Pos = 6, Level = 0, Icon = "icon-rain-of-fire", |
935 | + Action = "cast-spell", Value = "spell-rain-of-fire", |
936 | + Allowed = "check-upgrade", AllowArg = {"upgrade-rain-of-fire"}, |
937 | + Key = "r", Hint = "~!RAIN OF FIRE", |
938 | + ForUnit = {"unit-conjurer"} } ) |
939 | |
940 | -- peasant specific actions --------------------------------------------------- |
941 | |
942 | @@ -286,12 +251,12 @@ |
943 | Key = "r", Hint = "BUILD ~!ROAD", |
944 | ForUnit = {"unit-human-town-hall"} } ) |
945 | ]] |
946 | - |
947 | +--[[ |
948 | DefineButton( { Pos = 3, Level = 0, Icon = "icon-human-wall", |
949 | Action = "build", Value = "unit-human-wall", |
950 | Key = "w", Hint = "BUILD ~!WALL", |
951 | ForUnit = {"unit-human-town-hall"} } ) |
952 | - |
953 | +]] |
954 | |
955 | -- training commands --------------------------------------------------------- |
956 | |
957 | @@ -366,13 +331,13 @@ |
958 | DefineButton( { Pos = 1, Level = 0, Icon = "icon-horse1", |
959 | Action = "research", Value = "upgrade-horse1", |
960 | Allowed = "check-single-research", |
961 | - Key = "u", Hint = "~!BREED FASTER HORSES", |
962 | + Key = "b", Hint = "~!BREED FASTER HORSES", |
963 | ForUnit = {"unit-human-stable"} } ) |
964 | |
965 | DefineButton( { Pos = 1, Level = 0, Icon = "icon-horse2", |
966 | Action = "research", Value = "upgrade-horse2", |
967 | Allowed = "check-single-research", |
968 | - Key = "u", Hint = "~!BREED FASTER HORSES", |
969 | + Key = "b", Hint = "~!BREED FASTER HORSES", |
970 | ForUnit = {"unit-human-stable"} } ) |
971 | |
972 | -- spells ------------------------------------------------------------------- |
973 | @@ -386,30 +351,29 @@ |
974 | DefineButton( { Pos = 3, Level = 0, Icon = "icon-far-seeing", |
975 | Action = "research", Value = "upgrade-far-seeing", |
976 | Allowed = "check-single-research", |
977 | - Key = "e", Hint = "RESEARCH ~!FAR SEEING", |
978 | + Key = "f", Hint = "RESEARCH ~!FAR SEEING", |
979 | ForUnit = {"unit-human-church"} } ) |
980 | |
981 | DefineButton( { Pos = 4, Level = 0, Icon = "icon-invisibility", |
982 | Action = "research", Value = "upgrade-invisibility", |
983 | Allowed = "check-single-research", |
984 | - Key = "o", Hint = "RESEARCH ~!INVISIBILITY", |
985 | + Key = "i", Hint = "RESEARCH ~!INVISIBILITY", |
986 | ForUnit = {"unit-human-church"} } ) |
987 | |
988 | DefineButton( { Pos = 2, Level = 0, Icon = "icon-scorpion", |
989 | Action = "research", Value = "upgrade-scorpion", |
990 | Allowed = "check-single-research", |
991 | - Key = "b", Hint = "RESEARCH ~!MINOR SUMMONING", |
992 | + Key = "s", Hint = "RESEARCH SUMMON ~!SPIDERS", |
993 | ForUnit = {"unit-human-tower"} } ) |
994 | |
995 | DefineButton( { Pos = 3, Level = 0, Icon = "icon-rain-of-fire", |
996 | Action = "research", Value = "upgrade-rain-of-fire", |
997 | Allowed = "check-single-research", |
998 | - Key = "b", Hint = "RESEARCH ~!RAIN OF FIRE", |
999 | + Key = "r", Hint = "RESEARCH ~!RAIN OF FIRE", |
1000 | ForUnit = {"unit-human-tower"} } ) |
1001 | |
1002 | DefineButton( { Pos = 4, Level = 0, Icon = "icon-water-elemental", |
1003 | Action = "research", Value = "upgrade-water-elemental", |
1004 | Allowed = "check-single-research", |
1005 | - Key = "b", Hint = "RESEARCH ~!MAJOR SUMMONING", |
1006 | + Key = "e", Hint = "RESEARCH SUMMON ~!ELEMENTAL", |
1007 | ForUnit = {"unit-human-tower"} } ) |
1008 | - |
1009 | |
1010 | === modified file 'scripts/human/campaign1.lua' |
1011 | --- scripts/human/campaign1.lua 2009-05-22 16:30:00 +0000 |
1012 | +++ scripts/human/campaign1.lua 2013-05-08 07:16:26 +0000 |
1013 | @@ -32,104 +32,33 @@ |
1014 | -- Define the campaign |
1015 | -- |
1016 | -- (define-campagin 'ident 'name "name" 'campaign (list elements) |
1017 | -DefineCampaign("human", "name", "~!Human campaign", |
1018 | - "campaign", { |
1019 | - --"play-movie", "movie/splash2.avi" {"full-screen", "zoom-screen"}, |
1020 | - "show-picture", { |
1021 | - "image", "campaigns/human/interface/Act_I_-_Shores_of_Lordareon.png", |
1022 | - "fade-in", 30 * 2, |
1023 | - "fade-out", 30 * 2, |
1024 | - "display-time", 30 * 10, |
1025 | - "text", { |
1026 | - "font", "large-title", |
1027 | - "x", 640 / 2, |
1028 | - "y", 480 / 2 - 67, |
1029 | - "width", 640, |
1030 | - "height", 0, |
1031 | - "align", "center", |
1032 | - "text", "Act I"}, |
1033 | - "text", { |
1034 | - "font", "small-title", |
1035 | - "x", 640 / 2, |
1036 | - "y", 480 / 2 - 25, |
1037 | - "width", 640, |
1038 | - "height", 0, |
1039 | - "align", "center", |
1040 | - "text", "The Shores of Lordareon"}}, |
1041 | - "play-level", "campaigns/human/level01h.cm", |
1042 | - "play-level", "campaigns/human/level02h.cm", |
1043 | - "play-level", "campaigns/human/level03h.cm", |
1044 | - "play-level", "campaigns/human/level04h.cm", |
1045 | - "show-picture", { |
1046 | - "image", "campaigns/human/interface/Act_II_-_Khaz_Modan.png", |
1047 | - "fade-in", 30 * 2, |
1048 | - "fade-out", 30 * 2, |
1049 | - "display-time", 30 * 10, |
1050 | - "text", { |
1051 | - "font", "large-title", |
1052 | - "x", 640 / 2, |
1053 | - "y", 480 / 2 - 67, |
1054 | - "width", 640, |
1055 | - "height", 0, |
1056 | - "align", "center", |
1057 | - "text", "Act II"}, |
1058 | - "text", { |
1059 | - "font", "small-title", |
1060 | - "x", 640 / 2, |
1061 | - "y", 480 / 2 - 25, |
1062 | - "width", 640, |
1063 | - "height", 0, |
1064 | - "align", "center", |
1065 | - "text", "Khaz Modan"}}, |
1066 | - "play-level", "campaigns/human/level05h.cm", |
1067 | - "play-level", "campaigns/human/level06h.cm", |
1068 | - "play-level", "campaigns/human/level07h.cm", |
1069 | - "show-picture", { |
1070 | - "image", "campaigns/human/interface/Act_III_-_The_Northlands.png", |
1071 | - "fade-in", 30 * 2, |
1072 | - "fade-out", 30 * 2, |
1073 | - "display-time", 30 * 10, |
1074 | - "text", { |
1075 | - "font", "large-title", |
1076 | - "x", 640 / 2, |
1077 | - "y", 480 / 2 - 67, |
1078 | - "width", 640, |
1079 | - "height", 0, |
1080 | - "align", "center", |
1081 | - "text", "Act III"}, |
1082 | - "text", { |
1083 | - "font", "small-title", |
1084 | - "x", 640 / 2, |
1085 | - "y", 480 / 2 - 25, |
1086 | - "width", 640, |
1087 | - "height", 0, |
1088 | - "align", "center", |
1089 | - "text", "The Northlands"}}, |
1090 | - "play-level", "campaigns/human/level08h.cm", |
1091 | - "play-level", "campaigns/human/level09h.cm", |
1092 | - "play-level", "campaigns/human/level10h.cm", |
1093 | - "show-picture", { |
1094 | - "image", "campaigns/human/interface/Act_IV_-_Return_to_Azeroth.png", |
1095 | - "fade-in", 30 * 2, |
1096 | - "fade-out", 30 * 2, |
1097 | - "display-time", 30 * 10, |
1098 | - "text", { |
1099 | - "font", "large-title", |
1100 | - "x", 640 / 2, |
1101 | - "y", 480 / 2 - 67, |
1102 | - "width", 640, |
1103 | - "height", 0, |
1104 | - "align", "center", |
1105 | - "text", "Act IV"}, |
1106 | - "text", { |
1107 | - "font", "small-title", |
1108 | - "x", 640 / 2, |
1109 | - "y", 480 / 2 - 25, |
1110 | - "width", 640, |
1111 | - "height", 0, |
1112 | - "align", "center", |
1113 | - "text", "Return to Azeroth"}}, |
1114 | - "play-level", "campaigns/human/level11h.cm", |
1115 | - "play-level", "campaigns/human/level12h.cm", |
1116 | - "play-level", "campaigns/human/level13h.cm", |
1117 | - "play-level", "campaigns/human/level14h.cm" } ) |
1118 | + |
1119 | +campaign_steps = { |
1120 | + CreateVideoStep("videos/hmap01.avi"), |
1121 | + CreateMapStep("campaigns/human/01.smp"), |
1122 | + CreateVideoStep("videos/hmap02.avi"), |
1123 | + CreateMapStep("campaigns/human/02.smp"), |
1124 | + CreateVideoStep("videos/hmap03.avi"), |
1125 | + CreateMapStep("campaigns/human/03.smp"), |
1126 | + CreateVideoStep("videos/hmap04.avi"), |
1127 | + CreateMapStep("campaigns/human/04.smp"), |
1128 | + CreateVideoStep("videos/hmap05.avi"), |
1129 | + CreateMapStep("campaigns/human/05.smp"), |
1130 | + CreateVideoStep("videos/hmap06.avi"), |
1131 | + CreateMapStep("campaigns/human/06.smp"), |
1132 | + CreateVideoStep("videos/hmap07.avi"), |
1133 | + CreateMapStep("campaigns/human/07.smp"), |
1134 | + CreateVideoStep("videos/hmap08.avi"), |
1135 | + CreateMapStep("campaigns/human/08.smp"), |
1136 | + CreateVideoStep("videos/hmap09.avi"), |
1137 | + CreateMapStep("campaigns/human/09.smp"), |
1138 | + CreateVideoStep("videos/hmap10.avi"), |
1139 | + CreateMapStep("campaigns/human/10.smp"), |
1140 | + CreateVideoStep("videos/hmap11.avi"), |
1141 | + CreateMapStep("campaigns/human/11.smp"), |
1142 | + CreateVideoStep("videos/hmap12.avi"), |
1143 | + CreateMapStep("campaigns/human/12.smp"), |
1144 | + CreateVideoStep("videos/ofinale.avi"), |
1145 | +} |
1146 | + |
1147 | +campaign_menu = { 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23 } |
1148 | |
1149 | === removed file 'scripts/human/campaign2.lua' |
1150 | --- scripts/human/campaign2.lua 2009-05-22 16:30:00 +0000 |
1151 | +++ scripts/human/campaign2.lua 1970-01-01 00:00:00 +0000 |
1152 | @@ -1,132 +0,0 @@ |
1153 | --- _________ __ __ |
1154 | --- / _____// |_____________ _/ |______ ____ __ __ ______ |
1155 | --- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
1156 | --- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
1157 | --- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
1158 | --- \/ \/ \//_____/ \/ |
1159 | --- ______________________ ______________________ |
1160 | --- T H E W A R B E G I N S |
1161 | --- Stratagus - A free fantasy real time strategy game engine |
1162 | --- |
1163 | --- campaign2.ccl - Define the human campaign 2. |
1164 | --- |
1165 | --- (c) Copyright 2002 by Lutz Sammer |
1166 | --- |
1167 | --- This program is free software; you can redistribute it and/or modify |
1168 | --- it under the terms of the GNU General Public License as published by |
1169 | --- the Free Software Foundation; either version 2 of the License, or |
1170 | --- (at your option) any later version. |
1171 | --- |
1172 | --- This program is distributed in the hope that it will be useful, |
1173 | --- but WITHOUT ANY WARRANTY; without even the implied warranty of |
1174 | --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
1175 | --- GNU General Public License for more details. |
1176 | --- |
1177 | --- You should have received a copy of the GNU General Public License |
1178 | --- along with this program; if not, write to the Free Software |
1179 | --- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
1180 | --- |
1181 | --- $Id$ |
1182 | - |
1183 | ---============================================================================= |
1184 | --- Define the campaign |
1185 | --- |
1186 | --- (define-campagin 'ident 'name "name" 'campaign { elements) |
1187 | -DefineCampaign("human-exp", "name", "H~!uman expansion levels", |
1188 | - "campaign", { |
1189 | - "show-picture", { |
1190 | - "image", "campaigns/human-exp/interface/Act_I_-_A_Time_for_Heroes.png", |
1191 | - "fade-in", 30 * 2, |
1192 | - "fade-out", 30 * 2, |
1193 | - "display-time", 30 * 10, |
1194 | - "text", { |
1195 | - "font", "large-title", |
1196 | - "x", 640 / 2, |
1197 | - "y", 480 / 2 - 67, |
1198 | - "width", 640, |
1199 | - "height", 0, |
1200 | - "align", "center", |
1201 | - "text", "Act I"}, |
1202 | - "text", { |
1203 | - "font", "small-title", |
1204 | - "x", 640 / 2, |
1205 | - "y", 480 / 2 - 25, |
1206 | - "width", 640, |
1207 | - "height", 0, |
1208 | - "align", "center", |
1209 | - "text", "A Time for Heroes"}}, |
1210 | - "play-level", "campaigns/human-exp/levelx01h.cm", |
1211 | - "play-level", "campaigns/human-exp/levelx02h.cm", |
1212 | - "play-level", "campaigns/human-exp/levelx03h.cm", |
1213 | - "show-picture", { |
1214 | - "image", "campaigns/human-exp/interface/Act_II_-_Draenor,_the_Red_World.png", |
1215 | - "fade-in", 30 * 2, |
1216 | - "fade-out", 30 * 2, |
1217 | - "display-time", 30 * 10, |
1218 | - "text", { |
1219 | - "font", "large-title", |
1220 | - "x", 640 / 2, |
1221 | - "y", 480 / 2 - 67, |
1222 | - "width", 640, |
1223 | - "height", 0, |
1224 | - "align", "center", |
1225 | - "text", "Act II"}, |
1226 | - "text", { |
1227 | - "font", "small-title", |
1228 | - "x", 640 / 2, |
1229 | - "y", 480 / 2 - 25, |
1230 | - "width", 640, |
1231 | - "height", 0, |
1232 | - "align", "center", |
1233 | - "text", "Draenor, The Red World"}}, |
1234 | - "play-level", "campaigns/human-exp/levelx04h.cm", |
1235 | - "play-level", "campaigns/human-exp/levelx05h.cm", |
1236 | - "play-level", "campaigns/human-exp/levelx06h.cm", |
1237 | - "show-picture", { |
1238 | - "image", "campaigns/human-exp/interface/Act_III_-_War_in_the_Shadows.png", |
1239 | - "fade-in", 30 * 2, |
1240 | - "fade-out", 30 * 2, |
1241 | - "display-time", 30 * 10, |
1242 | - "text", { |
1243 | - "font", "large-title", |
1244 | - "x", 640 / 2, |
1245 | - "y", 480 / 2 - 67, |
1246 | - "width", 640, |
1247 | - "height", 0, |
1248 | - "align", "center", |
1249 | - "text", "Act III"}, |
1250 | - "text", { |
1251 | - "font", "small-title", |
1252 | - "x", 640 / 2, |
1253 | - "y", 480 / 2 - 25, |
1254 | - "width", 640, |
1255 | - "height", 0, |
1256 | - "align", "center", |
1257 | - "text", "War in the Shadows"}}, |
1258 | - "play-level", "campaigns/human-exp/levelx07h.cm", |
1259 | - "play-level", "campaigns/human-exp/levelx08h.cm", |
1260 | - "play-level", "campaigns/human-exp/levelx09h.cm", |
1261 | - "show-picture", { |
1262 | - "image", "campaigns/human-exp/interface/Act_IV_-_The_Measure_of_Valor.png", |
1263 | - "fade-in", 30 * 2, |
1264 | - "fade-out", 30 * 2, |
1265 | - "display-time", 30 * 10, |
1266 | - "text", { |
1267 | - "font", "large-title", |
1268 | - "x", 640 / 2, |
1269 | - "y", 480 / 2 - 67, |
1270 | - "width", 640, |
1271 | - "height", 0, |
1272 | - "align", "center", |
1273 | - "text", "Act IV"}, |
1274 | - "text", { |
1275 | - "font", "small-title", |
1276 | - "x", 640 / 2, |
1277 | - "y", 480 / 2 - 25, |
1278 | - "width", 640, |
1279 | - "height", 0, |
1280 | - "align", "center", |
1281 | - "text", "The Measure of Valor"}}, |
1282 | - "play-level", "campaigns/human-exp/levelx10h.cm", |
1283 | - "play-level", "campaigns/human-exp/levelx11h.cm", |
1284 | - "play-level", "campaigns/human-exp/levelx12h.cm" } ) |
1285 | |
1286 | === removed file 'scripts/human/constructions.lua' |
1287 | --- scripts/human/constructions.lua 2010-06-22 06:41:34 +0000 |
1288 | +++ scripts/human/constructions.lua 1970-01-01 00:00:00 +0000 |
1289 | @@ -1,196 +0,0 @@ |
1290 | --- _________ __ __ |
1291 | --- / _____// |_____________ _/ |______ ____ __ __ ______ |
1292 | --- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
1293 | --- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
1294 | --- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
1295 | --- \/ \/ \//_____/ \/ |
1296 | --- ______________________ ______________________ |
1297 | --- T H E W A R B E G I N S |
1298 | --- Stratagus - A free fantasy real time strategy game engine |
1299 | --- |
1300 | --- constructions.lua - Define the human constructions. |
1301 | --- |
1302 | --- (c) Copyright 2001-2004 by Lutz Sammer and Jimmy Salmon |
1303 | --- |
1304 | --- This program is free software; you can redistribute it and/or modify |
1305 | --- it under the terms of the GNU General Public License as published by |
1306 | --- the Free Software Foundation; either version 2 of the License, or |
1307 | --- (at your option) any later version. |
1308 | --- |
1309 | --- This program is distributed in the hope that it will be useful, |
1310 | --- but WITHOUT ANY WARRANTY; without even the implied warranty of |
1311 | --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
1312 | --- GNU General Public License for more details. |
1313 | --- |
1314 | --- You should have received a copy of the GNU General Public License |
1315 | --- along with this program; if not, write to the Free Software |
1316 | --- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
1317 | --- |
1318 | --- $Id$ |
1319 | - |
1320 | ---============================================================================= |
1321 | --- Define a construction. |
1322 | --- |
1323 | --- (define-construction ident 'files '(tileset-name filename ..) |
1324 | --- 'size '(x y)) |
1325 | - |
1326 | -DefineConstruction("construction-human-barracks", { |
1327 | - Files = { |
1328 | --- {Tileset = "forest", |
1329 | - File = "tilesets/forest/human/buildings/barracks_construction.png", |
1330 | - Size = {128, 128}}, |
1331 | --- {Tileset = "swamp", |
1332 | --- File = "tilesets/swamp/human/buildings/barracks_construction.png", |
1333 | --- Size = {128, 128}}}, |
1334 | - Constructions = { |
1335 | - {Percent = 0, |
1336 | - File = "construction", |
1337 | - Frame = 0}, |
1338 | - {Percent = 33, |
1339 | - File = "construction", |
1340 | - Frame = 1}, |
1341 | - {Percent = 67, |
1342 | - File = "construction", |
1343 | - Frame = 2}} |
1344 | -}) |
1345 | - |
1346 | -DefineConstruction("construction-human-blacksmith", { |
1347 | - Files = { |
1348 | --- {Tileset = "forest", |
1349 | - File = "tilesets/forest/human/buildings/blacksmith_construction.png", |
1350 | - Size = {96, 96}}, |
1351 | --- {Tileset = "swamp", |
1352 | --- File = "tilesets/swamp/human/buildings/blacksmith_construction.png", |
1353 | --- Size = {96, 96}}}, |
1354 | - Constructions = { |
1355 | - {Percent = 0, |
1356 | - File = "construction", |
1357 | - Frame = 0}, |
1358 | - {Percent = 33, |
1359 | - File = "construction", |
1360 | - Frame = 1}, |
1361 | - {Percent = 67, |
1362 | - File = "construction", |
1363 | - Frame = 2}} |
1364 | -}) |
1365 | - |
1366 | -DefineConstruction("construction-human-church", { |
1367 | - Files = { |
1368 | --- {Tileset = "forest", |
1369 | - File = "tilesets/forest/human/buildings/church_construction.png", |
1370 | - Size = {128, 128}}, |
1371 | --- {Tileset = "swamp", |
1372 | --- File = "tilesets/swamp/human/buildings/church_construction.png", |
1373 | --- Size = {128, 128}}}, |
1374 | - Constructions = { |
1375 | - {Percent = 0, |
1376 | - File = "construction", |
1377 | - Frame = 0}, |
1378 | - {Percent = 33, |
1379 | - File = "construction", |
1380 | - Frame = 1}, |
1381 | - {Percent = 67, |
1382 | - File = "construction", |
1383 | - Frame = 2}} |
1384 | -}) |
1385 | - |
1386 | -DefineConstruction("construction-human-farm", { |
1387 | - Files = { |
1388 | --- {Tileset = "forest", |
1389 | - File = "tilesets/forest/human/buildings/farm_construction.png", |
1390 | - Size = {96, 96}}, |
1391 | --- {Tileset = "swamp", |
1392 | --- File = "tilesets/swamp/human/buildings/farm_construction.png", |
1393 | --- Size = {96, 96}}}, |
1394 | - Constructions = { |
1395 | - {Percent = 0, |
1396 | - File = "construction", |
1397 | - Frame = 0}, |
1398 | - {Percent = 33, |
1399 | - File = "construction", |
1400 | - Frame = 1}, |
1401 | - {Percent = 67, |
1402 | - File = "construction", |
1403 | - Frame = 2}} |
1404 | -}) |
1405 | - |
1406 | -DefineConstruction("construction-human-lumber-mill", { |
1407 | - Files = { |
1408 | --- {Tileset = "forest", |
1409 | - File = "tilesets/forest/human/buildings/lumber_mill_construction.png", |
1410 | - Size = {128, 128}}, |
1411 | --- {Tileset = "swamp", |
1412 | --- File = "tilesets/swamp/human/buildings/lumber_mill_construction.png", |
1413 | --- Size = {128, 128}}}, |
1414 | - Constructions = { |
1415 | - {Percent = 0, |
1416 | - File = "construction", |
1417 | - Frame = 0}, |
1418 | - {Percent = 33, |
1419 | - File = "construction", |
1420 | - Frame = 1}, |
1421 | - {Percent = 67, |
1422 | - File = "construction", |
1423 | - Frame = 2}} |
1424 | -}) |
1425 | - |
1426 | -DefineConstruction("construction-human-stable", { |
1427 | - Files = { |
1428 | --- {Tileset = "forest", |
1429 | - File = "tilesets/forest/human/buildings/stable_construction.png", |
1430 | - Size = {128, 128}}, |
1431 | --- {Tileset = "swamp", |
1432 | --- File = "tilesets/swamp/human/buildings/stable_construction.png", |
1433 | --- Size = {128, 128}}}, |
1434 | - Constructions = { |
1435 | - {Percent = 0, |
1436 | - File = "construction", |
1437 | - Frame = 0}, |
1438 | - {Percent = 33, |
1439 | - File = "construction", |
1440 | - Frame = 1}, |
1441 | - {Percent = 67, |
1442 | - File = "construction", |
1443 | - Frame = 2}} |
1444 | -}) |
1445 | - |
1446 | -DefineConstruction("construction-human-tower", { |
1447 | - Files = { |
1448 | --- {Tileset = "forest", |
1449 | - File = "tilesets/forest/human/buildings/tower_construction.png", |
1450 | - Size = {96, 96}}, |
1451 | --- {Tileset = "swamp", |
1452 | --- File = "tilesets/swamp/human/buildings/tower_construction.png", |
1453 | --- Size = {96, 96}}}, |
1454 | - Constructions = { |
1455 | - {Percent = 0, |
1456 | - File = "construction", |
1457 | - Frame = 0}, |
1458 | - {Percent = 33, |
1459 | - File = "construction", |
1460 | - Frame = 1}, |
1461 | - {Percent = 67, |
1462 | - File = "construction", |
1463 | - Frame = 2}} |
1464 | -}) |
1465 | - |
1466 | -DefineConstruction("construction-human-town-hall", { |
1467 | - Files = { |
1468 | --- {Tileset = "forest", |
1469 | - File = "tilesets/forest/human/buildings/town_hall_construction.png", |
1470 | - Size = {128, 128}}, |
1471 | --- {Tileset = "swamp", |
1472 | --- File = "tilesets/swamp/human/buildings/town_hall_construction.png", |
1473 | --- Size = {128, 128}}}, |
1474 | - Constructions = { |
1475 | - {Percent = 0, |
1476 | - File = "construction", |
1477 | - Frame = 0}, |
1478 | - {Percent = 33, |
1479 | - File = "construction", |
1480 | - Frame = 1}, |
1481 | - {Percent = 67, |
1482 | - File = "construction", |
1483 | - Frame = 2}} |
1484 | -}) |
1485 | - |
1486 | |
1487 | === modified file 'scripts/human/sound.lua' |
1488 | --- scripts/human/sound.lua 2009-05-22 16:30:00 +0000 |
1489 | +++ scripts/human/sound.lua 2013-05-08 07:16:26 +0000 |
1490 | @@ -81,4 +81,5 @@ |
1491 | |
1492 | MakeSound("human-church-selected", "human/church.wav") |
1493 | MakeSound("human-stable-selected", "human/stable.wav") |
1494 | +MakeSound("human-blacksmith-selected", "blacksmith") |
1495 | |
1496 | |
1497 | === removed file 'scripts/human/ui.lua' |
1498 | --- scripts/human/ui.lua 2010-11-16 22:33:39 +0000 |
1499 | +++ scripts/human/ui.lua 1970-01-01 00:00:00 +0000 |
1500 | @@ -1,458 +0,0 @@ |
1501 | --- _________ __ __ |
1502 | --- / _____// |_____________ _/ |______ ____ __ __ ______ |
1503 | --- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
1504 | --- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
1505 | --- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
1506 | --- \/ \/ \//_____/ \/ |
1507 | --- ______________________ ______________________ |
1508 | --- T H E W A R B E G I N S |
1509 | --- Stratagus - A free fantasy real time strategy game engine |
1510 | --- |
1511 | --- ui.ccl - Define the human user interface |
1512 | --- |
1513 | --- (c) Copyright 2001-2004 by Lutz Sammer and Jimmy Salmon |
1514 | --- |
1515 | --- This program is free software; you can redistribute it and/or modify |
1516 | --- it under the terms of the GNU General Public License as published by |
1517 | --- the Free Software Foundation; either version 2 of the License, or |
1518 | --- (at your option) any later version. |
1519 | --- |
1520 | --- This program is distributed in the hope that it will be useful, |
1521 | --- but WITHOUT ANY WARRANTY; without even the implied warranty of |
1522 | --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
1523 | --- GNU General Public License for more details. |
1524 | --- |
1525 | --- You should have received a copy of the GNU General Public License |
1526 | --- along with this program; if not, write to the Free Software |
1527 | --- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
1528 | --- |
1529 | --- $Id$ |
1530 | - |
1531 | ---;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; |
1532 | --- * Race human. |
1533 | ---;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; |
1534 | - |
1535 | -function AddFiller(file, x, y) |
1536 | - if CanAccessFile(file) == true then |
1537 | - b = CFiller:new_local() |
1538 | - b.G = CGraphic:New(file) |
1539 | - b.X = x |
1540 | - b.Y = y |
1541 | - UI.Fillers:push_back(b) |
1542 | - end |
1543 | -end |
1544 | - |
1545 | -function AddSelectedButton(x, y) |
1546 | - b = CUIButton:new_local() |
1547 | - b.X = x |
1548 | - b.Y = y |
1549 | - b.Style = FindButtonStyle("icon") |
1550 | - UI.SelectedButtons:push_back(b) |
1551 | -end |
1552 | - |
1553 | -function AddTrainingButton(x, y) |
1554 | - b = CUIButton:new_local() |
1555 | - b.X = x |
1556 | - b.Y = y |
1557 | - b.Style = FindButtonStyle("icon") |
1558 | - UI.TrainingButtons:push_back(b) |
1559 | -end |
1560 | - |
1561 | -function AddTransportingButton(x, y) |
1562 | - b = CUIButton:new_local() |
1563 | - b.X = x |
1564 | - b.Y = y |
1565 | - b.Style = FindButtonStyle("icon") |
1566 | - UI.TransportingButtons:push_back(b) |
1567 | -end |
1568 | - |
1569 | -function AddButtonPanelButton(x, y) |
1570 | - b = CUIButton:new_local() |
1571 | - b.X = x |
1572 | - b.Y = y |
1573 | - b.Style = FindButtonStyle("icon") |
1574 | - UI.ButtonPanel.Buttons:push_back(b) |
1575 | -end |
1576 | - |
1577 | - |
1578 | - |
1579 | -function HumanScreen(screen_width, screen_height) |
1580 | - info_panel_x = 0 |
1581 | - info_panel_y = 160 |
1582 | - |
1583 | --- DefineUI("human", screen_width, screen_height, |
1584 | - UI.NormalFontColor = "white"; |
1585 | - UI.ReverseFontColor = "yellow"; |
1586 | --- "normal-font-color", "white", |
1587 | --- "reverse-font-color", "yellow", |
1588 | - |
1589 | - UI.Fillers:clear() |
1590 | - AddFiller("ui/human/minimap.png", 0, 0) |
1591 | - AddFiller("ui/human/left_panel.png", 0, 144) |
1592 | - AddFiller("ui/human/top_resource_bar.png", 144, 0) |
1593 | - AddFiller("ui/human/right_panel.png", 624, 0) |
1594 | - AddFiller("ui/human/bottom_panel.png", 144, 376) |
1595 | ---[[ |
1596 | - "filler", { |
1597 | - File = "ui/human/minimap.png", |
1598 | - Pos = {0, 0}}, |
1599 | - "filler", { |
1600 | - File = "ui/human/left_panel.png", |
1601 | - Pos = {0, 144}}, |
1602 | - "filler", { |
1603 | - File = "ui/human/top_resource_bar.png", |
1604 | - Pos = {144, 0}}, |
1605 | - "filler", { |
1606 | - File = "ui/human/right_panel.png", |
1607 | - Pos = {624, 0}}, |
1608 | - "filler", { |
1609 | - File = "ui/human/bottom_panel.png", |
1610 | - Pos = {144, 376}}, |
1611 | -]] |
1612 | - |
1613 | --- gold |
1614 | -UI.Resources[1].G = CGraphic:New("ui/gold_icon_1.png", 26, 12) |
1615 | -UI.Resources[1].IconFrame = 0 |
1616 | -UI.Resources[1].IconX = 176 + 0 |
1617 | -UI.Resources[1].IconY = 0 |
1618 | -UI.Resources[1].TextX = 176 + 0 + 18 |
1619 | -UI.Resources[1].TextY = 1 |
1620 | - |
1621 | --- wood |
1622 | -UI.Resources[2].G = CGraphic:New("ui/lumber_icon_1.png", 18, 18) |
1623 | -UI.Resources[2].IconFrame = 1 |
1624 | -UI.Resources[2].IconX = 176 + 75 |
1625 | -UI.Resources[2].IconY = 0 |
1626 | -UI.Resources[2].TextX = 176 + 75 + 18 |
1627 | -UI.Resources[2].TextY = 1 |
1628 | ---[[ |
1629 | --- oil |
1630 | -UI.Resources[3].G = CGraphic:New("ui/gold,wood,oil,mana.png", 14, 14) |
1631 | -UI.Resources[3].IconFrame = 2 |
1632 | -UI.Resources[3].IconX = 176 + 150 |
1633 | -UI.Resources[3].IconY = 0 |
1634 | -UI.Resources[3].TextX = 176 + 150 + 18 |
1635 | -UI.Resources[3].TextY = 1 |
1636 | - |
1637 | --- food |
1638 | -UI.Resources[FoodCost].G = CGraphic:New("ui/food.png", 14, 14) |
1639 | -UI.Resources[FoodCost].IconFrame = 0 |
1640 | -UI.Resources[FoodCost].IconX = Video.Width - 16 - 138 |
1641 | -UI.Resources[FoodCost].IconY = 0 |
1642 | -UI.Resources[FoodCost].TextX = Video.Width - 16 - 138 + 18 |
1643 | -UI.Resources[FoodCost].TextY = 1 |
1644 | - |
1645 | --- score |
1646 | -UI.Resources[ScoreCost].G = CGraphic:New("ui/score.png", 14, 14) |
1647 | -UI.Resources[ScoreCost].IconFrame = 0 |
1648 | -UI.Resources[ScoreCost].IconX = Video.Width - 16 - 68 |
1649 | -UI.Resources[ScoreCost].IconY = 0 |
1650 | -UI.Resources[ScoreCost].TextX = Video.Width - 16 - 68 + 18 |
1651 | -UI.Resources[ScoreCost].TextY = 1 |
1652 | ---]] |
1653 | ---[[ |
1654 | - "resources", { |
1655 | - "gold", { File = "ui/gold,wood,oil,mana.png", Frame = 0, |
1656 | - Pos = { 176 + 0, 0}, Size = {14, 14}, TextPos = { 176 + 0 + 18, 1}}, |
1657 | - "wood", { File = "ui/gold,wood,oil,mana.png", Frame = 1, |
1658 | - Pos = { 176 + 75, 0}, Size = {14, 14}, TextPos = { 176 + 75 + 18, 1}}, |
1659 | - "oil", { File = "ui/gold,wood,oil,mana.png", Frame = 2, |
1660 | - Pos = { 176 + 150, 0}, Size = {14, 14}, TextPos = { 176 + 150 + 18, 1}}, |
1661 | - "food", { File = "ui/food.png", Frame = 0, |
1662 | - Pos = { screen_width - 16 - 138, 0}, Size = {14, 14}, TextPos = { (screen_width - 16 - 138) + 18, 1}}, |
1663 | - "score", { File = "ui/score.png", Frame = 0, |
1664 | - Pos = { screen_width - 16 - 68, 0}, Size = {14, 14}, TextPos = { (screen_width - 16 - 68) + 18, 1}}}, |
1665 | -]] |
1666 | - |
1667 | -b = CUIButton:new() |
1668 | -b.X = 9 |
1669 | -b.Y = 160 + 9 |
1670 | -b.Style = FindButtonStyle("icon") |
1671 | -UI.SingleSelectedButton = b |
1672 | - |
1673 | -UI.SelectedButtons:clear() |
1674 | - |
1675 | -AddSelectedButton(6, 160 + 6) |
1676 | -AddSelectedButton(62, 160 + 6) |
1677 | -AddSelectedButton(118, 160 + 6) |
1678 | -AddSelectedButton(6, 160 + 60) |
1679 | -AddSelectedButton(62, 160 + 60) |
1680 | -AddSelectedButton(118, 160 + 60) |
1681 | -AddSelectedButton(6, 160 + 114) |
1682 | -AddSelectedButton(62, 160 + 114) |
1683 | -AddSelectedButton(118, 160 + 114) |
1684 | - |
1685 | -UI.MaxSelectedFont = Fonts["game"] |
1686 | -UI.MaxSelectedTextX = info_panel_x + 10 |
1687 | -UI.MaxSelectedTextY = info_panel_y + 10 |
1688 | - |
1689 | --- |
1690 | - |
1691 | -b = CUIButton:new() |
1692 | -b.X = 110 |
1693 | -b.Y = 160 + 11 + 70 |
1694 | -b.Style = FindButtonStyle("icon") |
1695 | -UI.SingleTrainingButton = b |
1696 | - |
1697 | -UI.TrainingButtons:clear() |
1698 | - |
1699 | -AddTrainingButton(6, 216) |
1700 | -AddTrainingButton(62, 216) |
1701 | -AddTrainingButton(118, 216) |
1702 | -AddTrainingButton(6, 263) |
1703 | -AddTrainingButton(62, 263) |
1704 | -AddTrainingButton(118, 263) |
1705 | - |
1706 | --- |
1707 | - |
1708 | -b = CUIButton:new() |
1709 | -b.X = 110 |
1710 | -b.Y = 160 + 11 + 70 |
1711 | -b.Style = FindButtonStyle("icon") |
1712 | -UI.UpgradingButton = b |
1713 | - |
1714 | --- |
1715 | - |
1716 | -b = CUIButton:new() |
1717 | -b.X = 110 |
1718 | -b.Y = 160 + 11 + 70 |
1719 | -b.Style = FindButtonStyle("icon") |
1720 | -UI.ResearchingButton = b |
1721 | - |
1722 | --- |
1723 | - |
1724 | -UI.TransportingButtons:clear() |
1725 | - |
1726 | -AddTransportingButton(9, 387) |
1727 | -AddTransportingButton(65, 387) |
1728 | -AddTransportingButton(121, 387) |
1729 | -AddTransportingButton(9, 434) |
1730 | -AddTransportingButton(65, 434) |
1731 | -AddTransportingButton(121, 434) |
1732 | - |
1733 | --- |
1734 | - |
1735 | -UI.CompletedBarColorRGB = CColor(48, 100, 4) |
1736 | -UI.CompletedBarShadow = true |
1737 | - |
1738 | --- "info-panel", { |
1739 | ---[[ |
1740 | - "panel", { |
1741 | - "file", "ui/human/infopanel.png", |
1742 | - "pos", { info_panel_x, info_panel_y}, |
1743 | - "size", {176, 176} |
1744 | - }, |
1745 | -]] |
1746 | - |
1747 | ---[[ |
1748 | - "selected", { |
1749 | - "single", { |
1750 | - "icon", { |
1751 | - "pos", { 6, 166}, "style", "icon"}}, |
1752 | - "multiple", { |
1753 | - "icons", { |
1754 | - { "pos", { 6, 166}, "style", "icon"}, |
1755 | - { "pos", { 62, 166}, "style", "icon"}, |
1756 | - { "pos", {118, 166}, "style", "icon"}, |
1757 | - { "pos", { 6, 220}, "style", "icon"}, |
1758 | - { "pos", { 62, 220}, "style", "icon"}, |
1759 | - { "pos", {118, 220}, "style", "icon"}, |
1760 | - { "pos", { 6, 274}, "style", "icon"}, |
1761 | - { "pos", { 62, 274}, "style", "icon"}, |
1762 | - { "pos", {118, 274}, "style", "icon"}}, |
1763 | - "max-text", { |
1764 | - "font", "game", |
1765 | - "pos", { info_panel_x + 10, info_panel_y + 10}}} |
1766 | - }, |
1767 | - "training", { |
1768 | - "single", { |
1769 | - "text", { |
1770 | - "text", "Training:", |
1771 | - "font", "game", |
1772 | - "pos", { info_panel_x + 37, info_panel_y + 8 + 78}}, |
1773 | - "icon", { |
1774 | - "pos", { info_panel_x + 107, info_panel_y + 8 + 70}, |
1775 | - "style", "icon"}}, |
1776 | - "multiple", { |
1777 | - "icons", { |
1778 | - { "pos", { 6, 216}, "style", "icon"}, |
1779 | - { "pos", { 62, 216}, "style", "icon"}, |
1780 | - { "pos", {118, 216}, "style", "icon"}, |
1781 | - { "pos", { 6, 263}, "style", "icon"}, |
1782 | - { "pos", { 62, 263}, "style", "icon"}, |
1783 | - { "pos", {118, 263}, "style", "icon"}}} |
1784 | - }, |
1785 | - "upgrading", { |
1786 | - "text", { |
1787 | - "text", "Upgrading:", |
1788 | - "font", "game", |
1789 | - "pos", { info_panel_x + 29, info_panel_y + 8 + 78}}, |
1790 | - "icon", { |
1791 | - "pos", { info_panel_x + 107, info_panel_y + 8 + 70}, |
1792 | - "style", "icon"}, |
1793 | - }, |
1794 | - "researching", { |
1795 | - "text", { |
1796 | - "text", "Researching:", |
1797 | - "font", "game", |
1798 | - "pos", { info_panel_x + 16, info_panel_y + 8 + 78}}, |
1799 | - "icon", { |
1800 | - "pos", { info_panel_x + 107, info_panel_y + 8 + 70}, |
1801 | - "style", "icon"} |
1802 | - }, |
1803 | - "transporting", { |
1804 | - "icons", { |
1805 | - { "pos", { 6, 220}, "style", "icon"}, |
1806 | - { "pos", { 62, 220}, "style", "icon"}, |
1807 | - { "pos", {118, 220}, "style", "icon"}, |
1808 | - { "pos", { 6, 274}, "style", "icon"}, |
1809 | - { "pos", { 62, 274}, "style", "icon"}, |
1810 | - { "pos", {118, 274}, "style", "icon"}} |
1811 | - }, |
1812 | - "completed-bar", { |
1813 | - "color", {48, 100, 4}, |
1814 | - "pos", { 12, 313}, |
1815 | - "size", {152, 14}, |
1816 | - "text", { |
1817 | - "text", "% Complete", |
1818 | - "font", "game", |
1819 | - "pos", { 50, 313}} |
1820 | - } |
1821 | - }, |
1822 | -]] |
1823 | --- "button-panel", { |
1824 | ---[[ |
1825 | - "panel", { |
1826 | - "file", "ui/human/" .. |
1827 | - screen_width .. "x" .. screen_height .. |
1828 | - "/buttonpanel.png", |
1829 | - "pos", {0, 336}}, |
1830 | -]] |
1831 | ---[[ |
1832 | - "icons", { |
1833 | - {"pos", { 8, 236}, "style", "icon"}, |
1834 | - {"pos", { 76, 236}, "style", "icon"}, |
1835 | - {"pos", { 8, 282}, "style", "icon"}, |
1836 | - {"pos", { 76, 282}, "style", "icon"}, |
1837 | - {"pos", { 8, 328}, "style", "icon"}, |
1838 | - {"pos", { 76, 328}, "style", "icon"}}, |
1839 | - "auto-cast-border-color", {0, 0, 252}, |
1840 | - }, |
1841 | - |
1842 | - "map-area", { |
1843 | - Pos = {144, 24}, |
1844 | - Size = {480, 352}}, |
1845 | - |
1846 | - "menu-panel", { |
1847 | - "menu-button", { |
1848 | - Pos = {6, 376}, |
1849 | - Style = "menu"}, |
1850 | - "network-menu-button", { |
1851 | - Pos = {6, 376}, |
1852 | - Caption = "Menu", |
1853 | - Style = "network"}, |
1854 | - "network-diplomacy-button", { |
1855 | - Pos = {168, 376}, |
1856 | - Caption = "Diplomacy", |
1857 | - Style = "network"}, |
1858 | - }, |
1859 | - |
1860 | - "minimap", { |
1861 | - Pos = {6, 12}, |
1862 | - Size = {128, 128}}, |
1863 | - |
1864 | - "status-line", { |
1865 | - TextPos = {148, 385}, |
1866 | - Font = "game", |
1867 | - Width = 480}, |
1868 | - |
1869 | - "cursors", { |
1870 | - Point = "cursor-point", |
1871 | - Glass = "cursor-glass", |
1872 | - Cross = "cursor-cross", |
1873 | - Yellow = "cursor-yellow-hair", |
1874 | - Green = "cursor-green-hair", |
1875 | - Red = "cursor-red-hair", |
1876 | - Scroll = "cursor-scroll", |
1877 | - ArrowE = "cursor-arrow-e", |
1878 | - ArrowNE = "cursor-arrow-ne", |
1879 | - ArrowN = "cursor-arrow-n", |
1880 | - ArrowNW = "cursor-arrow-nw", |
1881 | - ArrowW = "cursor-arrow-w", |
1882 | - ArrowSW = "cursor-arrow-sw", |
1883 | - ArrowS = "cursor-arrow-s", |
1884 | - ArrowSE = "cursor-arrow-se"}, |
1885 | - |
1886 | - "menu-panels", { |
1887 | - "panel1", "ui/human/panel_1.png", |
1888 | - "panel2", "ui/human/panel_2.png", |
1889 | - "panel3", "ui/human/panel_2.png", |
1890 | - "panel4", "ui/human/panel_2.png", |
1891 | - "panel5", "ui/human/panel_2.png"}, |
1892 | -]] |
1893 | - |
1894 | -UI.ButtonPanel.Buttons:clear() |
1895 | - |
1896 | -AddButtonPanelButton(9, 340) |
1897 | -AddButtonPanelButton(65, 340) |
1898 | -AddButtonPanelButton(121, 340) |
1899 | -AddButtonPanelButton(9, 387) |
1900 | -AddButtonPanelButton(65, 387) |
1901 | -AddButtonPanelButton(121, 387) |
1902 | -AddButtonPanelButton(9, 434) |
1903 | -AddButtonPanelButton(65, 434) |
1904 | -AddButtonPanelButton(121, 434) |
1905 | - |
1906 | -UI.ButtonPanel.X = 0 |
1907 | -UI.ButtonPanel.Y = 336 |
1908 | -UI.ButtonPanel.AutoCastBorderColorRGB = CColor(0, 0, 252) |
1909 | - |
1910 | -UI.MapArea.X = 176 |
1911 | -UI.MapArea.Y = 16 |
1912 | -UI.MapArea.EndX = Video.Width - 16 - 1 |
1913 | -UI.MapArea.EndY = Video.Height - 16 - 1 |
1914 | - |
1915 | -UI.Minimap.X = 24 |
1916 | -UI.Minimap.Y = 24 + 2 |
1917 | -UI.Minimap.W = 128 |
1918 | -UI.Minimap.H = 128 |
1919 | - |
1920 | -UI.StatusLine.TextX = 2 + 176 |
1921 | -UI.StatusLine.TextY = Video.Height + 2 - 16 |
1922 | -UI.StatusLine.Width = Video.Width - 16 - 2 - 176 |
1923 | -UI.StatusLine.Font = Fonts["game"] |
1924 | - |
1925 | -UI.MenuButton.X = 24 |
1926 | -UI.MenuButton.Y = 2 |
1927 | -UI.MenuButton.Text = "Menu (~<F10~>)" |
1928 | -UI.MenuButton.Style = FindButtonStyle("main") |
1929 | -UI.MenuButton:SetCallback( |
1930 | - function() |
1931 | - if (Editor.Running == EditorNotRunning) then |
1932 | - RunGameMenu() |
1933 | - else |
1934 | - RunInEditorMenu() |
1935 | - end |
1936 | - end) |
1937 | - |
1938 | -UI.NetworkMenuButton.X = 6 |
1939 | -UI.NetworkMenuButton.Y = 2 |
1940 | -UI.NetworkMenuButton.Text = "Menu" |
1941 | -UI.NetworkMenuButton.Style = FindButtonStyle("network") |
1942 | -UI.NetworkMenuButton:SetCallback(function() RunGameMenu() end) |
1943 | - |
1944 | -UI.NetworkDiplomacyButton.X = 90 |
1945 | -UI.NetworkDiplomacyButton.Y = 2 |
1946 | -UI.NetworkDiplomacyButton.Text = "Diplomacy" |
1947 | -UI.NetworkDiplomacyButton.Style = FindButtonStyle("network") |
1948 | -UI.NetworkDiplomacyButton:SetCallback(function() RunDiplomacyMenu() end) |
1949 | - |
1950 | --- "victory-background", "ui/human/victory.png", |
1951 | --- "defeat-background", "ui/human/defeat.png") |
1952 | -end |
1953 | - |
1954 | -HumanScreen(640, 480) |
1955 | -HumanScreen(800, 600) |
1956 | -HumanScreen(1024, 768) |
1957 | -HumanScreen(1280, 960) |
1958 | -HumanScreen(1600, 1200) |
1959 | |
1960 | === removed file 'scripts/human/units.lua' |
1961 | --- scripts/human/units.lua 2010-12-13 20:53:19 +0000 |
1962 | +++ scripts/human/units.lua 1970-01-01 00:00:00 +0000 |
1963 | @@ -1,503 +0,0 @@ |
1964 | --- _________ __ __ |
1965 | --- / _____// |_____________ _/ |______ ____ __ __ ______ |
1966 | --- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
1967 | --- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
1968 | --- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
1969 | --- \/ \/ \//_____/ \/ |
1970 | --- ______________________ ______________________ |
1971 | --- T H E W A R B E G I N S |
1972 | --- Stratagus - A free fantasy real time strategy game engine |
1973 | --- |
1974 | --- units.ccl - Define the human unit-types. |
1975 | --- |
1976 | --- (c) Copyright 2001-2005 by Lutz Sammer and Jimmy Salmon |
1977 | --- |
1978 | --- This program is free software; you can redistribute it and/or modify |
1979 | --- it under the terms of the GNU General Public License as published by |
1980 | --- the Free Software Foundation; either version 2 of the License, or |
1981 | --- (at your option) any later version. |
1982 | --- |
1983 | --- This program is distributed in the hope that it will be useful, |
1984 | --- but WITHOUT ANY WARRANTY; without even the implied warranty of |
1985 | --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
1986 | --- GNU General Public License for more details. |
1987 | --- |
1988 | --- You should have received a copy of the GNU General Public License |
1989 | --- along with this program; if not, write to the Free Software |
1990 | --- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
1991 | --- |
1992 | --- $Id$ |
1993 | - |
1994 | ---============================================================================= |
1995 | --- Define unit-types. |
1996 | --- |
1997 | --- NOTE: Save can generate this table. |
1998 | --- |
1999 | - |
2000 | -DefineUnitType("unit-archer", { Name = "Archer", |
2001 | - Image = {"file", "human/units/archer.png", "size", {64, 64}}, |
2002 | - Animations = "animations-archer", Icon = "icon-archer", |
2003 | - Costs = {"time", 70}, |
2004 | - NeutralMinimapColor = {192, 0, 0}, |
2005 | - HitPoints = 60, |
2006 | - DrawLevel = 60, |
2007 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
2008 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
2009 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
2010 | - MaxAttackRange = 3, |
2011 | - Priority = 63, |
2012 | - Points = 100, |
2013 | - Demand = 1, |
2014 | - RightMouseAction = "attack", |
2015 | - CanAttack = true, |
2016 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
2017 | - SelectableByRectangle = true} ) |
2018 | - |
2019 | -DefineUnitType("unit-human-catapult", { Name = "Catapult", |
2020 | - Image = {"file", "human/units/catapult.png", "size", {64, 64}}, |
2021 | - Animations = "animations-catapult", Icon = "icon-human-catapult", |
2022 | - Costs = {"time", 70}, |
2023 | - NeutralMinimapColor = {192, 0, 0}, |
2024 | - HitPoints = 60, |
2025 | - DrawLevel = 60, |
2026 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
2027 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
2028 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
2029 | - MaxAttackRange = 3, |
2030 | - Priority = 63, |
2031 | - Points = 100, |
2032 | - Demand = 1, |
2033 | - RightMouseAction = "attack", |
2034 | - CanAttack = true, |
2035 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
2036 | - SelectableByRectangle = true} ) |
2037 | - |
2038 | -DefineUnitType("unit-cleric", { Name = "Cleric", |
2039 | - Image = {"file", "human/units/cleric.png", "size", {64, 64}}, |
2040 | - Animations = "animations-cleric", Icon = "icon-cleric", |
2041 | - Costs = {"time", 70}, |
2042 | - NeutralMinimapColor = {192, 0, 0}, |
2043 | - HitPoints = 60, |
2044 | - DrawLevel = 60, |
2045 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
2046 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
2047 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
2048 | - MaxAttackRange = 3, |
2049 | - Priority = 63, |
2050 | - Points = 100, |
2051 | - Demand = 1, |
2052 | - RightMouseAction = "attack", |
2053 | - CanAttack = true, |
2054 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
2055 | - SelectableByRectangle = true} ) |
2056 | - |
2057 | -DefineUnitType("unit-conjurer", { Name = "Conjurer", |
2058 | - Image = {"file", "human/units/conjurer.png", "size", {64, 64}}, |
2059 | - Animations = "animations-conjurer", Icon = "icon-conjurer", |
2060 | - Costs = {"time", 70}, |
2061 | - NeutralMinimapColor = {192, 0, 0}, |
2062 | - HitPoints = 60, |
2063 | - DrawLevel = 60, |
2064 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
2065 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
2066 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
2067 | - MaxAttackRange = 3, |
2068 | - Priority = 63, |
2069 | - Points = 100, |
2070 | - Demand = 1, |
2071 | - RightMouseAction = "attack", |
2072 | - CanAttack = true, |
2073 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
2074 | - SelectableByRectangle = true} ) |
2075 | - |
2076 | -DefineUnitType("unit-footman", { Name = "Footman", |
2077 | - Image = {"file", "human/units/footman.png", "size", {96, 96}}, |
2078 | - Animations = "animations-footman", Icon = "icon-footman", |
2079 | - Costs = {"time", 70}, |
2080 | - NeutralMinimapColor = {192, 0, 0}, |
2081 | - HitPoints = 60, |
2082 | - DrawLevel = 60, |
2083 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
2084 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
2085 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
2086 | - MaxAttackRange = 1, |
2087 | - Priority = 63, |
2088 | - Points = 100, |
2089 | - Demand = 1, |
2090 | - RightMouseAction = "attack", |
2091 | - CanAttack = true, |
2092 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
2093 | - SelectableByRectangle = true} ) |
2094 | - |
2095 | - |
2096 | -DefineUnitType("unit-knight", { Name = "Knight", |
2097 | - Image = {"file", "human/units/knight.png", "size", {64, 64}}, |
2098 | - Animations = "animations-knight", Icon = "icon-knight", |
2099 | - Costs = {"time", 70}, |
2100 | - NeutralMinimapColor = {192, 0, 0}, |
2101 | - HitPoints = 60, |
2102 | - DrawLevel = 60, |
2103 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
2104 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
2105 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
2106 | - MaxAttackRange = 1, |
2107 | - Priority = 63, |
2108 | - Points = 100, |
2109 | - Demand = 1, |
2110 | - RightMouseAction = "attack", |
2111 | - CanAttack = true, |
2112 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
2113 | - SelectableByRectangle = true} ) |
2114 | - |
2115 | -DefineUnitType("unit-midevh", { Name = "midevh", |
2116 | - Image = {"file", "human/units/midevh.png", "size", {64, 64}}, |
2117 | - Animations = "animations-midevh", Icon = "icon-midevh", |
2118 | - Costs = {"time", 70}, |
2119 | - NeutralMinimapColor = {192, 0, 0}, |
2120 | - HitPoints = 60, |
2121 | - DrawLevel = 60, |
2122 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
2123 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
2124 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
2125 | - MaxAttackRange = 3, |
2126 | - Priority = 63, |
2127 | - Points = 100, |
2128 | - Demand = 1, |
2129 | - RightMouseAction = "attack", |
2130 | - CanAttack = true, |
2131 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
2132 | - SelectableByRectangle = true} ) |
2133 | - |
2134 | -DefineUnitType("unit-peasant", { Name = "Peasant", |
2135 | - Image = {"file", "human/units/peasant.png", "size", {64, 64}}, |
2136 | - Animations = "animations-peasant", Icon = "icon-peasant", |
2137 | - Costs = {"time", 70}, |
2138 | - NeutralMinimapColor = {192, 0, 0}, |
2139 | - HitPoints = 60, |
2140 | - DrawLevel = 60, |
2141 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
2142 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
2143 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
2144 | - MaxAttackRange = 1, |
2145 | - Priority = 63, |
2146 | - Points = 100, |
2147 | - Demand = 1, |
2148 | - RightMouseAction = "attack", |
2149 | - CanAttack = true, |
2150 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
2151 | - SelectableByRectangle = true, |
2152 | - CanGatherResources = { |
2153 | - {"file-when-loaded", "human/units/peasant_with_gold.png", |
2154 | - "resource-id", "gold", |
2155 | --- "harvest-from-outside", |
2156 | - "resource-capacity", 100, |
2157 | - "wait-at-resource", 150, |
2158 | - "wait-at-depot", 150}, |
2159 | - {"file-when-loaded", "human/units/peasant_with_wood.png", |
2160 | - "resource-id", "wood", |
2161 | - "resource-capacity", 100, |
2162 | - "resource-step", 2, |
2163 | - "wait-at-resource", 24, |
2164 | - "wait-at-depot", 150, |
2165 | - "lose-resources", |
2166 | - "terrain-harvester"}}} ) |
2167 | - |
2168 | --- |
2169 | --- BUILDINGS |
2170 | --- |
2171 | - |
2172 | -UnitTypeFiles["unit-human-barracks"] = {forest = "tilesets/forest/human/buildings/barracks.png", |
2173 | - swamp = "tilesets/swamp/human/buildings/barracks.png"} |
2174 | - |
2175 | -DefineUnitType("unit-human-barracks", { Name = "Barracks", |
2176 | - Image = {"size", {128, 128}}, |
2177 | - Animations = "animations-building", Icon = "icon-human-barracks", |
2178 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
2179 | - RepairHp = 4, |
2180 | - RepairCosts = {"gold", 1, "wood", 1}, |
2181 | - Construction = "construction-land", |
2182 | - HitPoints = 400, |
2183 | - DrawLevel = 20, |
2184 | - TileSize = {3, 3}, BoxSize = {95, 95}, |
2185 | - SightRange = 1, |
2186 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
2187 | - Priority = 20, AnnoyComputerFactor = 45, |
2188 | - Points = 100, |
2189 | - Supply = 4, |
2190 | - Corpse = "unit-destroyed-2x2-place", |
2191 | - ExplodeWhenKilled = "missile-explosion", |
2192 | - Type = "land", |
2193 | - Building = true, VisibleUnderFog = true, |
2194 | - Sounds = { |
2195 | - "selected", "farm-selected", |
2196 | --- "acknowledge", "farm-acknowledge", |
2197 | --- "ready", "farm-ready", |
2198 | - "help", "basic human voices help 2", |
2199 | - "dead", "building destroyed"} } ) |
2200 | - |
2201 | -UnitTypeFiles["unit-human-blacksmith"] = {forest = "tilesets/forest/human/buildings/blacksmith.png", |
2202 | - swamp = "tilesets/swamp/human/buildings/blacksmith.png"} |
2203 | - |
2204 | -DefineUnitType("unit-human-blacksmith", { Name = "Blacksmith", |
2205 | - Image = {"size", {96, 96}}, |
2206 | - Animations = "animations-building", Icon = "icon-human-blacksmith", |
2207 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
2208 | - RepairHp = 4, |
2209 | - RepairCosts = {"gold", 1, "wood", 1}, |
2210 | - Construction = "construction-land", |
2211 | - HitPoints = 400, |
2212 | - DrawLevel = 20, |
2213 | - TileSize = {2, 2}, BoxSize = {63, 63}, |
2214 | - SightRange = 1, |
2215 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
2216 | - Priority = 20, AnnoyComputerFactor = 45, |
2217 | - Points = 100, |
2218 | - Supply = 4, |
2219 | - Corpse = "unit-destroyed-2x2-place", |
2220 | - ExplodeWhenKilled = "missile-explosion", |
2221 | - Type = "land", |
2222 | - Building = true, VisibleUnderFog = true, |
2223 | - Sounds = { |
2224 | - "selected", "farm-selected", |
2225 | --- "acknowledge", "farm-acknowledge", |
2226 | --- "ready", "farm-ready", |
2227 | - "help", "basic human voices help 2", |
2228 | - "dead", "building destroyed"} } ) |
2229 | - |
2230 | -UnitTypeFiles["unit-human-church"] = {forest = "tilesets/forest/human/buildings/church.png", |
2231 | - swamp = "tilesets/swamp/human/buildings/church.png"} |
2232 | - |
2233 | -DefineUnitType("unit-human-church", { Name = "Church", |
2234 | - Image = {"size", {128, 128}}, |
2235 | - Animations = "animations-building", Icon = "icon-human-church", |
2236 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
2237 | - RepairHp = 4, |
2238 | - RepairCosts = {"gold", 1, "wood", 1}, |
2239 | - Construction = "construction-land", |
2240 | - HitPoints = 400, |
2241 | - DrawLevel = 20, |
2242 | - TileSize = {3, 3}, BoxSize = {95, 95}, |
2243 | - SightRange = 1, |
2244 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
2245 | - Priority = 20, AnnoyComputerFactor = 45, |
2246 | - Points = 100, |
2247 | - Supply = 4, |
2248 | - Corpse = "unit-destroyed-2x2-place", |
2249 | - ExplodeWhenKilled = "missile-explosion", |
2250 | - Type = "land", |
2251 | - Building = true, VisibleUnderFog = true, |
2252 | - Sounds = { |
2253 | - "selected", "farm-selected", |
2254 | --- "acknowledge", "farm-acknowledge", |
2255 | --- "ready", "farm-ready", |
2256 | - "help", "basic human voices help 2", |
2257 | - "dead", "building destroyed"} } ) |
2258 | - |
2259 | - |
2260 | - |
2261 | -UnitTypeFiles["unit-human-farm"] = {forest = "tilesets/forest/human/buildings/farm.png", |
2262 | - swamp = "tilesets/swamp/human/buildings/farm.png"} |
2263 | - |
2264 | -DefineUnitType("unit-human-farm", { Name = "Farm", |
2265 | - Image = {"size", {96, 96}}, |
2266 | - Animations = "animations-building", Icon = "icon-human-farm", |
2267 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
2268 | - RepairHp = 4, |
2269 | - RepairCosts = {"gold", 1, "wood", 1}, |
2270 | - Construction = "construction-land", |
2271 | - HitPoints = 400, |
2272 | - DrawLevel = 20, |
2273 | - TileSize = {2, 2}, BoxSize = {63, 63}, |
2274 | - SightRange = 1, |
2275 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
2276 | - Priority = 20, AnnoyComputerFactor = 45, |
2277 | - Points = 100, |
2278 | - Supply = 4, |
2279 | - Corpse = "unit-destroyed-2x2-place", |
2280 | - ExplodeWhenKilled = "missile-explosion", |
2281 | - Type = "land", |
2282 | - Building = true, VisibleUnderFog = true, |
2283 | - Sounds = { |
2284 | - "selected", "farm-selected", |
2285 | --- "acknowledge", "farm-acknowledge", |
2286 | --- "ready", "farm-ready", |
2287 | - "help", "basic human voices help 2", |
2288 | - "dead", "building destroyed"} } ) |
2289 | - |
2290 | -UnitTypeFiles["unit-human-lumber-mill"] = {forest = "tilesets/forest/human/buildings/lumber_mill.png", |
2291 | - swamp = "tilesets/swamp/human/buildings/lumber_mill.png"} |
2292 | - |
2293 | -DefineUnitType("unit-human-lumber-mill", { Name = "Lumber mill", |
2294 | - Image = {"size", {128, 128}}, |
2295 | - Animations = "animations-building", Icon = "icon-human-lumber-mill", |
2296 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
2297 | - RepairHp = 4, |
2298 | - RepairCosts = {"gold", 1, "wood", 1}, |
2299 | - Construction = "construction-land", |
2300 | - HitPoints = 400, |
2301 | - DrawLevel = 20, |
2302 | - TileSize = {3, 3}, BoxSize = {95, 95}, |
2303 | - SightRange = 1, |
2304 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
2305 | - Priority = 20, AnnoyComputerFactor = 45, |
2306 | - Points = 100, |
2307 | - Supply = 4, |
2308 | - Corpse = "unit-destroyed-2x2-place", |
2309 | - ExplodeWhenKilled = "missile-explosion", |
2310 | - Type = "land", |
2311 | - Building = true, VisibleUnderFog = true, |
2312 | - Sounds = { |
2313 | - "selected", "farm-selected", |
2314 | --- "acknowledge", "farm-acknowledge", |
2315 | --- "ready", "farm-ready", |
2316 | - "help", "basic human voices help 2", |
2317 | - "dead", "building destroyed"} } ) |
2318 | - |
2319 | -UnitTypeFiles["unit-human-stable"] = {forest = "tilesets/forest/human/buildings/stable.png", |
2320 | - swamp = "tilesets/swamp/human/buildings/stable.png"} |
2321 | - |
2322 | -DefineUnitType("unit-human-stable", { Name = "Stable", |
2323 | - Image = {"size", {128, 128}}, |
2324 | - Animations = "animations-building", Icon = "icon-human-stable", |
2325 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
2326 | - RepairHp = 4, |
2327 | - RepairCosts = {"gold", 1, "wood", 1}, |
2328 | - Construction = "construction-land", |
2329 | - HitPoints = 400, |
2330 | - DrawLevel = 20, |
2331 | - TileSize = {3, 3}, BoxSize = {95, 95}, |
2332 | - SightRange = 1, |
2333 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
2334 | - Priority = 20, AnnoyComputerFactor = 45, |
2335 | - Points = 100, |
2336 | - Supply = 4, |
2337 | - Corpse = "unit-destroyed-2x2-place", |
2338 | - ExplodeWhenKilled = "missile-explosion", |
2339 | - Type = "land", |
2340 | - Building = true, VisibleUnderFog = true, |
2341 | - Sounds = { |
2342 | - "selected", "farm-selected", |
2343 | --- "acknowledge", "farm-acknowledge", |
2344 | --- "ready", "farm-ready", |
2345 | - "help", "basic human voices help 2", |
2346 | - "dead", "building destroyed"} } ) |
2347 | - |
2348 | -UnitTypeFiles["unit-stormwind-keep"] = {forest = "tilesets/forest/human/buildings/stormwind_keep.png", |
2349 | - swamp = "tilesets/swamp/human/buildings/stormwind_keep.png"} |
2350 | - |
2351 | -DefineUnitType("unit-stormwind-keep", { Name = "Stormwind keep", |
2352 | - Image = {"size", {160, 160}}, |
2353 | - Animations = "animations-building", Icon = "icon-stormwind-keep", |
2354 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
2355 | - RepairHp = 4, |
2356 | - RepairCosts = {"gold", 1, "wood", 1}, |
2357 | - Construction = "construction-land", |
2358 | - HitPoints = 400, |
2359 | - DrawLevel = 20, |
2360 | - TileSize = {5, 5}, BoxSize = {159, 159}, |
2361 | - SightRange = 1, |
2362 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
2363 | - Priority = 20, AnnoyComputerFactor = 45, |
2364 | - Points = 100, |
2365 | - Supply = 4, |
2366 | - Corpse = "unit-destroyed-2x2-place", |
2367 | - ExplodeWhenKilled = "missile-explosion", |
2368 | - Type = "land", |
2369 | - Building = true, VisibleUnderFog = true, |
2370 | - Sounds = { |
2371 | - "selected", "farm-selected", |
2372 | --- "acknowledge", "farm-acknowledge", |
2373 | --- "ready", "farm-ready", |
2374 | - "help", "basic human voices help 2", |
2375 | - "dead", "building destroyed"} } ) |
2376 | - |
2377 | -UnitTypeFiles["unit-human-tower"] = {forest = "tilesets/forest/human/buildings/tower.png", |
2378 | - swamp = "tilesets/swamp/human/buildings/tower.png"} |
2379 | - |
2380 | -DefineUnitType("unit-human-tower", { Name = "Tower", |
2381 | - Image = {"size", {96, 96}}, |
2382 | - Animations = "animations-building", Icon = "icon-human-tower", |
2383 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
2384 | - RepairHp = 4, |
2385 | - RepairCosts = {"gold", 1, "wood", 1}, |
2386 | - Construction = "construction-land", |
2387 | - HitPoints = 400, |
2388 | - DrawLevel = 20, |
2389 | - TileSize = {2, 2}, BoxSize = {63, 63}, |
2390 | - SightRange = 1, |
2391 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
2392 | - Priority = 20, AnnoyComputerFactor = 45, |
2393 | - Points = 100, |
2394 | - Supply = 4, |
2395 | - Corpse = "unit-destroyed-2x2-place", |
2396 | - ExplodeWhenKilled = "missile-explosion", |
2397 | - Type = "land", |
2398 | - Building = true, VisibleUnderFog = true, |
2399 | - Sounds = { |
2400 | - "selected", "farm-selected", |
2401 | --- "acknowledge", "farm-acknowledge", |
2402 | --- "ready", "farm-ready", |
2403 | - "help", "basic human voices help 2", |
2404 | - "dead", "building destroyed"} } ) |
2405 | - |
2406 | -UnitTypeFiles["unit-human-town-hall"] = {forest = "tilesets/forest/human/buildings/town_hall.png", |
2407 | - swamp = "tilesets/swamp/human/buildings/town_hall.png"} |
2408 | - |
2409 | -DefineUnitType("unit-human-town-hall", { Name = "Town hall", |
2410 | - Image = {"size", {128, 128}}, |
2411 | - Animations = "animations-building", Icon = "icon-human-town-hall", |
2412 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
2413 | - RepairHp = 4, |
2414 | - RepairCosts = {"gold", 1, "wood", 1}, |
2415 | - Construction = "construction-land", |
2416 | - HitPoints = 400, |
2417 | - DrawLevel = 20, |
2418 | - TileSize = {3, 3}, BoxSize = {95, 95}, |
2419 | - SightRange = 1, |
2420 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
2421 | - Priority = 20, AnnoyComputerFactor = 45, |
2422 | - Points = 100, |
2423 | - Supply = 4, |
2424 | - Corpse = "unit-destroyed-2x2-place", |
2425 | - ExplodeWhenKilled = "missile-explosion", |
2426 | - Type = "land", |
2427 | - Building = true, VisibleUnderFog = true, |
2428 | - Sounds = { |
2429 | - "selected", "farm-selected", |
2430 | --- "acknowledge", "farm-acknowledge", |
2431 | --- "ready", "farm-ready", |
2432 | - "help", "basic human voices help 2", |
2433 | - "dead", "building destroyed"} } ) |
2434 | - |
2435 | - |
2436 | ---[[ |
2437 | -UnitTypeFiles["unit-human-wall"] = {summer = "tilesets/summer/neutral/buildings/wall.png", |
2438 | - winter = "tilesets/winter/neutral/buildings/wall.png", |
2439 | - wasteland = "tilesets/wasteland/neutral/buildings/wall.png", |
2440 | - swamp = "tilesets/summer/neutral/buildings/wall.png"} |
2441 | - |
2442 | -DefineUnitType("unit-human-wall", { Name = "Wall", |
2443 | - Image = {"size", {32, 32}}, |
2444 | - Animations = "animations-building", Icon = "icon-human-wall", |
2445 | - Costs = {"time", 30, "gold", 20, "wood", 10}, |
2446 | - Construction = "construction-wall", |
2447 | - Speed = 0, |
2448 | - HitPoints = 40, |
2449 | - DrawLevel = 39, |
2450 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
2451 | - SightRange = 1, |
2452 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
2453 | - Priority = 0, AnnoyComputerFactor = 45, |
2454 | - Points = 1, |
2455 | - Corpse = "unit-destroyed-1x1-place", |
2456 | - ExplodeWhenKilled = "missile-explosion", |
2457 | - Type = "land", |
2458 | - Building = true, VisibleUnderFog = true, |
2459 | - Sounds = { |
2460 | --- "selected", "human-wall-selected", |
2461 | --- "acknowledge", "human-wall-acknowledge", |
2462 | --- "ready", "human-wall-ready", |
2463 | - "help", "basic human voices help 2", |
2464 | - "dead", "building destroyed"} } ) |
2465 | - |
2466 | ---]] |
2467 | |
2468 | === modified file 'scripts/human/upgrade.lua' |
2469 | --- scripts/human/upgrade.lua 2010-06-22 06:41:34 +0000 |
2470 | +++ scripts/human/upgrade.lua 2013-05-08 07:16:26 +0000 |
2471 | @@ -74,31 +74,31 @@ |
2472 | -- NOTE: Save can generate this table. |
2473 | |
2474 | DefineModifier("upgrade-sword1", |
2475 | - {"piercing-damage", 2}, |
2476 | + {"PiercingDamage", 2}, |
2477 | {"apply-to", "unit-footman"}, {"apply-to", "unit-knight"}) |
2478 | DefineModifier("upgrade-sword2", |
2479 | - {"piercing-damage", 2}, |
2480 | + {"PiercingDamage", 2}, |
2481 | {"apply-to", "unit-footman"}, {"apply-to", "unit-knight"}) |
2482 | |
2483 | DefineModifier("upgrade-arrow1", |
2484 | - {"piercing-damage", 1}, |
2485 | + {"PiercingDamage", 1}, |
2486 | {"apply-to", "unit-archer"}) |
2487 | DefineModifier("upgrade-arrow2", |
2488 | - {"piercing-damage", 1}, |
2489 | + {"PiercingDamage", 1}, |
2490 | {"apply-to", "unit-archer"}) |
2491 | |
2492 | DefineModifier("upgrade-horse1", |
2493 | --- {"speed", 1}, |
2494 | +-- {"Speed", 1}, |
2495 | {"apply-to", "unit-knight"}) |
2496 | DefineModifier("upgrade-horse2", |
2497 | --- {"speed", 1}, |
2498 | +-- {"Speed", 1}, |
2499 | {"apply-to", "unit-knight"}) |
2500 | |
2501 | DefineModifier("upgrade-human-shield1", |
2502 | - {"armor", 2}, |
2503 | + {"Armor", 2}, |
2504 | {"apply-to", "unit-footman"}, {"apply-to", "unit-knight"}) |
2505 | DefineModifier("upgrade-human-shield2", |
2506 | - {"armor", 2}, |
2507 | + {"Armor", 2}, |
2508 | {"apply-to", "unit-footman"}, {"apply-to", "unit-knight"}) |
2509 | |
2510 | DefineModifier("upgrade-healing", |
2511 | |
2512 | === modified file 'scripts/icons.lua' |
2513 | --- scripts/icons.lua 2010-06-22 06:41:34 +0000 |
2514 | +++ scripts/icons.lua 2013-05-08 07:16:26 +0000 |
2515 | @@ -60,8 +60,8 @@ |
2516 | {"icon-human-church", 28}, |
2517 | {"icon-orc-temple", 29}, |
2518 | {"icon-gold-mine", 30}, |
2519 | - {"icon-stormwind-keep", 31}, |
2520 | - {"icon-blackrock-spire", 32}, |
2521 | + {"icon-human-stormwind-keep", 31}, |
2522 | + {"icon-orc-blackrock-spire", 32}, |
2523 | {"icon-move-peasant", 33}, |
2524 | {"icon-move-peon", 34}, |
2525 | {"icon-repair", 35}, |
2526 | @@ -130,9 +130,8 @@ |
2527 | {"icon-human-attack-ground", 40}, |
2528 | {"icon-orc-attack-ground", 40}, |
2529 | |
2530 | - {"icon-holy-vision", 0}, |
2531 | - {"icon-catapult", 0}, |
2532 | - {"icon-human-wall", 41}, |
2533 | + -- {"icon-catapult", 0}, |
2534 | + -- {"icon-human-wall", 41}, |
2535 | } |
2536 | |
2537 | --[[ |
2538 | |
2539 | === modified file 'scripts/menus/campaign.lua' |
2540 | --- scripts/menus/campaign.lua 2010-12-13 20:53:19 +0000 |
2541 | +++ scripts/menus/campaign.lua 2013-05-08 07:16:26 +0000 |
2542 | @@ -5,13 +5,13 @@ |
2543 | |
2544 | local menu = WarMenu(nil, bg) |
2545 | |
2546 | - wargus.playlist = {} |
2547 | + war1gus.playlist = {} |
2548 | if (currentRace == "human") then |
2549 | PlayMusic("music/Human Briefing.ogg") |
2550 | - Load("scripts/human/ui.lua") |
2551 | + LoadUI("human", Video.Width, Video.Height) |
2552 | elseif (currentRace == "orc") then |
2553 | PlayMusic("music/Orc Briefing.ogg") |
2554 | - Load("scripts/orc/ui.lua") |
2555 | + LoadUI("orc", Video.Width, Video.Height) |
2556 | else |
2557 | StopMusic() |
2558 | end |
2559 | @@ -121,7 +121,7 @@ |
2560 | function CreatePictureStep(bg, sound, title, text) |
2561 | return function() |
2562 | SetPlayerData(GetThisPlayer(), "RaceName", currentRace) |
2563 | - wargus.playlist = {} |
2564 | + war1gus.playlist = {} |
2565 | PlayMusic(sound) |
2566 | local menu = WarMenu(nil, bg) |
2567 | local offx = (Video.Width - 640) / 2 |
2568 | @@ -161,18 +161,10 @@ |
2569 | |
2570 | function CampaignButtonTitle(race, exp, i) |
2571 | local name = "campaigns/" .. race |
2572 | - if (exp == "exp") then name = name .. "-exp" end |
2573 | - name = name .. "/level" |
2574 | - if (exp == "exp") then name = name .. "x" end |
2575 | + name = name .. "/" |
2576 | if (i<10) then name = name .. "0" end |
2577 | name = name .. i |
2578 | |
2579 | - if (race == "orc") then |
2580 | - name = name .. "o" |
2581 | - else |
2582 | - name = name .. "h" |
2583 | - end |
2584 | - |
2585 | name = name .. "_c2.sms" |
2586 | |
2587 | title = "Ending - Victory" |
2588 | @@ -200,8 +192,9 @@ |
2589 | function RunCampaignSubmenu(campaign, race, exp) |
2590 | Load(campaign) |
2591 | |
2592 | - wargus.playlist = { "music/Orc Briefing.ogg" } |
2593 | - SetPlayerData(GetThisPlayer(), "RaceName", "orc") |
2594 | + war1gus.playlist = { "music/Orc Briefing.ogg" } |
2595 | + currentRace = race |
2596 | + SetPlayerData(GetThisPlayer(), "RaceName", currentRace) |
2597 | |
2598 | if not (IsMusicPlaying()) then |
2599 | PlayMusic("music/Orc Briefing.ogg") |
2600 | @@ -262,22 +255,13 @@ |
2601 | local offx = (Video.Width - 640) / 2 |
2602 | local offy = (Video.Height - 480) / 2 |
2603 | |
2604 | - menu:addLabel("Tides of Darkness", offx + 320, offy + 212 - 25) |
2605 | menu:addFullButton("~!Orc campaign", "o", offx + 208, offy + 212 + (36 * 0), |
2606 | function() RunCampaignSubmenu("scripts/orc/campaign1.lua", "orc", ""); menu:stop() end) |
2607 | menu:addFullButton("~!Human campaign", "h", offx + 208, offy + 212 + (36 * 1), |
2608 | function() RunCampaignSubmenu("scripts/human/campaign1.lua", "human", ""); menu:stop() end) |
2609 | |
2610 | - if (wargus.expansion == true) then |
2611 | - menu:addLabel("Beyond the Dark Portal", offx + 320, offy + 212 + (36 * 3) - 25) |
2612 | - menu:addFullButton("O~!rc expansion levels", "r", offx + 208, offy + 212 + (36 * 3), |
2613 | - function() RunCampaignSubmenu("scripts/orc/campaign2.lua", "orc", "exp"); menu:stop() end) |
2614 | - menu:addFullButton("H~!uman expansion levels", "u", offx + 208, offy + 212 + (36 * 4), |
2615 | - function() RunCampaignSubmenu("scripts/human/campaign2.lua", "human", "exp"); menu:stop() end) |
2616 | - end |
2617 | - |
2618 | menu:addFullButton("~!Previous Menu", "p", offx + 208, offy + 212 + (36 * 5), |
2619 | - function() menu:stop() end) |
2620 | + function() RunSinglePlayerSubMenu(); menu:stop() end) |
2621 | |
2622 | menu:run() |
2623 | end |
2624 | |
2625 | === modified file 'scripts/menus/credits.lua' |
2626 | --- scripts/menus/credits.lua 2010-11-16 22:33:39 +0000 |
2627 | +++ scripts/menus/credits.lua 2013-05-08 07:16:26 +0000 |
2628 | @@ -116,7 +116,7 @@ |
2629 | sw:add(Label(f), 0, 24 * (i - 1) + 275) |
2630 | end |
2631 | |
2632 | - menu:addHalfButton("~!Continue", "c", offx + 455, offy + 440, |
2633 | + menu:addHalfButton("~!Continue", "c", offx + 455, offy + 400, |
2634 | function() menu:stop() end) |
2635 | |
2636 | local speed = GetGameSpeed() |
2637 | |
2638 | === modified file 'scripts/menus/load.lua' |
2639 | --- scripts/menus/load.lua 2010-12-13 20:53:19 +0000 |
2640 | +++ scripts/menus/load.lua 2013-05-08 07:16:26 +0000 |
2641 | @@ -54,7 +54,7 @@ |
2642 | end |
2643 | end) |
2644 | menu:addHalfButton("~!Cancel", "c", 384 - ((384 - 300 - 18) / 2) - 106, 256 - 16 - 27, |
2645 | - function() menu:stop() end) |
2646 | + function() RunSinglePlayerSubMenu(); menu:stop() end) |
2647 | end |
2648 | |
2649 | function RunLoadGameMenu() |
2650 | |
2651 | === modified file 'scripts/menus/options.lua' |
2652 | --- scripts/menus/options.lua 2010-11-16 22:33:39 +0000 |
2653 | +++ scripts/menus/options.lua 2013-05-08 07:16:26 +0000 |
2654 | @@ -154,28 +154,29 @@ |
2655 | menu:addLabel("Global Options", offx + 176, offy + 1) |
2656 | menu:addLabel("Video Resolution", offx + 16, offy + 34, Fonts["game"], false) |
2657 | group = "resolution" |
2658 | - b = menu:addRadioButton("640 x 480", group, offx + 16, offy + 55 + 26*0, function() SetVideoSize(640, 480) menu:stop(1) end) |
2659 | + b = menu:addRadioButton("640 x 400", group, offx + 16, offy + 55 + 26*4, |
2660 | + function() SetVideoSize(640, 400) menu:stop(1) end) |
2661 | if (Video.Width == 640) then b:setMarked(true) end |
2662 | - b = menu:addRadioButton("800 x 480", group, offx + 16, offy + 55 + 26*1, function() SetVideoSize(800, 480) menu:stop(1) end) |
2663 | - if (Video.Width == 800 and Video.Height == 480) then b:setMarked(true) end |
2664 | - b = menu:addRadioButton("800 x 600", group, offx + 16, offy + 55 + 26*2, function() SetVideoSize(800, 600) menu:stop(1) end) |
2665 | - if (Video.Width == 800 and Video.Height == 600) then b:setMarked(true) end |
2666 | - b = menu:addRadioButton("1024 x 768", group, offx + 16, offy + 55 + 26*3, function() SetVideoSize(1024, 768) menu:stop(1) end) |
2667 | - if (Video.Width == 1024) then b:setMarked(true) end |
2668 | - b = menu:addRadioButton("1280 x 800", group, offx + 16, offy + 55 + 26*4, function() SetVideoSize(1280, 800) menu:stop(1) end) |
2669 | - if (Video.Height == 800) then b:setMarked(true) end |
2670 | - b = menu:addRadioButton("1280 x 960", group, offx + 16, offy + 55 + 26*5, function() SetVideoSize(1280, 960) menu:stop(1) end) |
2671 | - if (Video.Height == 960) then b:setMarked(true) end |
2672 | - b = menu:addRadioButton("1280 x 1024", group, offx + 16, offy + 55 + 26*6, function() SetVideoSize(1280, 1024) menu:stop(1) end) |
2673 | - if (Video.Height == 1024) then b:setMarked(true) end |
2674 | - b = menu:addRadioButton("1400 x 1050", group, offx + 16, offy + 55 + 26*7, function() SetVideoSize(1400, 1050) menu:stop(1) end) |
2675 | - if (Video.Width == 1400) then b:setMarked(true) end |
2676 | - b = menu:addRadioButton("1600 x 1200", group, offx + 16, offy + 55 + 26*8, function() SetVideoSize(1600, 1200) menu:stop(1) end) |
2677 | - if (Video.Width == 1600) then b:setMarked(true) end |
2678 | - b = menu:addRadioButton("1680 x 1050", group, offx + 16, offy + 55 + 26*9, function() SetVideoSize(1680, 1050) menu:stop(1) end) |
2679 | - if (Video.Width == 1680) then b:setMarked(true) end |
2680 | + -- b = menu:addRadioButton("800 x 480", group, offx + 16, offy + 55 + 26*1, function() SetVideoSize(800, 480) menu:stop(1) end) |
2681 | + -- if (Video.Width == 800 and Video.Height == 480) then b:setMarked(true) end |
2682 | + -- b = menu:addRadioButton("800 x 600", group, offx + 16, offy + 55 + 26*2, function() SetVideoSize(800, 600) menu:stop(1) end) |
2683 | + -- if (Video.Width == 800 and Video.Height == 600) then b:setMarked(true) end |
2684 | + -- b = menu:addRadioButton("1024 x 768", group, offx + 16, offy + 55 + 26*3, function() SetVideoSize(1024, 768) menu:stop(1) end) |
2685 | + -- if (Video.Width == 1024) then b:setMarked(true) end |
2686 | + -- b = menu:addRadioButton("1280 x 800", group, offx + 16, offy + 55 + 26*4, function() SetVideoSize(1280, 800) menu:stop(1) end) |
2687 | + -- if (Video.Height == 800) then b:setMarked(true) end |
2688 | + -- b = menu:addRadioButton("1280 x 960", group, offx + 16, offy + 55 + 26*5, function() SetVideoSize(1280, 960) menu:stop(1) end) |
2689 | + -- if (Video.Height == 960) then b:setMarked(true) end |
2690 | + -- b = menu:addRadioButton("1280 x 1024", group, offx + 16, offy + 55 + 26*6, function() SetVideoSize(1280, 1024) menu:stop(1) end) |
2691 | + -- if (Video.Height == 1024) then b:setMarked(true) end |
2692 | + -- b = menu:addRadioButton("1400 x 1050", group, offx + 16, offy + 55 + 26*7, function() SetVideoSize(1400, 1050) menu:stop(1) end) |
2693 | + -- if (Video.Width == 1400) then b:setMarked(true) end |
2694 | + -- b = menu:addRadioButton("1600 x 1200", group, offx + 16, offy + 55 + 26*8, function() SetVideoSize(1600, 1200) menu:stop(1) end) |
2695 | + -- if (Video.Width == 1600) then b:setMarked(true) end |
2696 | + -- b = menu:addRadioButton("1680 x 1050", group, offx + 16, offy + 55 + 26*9, function() SetVideoSize(1680, 1050) menu:stop(1) end) |
2697 | + -- if (Video.Width == 1680) then b:setMarked(true) end |
2698 | |
2699 | - b = menu:addCheckBox("Full Screen", offx + 17, offy + 55 + 26*10 + 14, |
2700 | + b = menu:addCheckBox("Full Screen", offx + 17, offy + 55 + 26*5 + 14, |
2701 | function() |
2702 | ToggleFullScreen() |
2703 | preferences.VideoFullScreen = Video.FullScreen |
2704 | @@ -184,7 +185,7 @@ |
2705 | end) |
2706 | b:setMarked(Video.FullScreen) |
2707 | |
2708 | - checkTexture = menu:addCheckBox("Set Maximum OpenGL Texture to 256", offx + 127, offy + 55 + 26*10 + 14, |
2709 | + checkTexture = menu:addCheckBox("Set Maximum OpenGL Texture to 256", offx + 17, offy + 55 + 26*7 + 14, |
2710 | function() |
2711 | if (checkTexture:isMarked()) then |
2712 | preferences.MaxOpenGLTexture = 256 |
2713 | @@ -196,7 +197,7 @@ |
2714 | end) |
2715 | if (preferences.MaxOpenGLTexture == 128) then checkTexture:setMarked(true) end |
2716 | |
2717 | - checkOpenGL = menu:addCheckBox("Use OpenGL / OpenGL ES 1.1 (restart required)", offx + 17, offy + 55 + 26*11 + 14, |
2718 | + checkOpenGL = menu:addCheckBox("OpenGL / OpenGL ES 1.1 (restart required)", offx + 17, offy + 55 + 26*6 + 14, |
2719 | function() |
2720 | --TODO: Add function for immediately change state of OpenGL |
2721 | preferences.UseOpenGL = checkOpenGL:isMarked() |
2722 | @@ -204,10 +205,8 @@ |
2723 | -- menu:stop(1) --TODO: Enable if we have an OpenGL function |
2724 | end) |
2725 | checkOpenGL:setMarked(preferences.UseOpenGL) |
2726 | --- checkOpenGL:setMarked(UseOpenGL) --TODO: Enable if we have an OpenGL function |
2727 | |
2728 | --- menu:addHalfButton("~!OK", "o", offx + 123, offy + 55 + 26*12 + 14, function() menu:stop() end) |
2729 | - menu:addHalfButton("~!OK", "o", offx + 123, offy + 55 + 26*12 + 14, function() menu:stop() end) |
2730 | + menu:addHalfButton("~!OK", "o", offx + 123, offy + 55 + 26*8 + 14, function() menu:stop() end) |
2731 | return menu:run() |
2732 | end |
2733 | |
2734 | |
2735 | === modified file 'scripts/menus/replay.lua' |
2736 | --- scripts/menus/replay.lua 2010-12-13 20:53:19 +0000 |
2737 | +++ scripts/menus/replay.lua 2013-05-08 07:16:26 +0000 |
2738 | @@ -22,7 +22,7 @@ |
2739 | SetPlayerData(GetThisPlayer(), "RaceName", "orc") |
2740 | menu:stop() |
2741 | end) |
2742 | - menu:addHalfButton("~!Cancel", "c", 198, 308, function() menu:stop() end) |
2743 | + menu:addHalfButton("~!Cancel", "c", 198, 308, function() RunSinglePlayerSubMenu(); menu:stop() end) |
2744 | |
2745 | menu:run() |
2746 | end |
2747 | |
2748 | === modified file 'scripts/menus/results.lua' |
2749 | --- scripts/menus/results.lua 2010-12-13 20:53:19 +0000 |
2750 | +++ scripts/menus/results.lua 2013-05-08 07:16:26 +0000 |
2751 | @@ -1,38 +1,33 @@ |
2752 | -local hvictory = "ui/human/victory.png" |
2753 | -local hdefeat = "ui/human/defeat.png" |
2754 | -local ovictory = "ui/orc/victory.png" |
2755 | -local odefeat = "ui/orc/defeat.png" |
2756 | +local houtcome = "ui/human/outcome_windows.png" |
2757 | +local ooutcome = "ui/orc/outcome_windows.png" |
2758 | |
2759 | function RunResultsMenu() |
2760 | local background |
2761 | - local result |
2762 | + local result = "Humpf" |
2763 | local human = (GetPlayerData(GetThisPlayer(), "RaceName") == "human") |
2764 | |
2765 | + if (human) then |
2766 | + background = houtcome |
2767 | + else |
2768 | + background = ooutcome |
2769 | + end |
2770 | + |
2771 | if (GameResult == GameVictory) then |
2772 | result = "Victory!" |
2773 | if (human) then |
2774 | - background = hvictory |
2775 | PlayMusic("music/Human Victory.ogg") |
2776 | else |
2777 | - background = ovictory |
2778 | PlayMusic("music/Orc Victory.ogg") |
2779 | end |
2780 | elseif (GameResult == GameDefeat) then |
2781 | result = "Defeat!" |
2782 | if (human) then |
2783 | - background = hdefeat |
2784 | PlayMusic("music/Human Defeat.ogg") |
2785 | else |
2786 | - background = odefeat |
2787 | PlayMusic("music/Orc Defeat.ogg") |
2788 | end |
2789 | elseif (GameResult == GameDraw) then |
2790 | result = "Draw!" |
2791 | - if (human) then |
2792 | - background = hdefeat |
2793 | - else |
2794 | - background = odefeat |
2795 | - end |
2796 | else |
2797 | return -- quit to menu |
2798 | end |
2799 | @@ -40,78 +35,61 @@ |
2800 | local menu = WarMenu(nil, background) |
2801 | local offx = (Video.Width - 640) / 2 |
2802 | local offy = (Video.Height - 480) / 2 |
2803 | + local multx = Video.Width / 640 |
2804 | + local multy = Video.Height / 400 |
2805 | |
2806 | local names_font = Fonts["small-title"] |
2807 | - local top_offset = 57 |
2808 | - local bottom_offset = 178 |
2809 | - local description_offset = 30 |
2810 | - |
2811 | - local c = 0 |
2812 | - for i=0,7 do |
2813 | - if (GetPlayerData(i, "TotalUnits") > 0 ) then |
2814 | - c = c + 1 |
2815 | - end |
2816 | - end |
2817 | - |
2818 | - local line_spacing = (432 - bottom_offset - description_offset) / c |
2819 | - |
2820 | - menu:addLabel("Outcome", offx + 106, offy + top_offset) |
2821 | - menu:addLabel(result, offx + 106, offy + top_offset + 21, Fonts["large-title"]) |
2822 | - |
2823 | - menu:addLabel("Units", offx + 50, offy + bottom_offset, Fonts["large"], true) |
2824 | - menu:addLabel("Buildings", offx + 140, offy + bottom_offset, Fonts["large"], true) |
2825 | - menu:addLabel("Gold", offx + 230, offy + bottom_offset, Fonts["large"], true) |
2826 | - menu:addLabel("Wood", offx + 320, offy + bottom_offset, Fonts["large"], true) |
2827 | - menu:addLabel("Oil", offx + 410, offy + bottom_offset, Fonts["large"], true) |
2828 | - menu:addLabel("Kills", offx + 500, offy + bottom_offset, Fonts["large"], true) |
2829 | - menu:addLabel("Razings", offx + 590, offy + bottom_offset, Fonts["large"], true) |
2830 | - |
2831 | - c = 0 |
2832 | - for i=0,7 do |
2833 | - if (GetPlayerData(i, "TotalUnits") > 0 ) then |
2834 | - local name = GetPlayerData(i, "Name") |
2835 | - if (ThisPlayer.Index == i) then |
2836 | - name = name .. " - You" |
2837 | - elseif (ThisPlayer:IsAllied(Players[i])) then |
2838 | - name = name .. " - Ally" |
2839 | + |
2840 | + menu:addLabel(result, 125 * multx, 52 * multy, Fonts["small-title"]) |
2841 | + |
2842 | + local kills = {you = 0, enemy = 0, neutral = 0} |
2843 | + local units = {you = 0, enemy = 0, neutral = 0} |
2844 | + local razings = {you = 0, enemy = 0, neutral = 0} |
2845 | + local buildings = {you = 0, enemy = 0, neutral = 0} |
2846 | + local gold = {you = 0, enemy = 0, neutral = 0} |
2847 | + local wood = {you = 0, enemy = 0, neutral = 0} |
2848 | + |
2849 | + for i=0,14 do |
2850 | + if (GetPlayerData(i, "TotalUnits") > 0 ) then |
2851 | + local name = "" |
2852 | + if (ThisPlayer.Index == i) or (ThisPlayer:IsAllied(Players[i])) then |
2853 | + name = "you" |
2854 | elseif (ThisPlayer:IsEnemy(Players[i])) then |
2855 | - name = name .. " - Enemy" |
2856 | + name = "enemy" |
2857 | else |
2858 | - name = name .. " - Neutral" |
2859 | + -- ignored for now |
2860 | + name = "neutral" |
2861 | end |
2862 | - menu:addLabel(name, offx + 320, |
2863 | - offy + bottom_offset + description_offset + 26 + line_spacing * c + 5, |
2864 | - names_font, true) |
2865 | - menu:addLabel(GetPlayerData(i, "TotalUnits"), offx + 10 + 40, |
2866 | - offy + bottom_offset + description_offset + line_spacing * c + 5, |
2867 | - Fonts["large"], true) |
2868 | - menu:addLabel(GetPlayerData(i, "TotalBuildings"), offx + 100 + 40, |
2869 | - offy + bottom_offset + description_offset + line_spacing * c + 5, |
2870 | - Fonts["large"], true) |
2871 | - menu:addLabel(GetPlayerData(i, "TotalResources", "gold"), offx + 190 + 40, |
2872 | - offy + bottom_offset + description_offset + line_spacing * c + 5, |
2873 | - Fonts["large"], true) |
2874 | - menu:addLabel(GetPlayerData(i, "TotalResources", "wood"), offx + 280 + 40, |
2875 | - offy + bottom_offset + description_offset + line_spacing * c + 5, |
2876 | - Fonts["large"], true) |
2877 | - menu:addLabel(GetPlayerData(i, "TotalResources", "oil"), offx + 370 + 40, |
2878 | - offy + bottom_offset + description_offset + line_spacing * c + 5, |
2879 | - Fonts["large"], true) |
2880 | - menu:addLabel(GetPlayerData(i, "TotalKills"), offx + 460 + 40, |
2881 | - offy + bottom_offset + description_offset + line_spacing * c + 5, |
2882 | - Fonts["large"], true) |
2883 | - menu:addLabel(GetPlayerData(i, "TotalRazings"), offx + 550 + 40, |
2884 | - offy + bottom_offset + description_offset + line_spacing * c + 5, |
2885 | - Fonts["large"], true) |
2886 | - |
2887 | - c = c + 1 |
2888 | + kills[name] = kills[name] + GetPlayerData(i, "TotalKills") |
2889 | + units[name] = units[name] + GetPlayerData(i, "TotalUnits") |
2890 | + razings[name] = razings[name] + GetPlayerData(i, "TotalRazings") |
2891 | + buildings[name] = buildings[name] + GetPlayerData(i, "TotalBuildings") |
2892 | + gold[name] = gold[name] + GetPlayerData(i, "TotalResources", "gold") |
2893 | + wood[name] = wood[name] + GetPlayerData(i, "TotalResources", "wood") |
2894 | end |
2895 | end |
2896 | - |
2897 | - menu:addFullButton("~!Save Replay", "s", offx + 150, offy + 440, |
2898 | + |
2899 | + local lineHeight = 17 * multy |
2900 | + |
2901 | + menu:addLabel(kills.you, 115 * multx, 280 * multy, Fonts["large"], true) |
2902 | + menu:addLabel(kills.enemy, 115 * multx, 280 * multy + lineHeight, Fonts["large"], true) |
2903 | + menu:addLabel(units.you, 115 * multx, 346 * multy, Fonts["large"], true) |
2904 | + menu:addLabel(units.enemy, 115 * multx, 346 * multy + lineHeight, Fonts["large"], true) |
2905 | + |
2906 | + menu:addLabel(razings.you, 315 * multx, 280 * multy, Fonts["large"], true) |
2907 | + menu:addLabel(razings.enemy, 315 * multx, 280 * multy + lineHeight, Fonts["large"], true) |
2908 | + menu:addLabel(buildings.you, 315 * multx, 346 * multy, Fonts["large"], true) |
2909 | + menu:addLabel(buildings.enemy, 315 * multx, 346 * multy + lineHeight, Fonts["large"], true) |
2910 | + |
2911 | + menu:addLabel(gold.you, 515 * multx, 280 * multy, Fonts["large"], true) |
2912 | + menu:addLabel(gold.enemy, 515 * multx, 280 * multy + lineHeight, Fonts["large"], true) |
2913 | + menu:addLabel(wood.you, 515 * multx, 346 * multy, Fonts["large"], true) |
2914 | + menu:addLabel(wood.enemy, 515 * multx, 346 * multy + lineHeight, Fonts["large"], true) |
2915 | + |
2916 | + menu:addFullButton("~!Save Replay", "s", 16 * multx, 180 * multy, |
2917 | function() RunSaveReplayMenu() end) |
2918 | |
2919 | - menu:addFullButton("~!Continue", "c", offx + 400, offy + 440, |
2920 | + menu:addFullButton("~!Continue", "c", 16 * multx, 210 * multy, |
2921 | function() StopMusic(); menu:stop() end) |
2922 | |
2923 | menu:run() |
2924 | |
2925 | === modified file 'scripts/missiles.lua' |
2926 | --- scripts/missiles.lua 2009-05-22 16:30:00 +0000 |
2927 | +++ scripts/missiles.lua 2013-05-08 07:16:26 +0000 |
2928 | @@ -30,7 +30,7 @@ |
2929 | -- $Id$ |
2930 | |
2931 | DefineMissileType("missile-arrow", |
2932 | - { File = "missiles/arrow.png", Size = {64, 64}, Frames = 5, NumDirections = 5, |
2933 | + { File = "missiles/arrow.png", Size = {64, 64}, Frames = 9, NumDirections = 5, |
2934 | DrawLevel = 50, ImpactSound = "bow hit", |
2935 | Class = "missile-class-point-to-point", Sleep = 1, Speed = 32, Range = 0 } ) |
2936 | |
2937 | @@ -52,6 +52,25 @@ |
2938 | { File = "missiles/explosion.png", Size = {96, 96}, Frames = 6, NumDirections = 1, |
2939 | DrawLevel = 50, Class = "missile-class-stay", Sleep = 1, Speed = 16, Range = 1 } ) |
2940 | |
2941 | +DefineMissileType("missile-normal-spell", |
2942 | + { File = "missiles/healing.png", Size = {64, 64}, Frames = 6, NumDirections = 1, |
2943 | + DrawLevel = 50, Class = "missile-class-stay", Sleep = 5, Speed = 0, Range = 1 } ) |
2944 | + |
2945 | +DefineMissileType("missile-fireball", |
2946 | + { File = "missiles/fireball_2.png", Size = {64, 64}, Frames = 2, NumDirections = 5, |
2947 | + DrawLevel = 50, ImpactSound = "bow hit", |
2948 | + Class = "missile-class-point-to-point", Sleep = 1, Speed = 32, Range = 0 } ) |
2949 | + |
2950 | +DefineMissileType("missile-rain-of-fire", |
2951 | + { File = "missiles/rain_of_fire.png", Size = {32, 32}, Frames = 7, NumDirections = 1, |
2952 | + Class = "missile-class-point-to-point-with-hit", Sleep = 2, Speed = 8, Range = 1, |
2953 | + DrawLevel = 100 } ) |
2954 | + |
2955 | +DefineMissileType("missile-poison-cloud", |
2956 | + { File = "missiles/poison_cloud.png", Size = {128, 128}, Frames = 4, NumDirections = 1, |
2957 | + Class = "missile-class-point-to-point-with-hit", Sleep = 2, Speed = 8, Range = 1, |
2958 | + DrawLevel = 100 } ) |
2959 | + |
2960 | DefineMissileType("missile-none", |
2961 | { Size = {32, 32}, DrawLevel = 50, |
2962 | Class = "missile-class-none", Sleep = 1, Speed = 16, Range = 1 } ) |
2963 | |
2964 | === modified file 'scripts/orc/buttons.lua' |
2965 | --- scripts/orc/buttons.lua 2009-05-22 16:30:00 +0000 |
2966 | +++ scripts/orc/buttons.lua 2013-05-08 07:16:26 +0000 |
2967 | @@ -72,7 +72,7 @@ |
2968 | Action = "attack", |
2969 | Key = "a", Hint = "~!ATTACK", |
2970 | ForUnit = {"unit-grunt", "unit-ogre", "unit-axethrower", "unit-ogre-mage", |
2971 | - "unit-goblin-sappers", "unit-berserker", "unit-catapult", "unit-peon", |
2972 | + "unit-goblin-sappers", "unit-berserker", "unit-catapult", |
2973 | "unit-fad-man", "unit-double-head", |
2974 | "unit-sharp-axe", "unit-beast-cry", "unit-quick-blade", "unit-ice-bringer", |
2975 | "unit-evil-knight", "unit-skeleton", "unit-dragon", "unit-fire-breeze", |
2976 | @@ -123,25 +123,6 @@ |
2977 | Key = "a", Hint = "~!ATTACK", |
2978 | ForUnit = {"unit-catapult"} } ) |
2979 | |
2980 | -if (extensions) then |
2981 | -DefineButton( { Pos = 4, Level = 0, Icon = "icon-orc-patrol-land", |
2982 | - Action = "patrol", |
2983 | - Key = "p", Hint = "~!PATROL", |
2984 | - ForUnit = {"unit-grunt", "unit-ogre", "unit-axethrower", "unit-ogre-mage", |
2985 | - "unit-goblin-sappers", "unit-berserker", "unit-catapult", "unit-fad-man", |
2986 | - "unit-double-head", "unit-sharp-axe", "unit-beast-cry", "unit-quick-blade", |
2987 | - "unit-skeleton", "unit-dragon", "unit-fire-breeze", "orc-group", "unit-daemon", |
2988 | - "unit-zeppelin", "unit-eye-of-vision"} } ) |
2989 | -else |
2990 | -DefineButton( { Pos = 4, Level = 0, Icon = "icon-orc-patrol-land", |
2991 | - Action = "patrol", |
2992 | - Key = "p", Hint = "~!PATROL", |
2993 | - ForUnit = {"unit-grunt", "unit-ogre", "unit-axethrower", "unit-ogre-mage", |
2994 | - "unit-goblin-sappers", "unit-berserker", "unit-catapult", "unit-fad-man", |
2995 | - "unit-double-head", "unit-sharp-axe", "unit-beast-cry", "unit-quick-blade", |
2996 | - "unit-skeleton", "unit-dragon", "unit-fire-breeze", "orc-group", "unit-daemon"} } ) |
2997 | -end |
2998 | - |
2999 | DefineButton( { Pos = 5, Level = 0, Icon = "icon-orc-stand-ground", |
3000 | Action = "stand-ground", |
3001 | Key = "t", Hint = "S~!TAND GROUND", |
3002 | @@ -156,116 +137,31 @@ |
3003 | Key = "g", Hint = "ATTACK ~!GROUND", |
3004 | ForUnit = {"unit-catapult", "unit-ogre-juggernaught", "orc-group"} } ) |
3005 | |
3006 | ---[[ |
3007 | -DefineButton( { Pos = 9, Level = 0, Icon = "icon-orc-demolish", |
3008 | - Action = "cast-spell", Value = "spell-suicide-bomber", |
3009 | - Allowed = "check-true", |
3010 | - Key = "d", Hint = "~!DEMOLISH", |
3011 | - ForUnit = {"unit-goblin-sappers"} } ) |
3012 | -]] |
3013 | - |
3014 | --- ogre-mage specific actions ------------------------------------------------- |
3015 | - |
3016 | ---[[ |
3017 | -DefineButton( { Pos = 8, Level = 0, Icon = "icon-bloodlust", |
3018 | - Action = "cast-spell", Value = "spell-bloodlust", |
3019 | - Allowed = "check-upgrade", AllowArg = {"upgrade-bloodlust"}, |
3020 | - Key = "b", Hint = "~!BLOODLUST", |
3021 | - ForUnit = {"unit-ogre-mage", "unit-fad-man"} } ) |
3022 | - |
3023 | -DefineButton( { Pos = 9, Level = 0, Icon = "icon-runes", |
3024 | - Action = "cast-spell", Value = "spell-runes", |
3025 | - Allowed = "check-upgrade", AllowArg = {"upgrade-runes"}, |
3026 | - Key = "r", Hint = "~!RUNES", |
3027 | - ForUnit = {"unit-ogre-mage", "unit-fad-man"} } ) |
3028 | -]] |
3029 | - |
3030 | --- cho'gall specific actions --- same as ogre mage but it has them always ----- |
3031 | - |
3032 | ---[[ |
3033 | -DefineButton( { Pos = 8, Level = 0, Icon = "icon-bloodlust", |
3034 | - Action = "cast-spell", Value = "spell-bloodlust", |
3035 | - Allowed = "check-true", |
3036 | - Key = "b", Hint = "~!BLOODLUST", |
3037 | - ForUnit = {"unit-double-head"} } ) |
3038 | - |
3039 | -DefineButton( { Pos = 9, Level = 0, Icon = "icon-runes", |
3040 | - Action = "cast-spell", Value = "spell-runes", |
3041 | - Allowed = "check-true", |
3042 | - Key = "r", Hint = "~!RUNES", |
3043 | - ForUnit = {"unit-double-head"} } ) |
3044 | -]] |
3045 | - |
3046 | --- death-knight specific actions ---------------------------------------------- |
3047 | - |
3048 | -DefineButton( { Pos = 3, Level = 0, Icon = "icon-touch-of-darkness", |
3049 | - Action = "attack", |
3050 | - Key = "a", Hint = "TOUCH OF D~!ARKNESS", |
3051 | - ForUnit = {"unit-death-knight", "unit-ice-bringer", "unit-evil-knight"} } ) |
3052 | - |
3053 | ---[[ |
3054 | -DefineButton( { Pos = 4, Level = 0, Icon = "icon-death-coil", |
3055 | - Action = "cast-spell", Value = "spell-death-coil", |
3056 | - Allowed = "check-upgrade", AllowArg = {"upgrade-death-coil"}, |
3057 | - Key = "c", Hint = "DEATH ~!COIL", |
3058 | - ForUnit = {"unit-death-knight", "unit-ice-bringer", "unit-evil-knight"} } ) |
3059 | - |
3060 | -DefineButton( { Pos = 5, Level = 0, Icon = "icon-haste", |
3061 | - Action = "cast-spell", Value = "spell-haste", |
3062 | - Allowed = "check-upgrade", AllowArg = {"upgrade-haste"}, |
3063 | - Key = "h", Hint = "~!HASTE", |
3064 | - ForUnit = {"unit-death-knight", "unit-ice-bringer", "unit-evil-knight"} } ) |
3065 | - |
3066 | -DefineButton( { Pos = 6, Level = 0, Icon = "icon-raise-dead", |
3067 | - Action = "cast-spell", Value = "spell-raise-dead", |
3068 | - Allowed = "check-upgrade", AllowArg = {"upgrade-raise-dead"}, |
3069 | - Key = "r", Hint = "~!RAISE DEAD", |
3070 | - ForUnit = {"unit-death-knight", "unit-ice-bringer", "unit-evil-knight"} } ) |
3071 | - |
3072 | -DefineButton( { Pos = 7, Level = 0, Icon = "icon-whirlwind", |
3073 | - Action = "cast-spell", Value = "spell-whirlwind", |
3074 | - Allowed = "check-upgrade", AllowArg = {"upgrade-whirlwind"}, |
3075 | - Key = "w", Hint = "~!WHIRLWIND", |
3076 | - ForUnit = {"unit-death-knight", "unit-ice-bringer", "unit-evil-knight"} } ) |
3077 | - |
3078 | -DefineButton( { Pos = 8, Level = 0, Icon = "icon-unholy-armor", |
3079 | - Action = "cast-spell", Value = "spell-unholy-armor", |
3080 | - Allowed = "check-upgrade", AllowArg = {"upgrade-unholy-armor"}, |
3081 | - Key = "u", Hint = "~!UNHOLY ARMOR", |
3082 | - ForUnit = {"unit-death-knight", "unit-ice-bringer", "unit-evil-knight"} } ) |
3083 | - |
3084 | -DefineButton( { Pos = 9, Level = 0, Icon = "icon-death-and-decay", |
3085 | - Action = "cast-spell", Value = "spell-death-and-decay", |
3086 | - Allowed = "check-upgrade", AllowArg = {"upgrade-death-and-decay"}, |
3087 | - Key = "d", Hint = "~!DEATH AND DECAY", |
3088 | - ForUnit = {"unit-death-knight", "unit-ice-bringer", "unit-evil-knight"} } ) |
3089 | -]] |
3090 | - |
3091 | -- peon specific actions ------------------------------------------------------ |
3092 | |
3093 | -DefineButton( { Pos = 4, Level = 0, Icon = "icon-repair", |
3094 | +DefineButton( { Pos = 3, Level = 0, Icon = "icon-repair", |
3095 | Action = "repair", |
3096 | Key = "r", Hint = "~!REPAIR", |
3097 | ForUnit = {"unit-peon"} } ) |
3098 | |
3099 | -DefineButton( { Pos = 5, Level = 0, Icon = "icon-harvest", |
3100 | +DefineButton( { Pos = 4, Level = 0, Icon = "icon-harvest", |
3101 | Action = "harvest", |
3102 | Key = "h", Hint = "~!HARVEST LUMBER/MINE GOLD", |
3103 | ForUnit = {"unit-peon"} } ) |
3104 | |
3105 | -DefineButton( { Pos = 6, Level = 0, Icon = "icon-return-goods", |
3106 | +DefineButton( { Pos = 4, Level = 0, Icon = "icon-return-goods", |
3107 | Action = "return-goods", |
3108 | Key = "g", Hint = "RETURN WITH ~!GOODS", |
3109 | ForUnit = {"unit-peon"} } ) |
3110 | |
3111 | -- build basic/advanced structs ----------------------------------------------- |
3112 | |
3113 | -DefineButton( { Pos = 7, Level = 0, Icon = "icon-build-basic", |
3114 | +DefineButton( { Pos = 5, Level = 0, Icon = "icon-build-basic", |
3115 | Action = "button", Value = 1, |
3116 | Key = "b", Hint = "~!BUILD BASIC STRUCTURE", |
3117 | ForUnit = {"unit-peon"} } ) |
3118 | |
3119 | -DefineButton( { Pos = 8, Level = 0, Icon = "icon-build-advanced", |
3120 | +DefineButton( { Pos = 6, Level = 0, Icon = "icon-build-advanced", |
3121 | Action = "button", Value = 2, |
3122 | Allowed = "check-units-or", AllowArg = {"unit-orc-lumber-mill"}, |
3123 | Key = "v", Hint = "BUILD AD~!VANCED STRUCTURE", |
3124 | @@ -273,8 +169,8 @@ |
3125 | |
3126 | -- simple buildings orc ------------------------------------------------------- |
3127 | |
3128 | -DefineButton( { Pos = 1, Level = 1, Icon = "icon-pig-farm", |
3129 | - Action = "build", Value = "unit-pig-farm", |
3130 | +DefineButton( { Pos = 1, Level = 1, Icon = "icon-orc-farm", |
3131 | + Action = "build", Value = "unit-orc-farm", |
3132 | Key = "f", Hint = "BUILD PIG ~!FARM", |
3133 | ForUnit = {"unit-peon"} } ) |
3134 | |
3135 | @@ -283,80 +179,19 @@ |
3136 | Key = "b", Hint = "BUILD ~!BARRACKS", |
3137 | ForUnit = {"unit-peon"} } ) |
3138 | |
3139 | -DefineButton( { Pos = 3, Level = 1, Icon = "icon-great-hall", |
3140 | +DefineButton( { Pos = 3, Level = 1, Icon = "icon-orc-town-hall", |
3141 | Action = "build", Value = "unit-orc-town-hall", |
3142 | Key = "h", Hint = "BUILD GREAT ~!HALL", |
3143 | ForUnit = {"unit-peon"} } ) |
3144 | |
3145 | -DefineButton( { Pos = 4, Level = 1, Icon = "icon-orc-lumber-mill", |
3146 | - Action = "build", Value = "unit-orc-lumber-mill", |
3147 | - Key = "l", Hint = "BUILD TROLL ~!LUMBER MILL", |
3148 | - ForUnit = {"unit-peon"} } ) |
3149 | - |
3150 | -DefineButton( { Pos = 5, Level = 1, Icon = "icon-orc-blacksmith", |
3151 | - Action = "build", Value = "unit-orc-blacksmith", |
3152 | - Key = "s", Hint = "BUILD BLACK~!SMITH", |
3153 | - ForUnit = {"unit-peon"} } ) |
3154 | - |
3155 | -DefineButton( { Pos = 7, Level = 1, Icon = "icon-orc-watch-tower", |
3156 | - Action = "build", Value = "unit-orc-watch-tower", |
3157 | - Key = "t", Hint = "BUILD ~!TOWER", |
3158 | - ForUnit = {"unit-peon"} } ) |
3159 | - |
3160 | -DefineButton( { Pos = 8, Level = 1, Icon = "icon-orc-wall", |
3161 | - Action = "build", Value = "unit-orc-wall", |
3162 | - Allowed = "check-network", |
3163 | - Key = "w", Hint = "BUILD ~!WALL", |
3164 | - ForUnit = {"unit-peon"} } ) |
3165 | - |
3166 | -DefineButton( { Pos = 9, Level = 1, Icon = "icon-cancel", |
3167 | +DefineButton( { Pos = 6, Level = 1, Icon = "icon-cancel", |
3168 | Action = "button", Value = 0, |
3169 | Key = "\27", Hint = "~<ESC~> CANCEL", |
3170 | ForUnit = {"unit-peon"} } ) |
3171 | |
3172 | -- orc advanced buildings ----------------------------------------------------- |
3173 | |
3174 | -DefineButton( { Pos = 1, Level = 2, Icon = "icon-orc-shipyard", |
3175 | - Action = "build", Value = "unit-orc-shipyard", |
3176 | - Key = "s", Hint = "BUILD ~!SHIPYARD", |
3177 | - ForUnit = {"unit-peon"} } ) |
3178 | - |
3179 | -DefineButton( { Pos = 2, Level = 2, Icon = "icon-orc-foundry", |
3180 | - Action = "build", Value = "unit-orc-foundry", |
3181 | - Key = "f", Hint = "BUILD ~!FOUNDRY", |
3182 | - ForUnit = {"unit-peon"} } ) |
3183 | - |
3184 | -DefineButton( { Pos = 3, Level = 2, Icon = "icon-orc-refinery", |
3185 | - Action = "build", Value = "unit-orc-refinery", |
3186 | - Key = "r", Hint = "BUILD ~!REFINERY", |
3187 | - ForUnit = {"unit-peon"} } ) |
3188 | - |
3189 | -DefineButton( { Pos = 4, Level = 2, Icon = "icon-alchemist", |
3190 | - Action = "build", Value = "unit-alchemist", |
3191 | - Key = "a", Hint = "BUILD GOBLIN ~!ALCHEMIST", |
3192 | - ForUnit = {"unit-peon"} } ) |
3193 | - |
3194 | -DefineButton( { Pos = 5, Level = 2, Icon = "icon-ogre-mound", |
3195 | - Action = "build", Value = "unit-ogre-mound", |
3196 | - Key = "o", Hint = "BUILD ~!OGRE MOUND", |
3197 | - ForUnit = {"unit-peon"} } ) |
3198 | - |
3199 | -DefineButton( { Pos = 6, Level = 2, Icon = "icon-temple-of-the-damned", |
3200 | - Action = "build", Value = "unit-temple-of-the-damned", |
3201 | - Key = "t", Hint = "BUILD ~!TEMPLE OF THE DAMNED", |
3202 | - ForUnit = {"unit-peon"} } ) |
3203 | - |
3204 | -DefineButton( { Pos = 7, Level = 2, Icon = "icon-altar-of-storms", |
3205 | - Action = "build", Value = "unit-altar-of-storms", |
3206 | - Key = "l", Hint = "BUILD A~!LTAR OF STORMS", |
3207 | - ForUnit = {"unit-peon"} } ) |
3208 | - |
3209 | -DefineButton( { Pos = 8, Level = 2, Icon = "icon-dragon-roost", |
3210 | - Action = "build", Value = "unit-dragon-roost", |
3211 | - Key = "d", Hint = "BUILD ~!DRAGON ROOST", |
3212 | - ForUnit = {"unit-peon"} } ) |
3213 | - |
3214 | -DefineButton( { Pos = 9, Level = 2, Icon = "icon-cancel", |
3215 | +DefineButton( { Pos = 6, Level = 2, Icon = "icon-cancel", |
3216 | Action = "button", Value = 0, |
3217 | Key = "\27", Hint = "~<ESC~> CANCEL", |
3218 | ForUnit = {"unit-peon"} } ) |
3219 | @@ -370,7 +205,7 @@ |
3220 | ForUnit = {"unit-orc-town-hall"} } ) |
3221 | |
3222 | -- strong hold upgrades ------------------------------------------------------- |
3223 | - |
3224 | +--[[ |
3225 | if (extensions) then |
3226 | do |
3227 | DefineButton( { Pos = 5, Level = 0, Icon = "icon-harvest", |
3228 | @@ -502,9 +337,9 @@ |
3229 | ForUnit = {"unit-orc-shipyard"} } ) |
3230 | end |
3231 | end |
3232 | - |
3233 | +]] |
3234 | -- upgrades ------------------------------------------------------------------- |
3235 | - |
3236 | +--[[ |
3237 | DefineButton( { Pos = 1, Level = 0, Icon = "icon-axe2", |
3238 | Action = "research", Value = "upgrade-axe1", |
3239 | Allowed = "check-single-research", |
3240 | @@ -648,3 +483,4 @@ |
3241 | Allowed = "check-single-research", |
3242 | Key = "a", Hint = "UPGRADE SHIP ~!ARMOR (Armor +5)", |
3243 | ForUnit = {"unit-orc-foundry"} } ) |
3244 | +]] |
3245 | |
3246 | === modified file 'scripts/orc/campaign1.lua' |
3247 | --- scripts/orc/campaign1.lua 2009-05-22 16:30:00 +0000 |
3248 | +++ scripts/orc/campaign1.lua 2013-05-08 07:16:26 +0000 |
3249 | @@ -30,105 +30,34 @@ |
3250 | |
3251 | --============================================================================= |
3252 | -- Define the campaign |
3253 | --- |
3254 | --- (define-campagin 'ident 'name "name" 'campaign (list elements) |
3255 | -DefineCampaign("orc", "name", "~!Orc campaign", |
3256 | - "campaign", { |
3257 | - "show-picture", { |
3258 | - "image", "campaigns/orc/interface/Act_I_-_Seas_of_Blood.png", |
3259 | - "fade-in", 30 * 2, |
3260 | - "fade-out", 30 * 2, |
3261 | - "display-time", 30 * 10, |
3262 | - "text", { |
3263 | - "font", "large-title", |
3264 | - "x", 640 / 2, |
3265 | - "y", (480 / 2) - 67, |
3266 | - "width", 640, |
3267 | - "height", 0, |
3268 | - "align", "center", |
3269 | - "text", "Act I"}, |
3270 | - "text", { |
3271 | - "font", "small-title", |
3272 | - "x", 640 / 2, |
3273 | - "y", (480 / 2) - 25, |
3274 | - "width", 640, |
3275 | - "height", 0, |
3276 | - "align", "center", |
3277 | - "text", "Seas of Blood"}}, |
3278 | - "play-level", "campaigns/orc/level01o.cm", |
3279 | - "play-level", "campaigns/orc/level02o.cm", |
3280 | - "play-level", "campaigns/orc/level03o.cm", |
3281 | - "play-level", "campaigns/orc/level04o.cm", |
3282 | - "show-picture", { |
3283 | - "image", "campaigns/orc/interface/Act_II_-_Khaz_Modan.png", |
3284 | - "fade-in", 30 * 2, |
3285 | - "fade-out", 30 * 2, |
3286 | - "display-time", 30 * 10, |
3287 | - "text", { |
3288 | - "font", "large-title", |
3289 | - "x", 640 / 2, |
3290 | - "y", (480 / 2) - 67, |
3291 | - "width", 640, |
3292 | - "height", 0, |
3293 | - "align", "center", |
3294 | - "text", "Act II"}, |
3295 | - "text", { |
3296 | - "font", "small-title", |
3297 | - "x", 640 / 2, |
3298 | - "y", (480 / 2) - 25, |
3299 | - "width", 640, |
3300 | - "height", 0, |
3301 | - "align", "center", |
3302 | - "text", "Khaz Modan"}}, |
3303 | - "play-level", "campaigns/orc/level05o.cm", |
3304 | - "play-level", "campaigns/orc/level06o.cm", |
3305 | - "play-level", "campaigns/orc/level07o.cm", |
3306 | - "show-picture", { |
3307 | - "image", "campaigns/orc/interface/Act_III_-_Quel'Thalas.png", |
3308 | - "fade-in", 30 * 2, |
3309 | - "fade-out", 30 * 2, |
3310 | - "display-time", 30 * 10, |
3311 | - "text", { |
3312 | - "font", "large-title", |
3313 | - "x", 640 / 2, |
3314 | - "y", (480 / 2) - 67, |
3315 | - "width", 640, |
3316 | - "height", 0, |
3317 | - "align", "center", |
3318 | - "text", "Act III"}, |
3319 | - "text", { |
3320 | - "font", "small-title", |
3321 | - "x", 640 / 2, |
3322 | - "y", (480 / 2) - 25, |
3323 | - "width", 640, |
3324 | - "height", 0, |
3325 | - "align", "center", |
3326 | - "text", "Quel'Thalas"}}, |
3327 | - "play-level", "campaigns/orc/level08o.cm", |
3328 | - "play-level", "campaigns/orc/level09o.cm", |
3329 | - "play-level", "campaigns/orc/level10o.cm", |
3330 | - "play-level", "campaigns/orc/level11o.cm", |
3331 | - "show-picture", { |
3332 | - "image", "campaigns/orc/interface/Act_IV_-_Tides_of_Darkness.png", |
3333 | - "fade-in", 30 * 2, |
3334 | - "fade-out", 30 * 2, |
3335 | - "display-time", 30 * 10, |
3336 | - "text", { |
3337 | - "font", "large-title", |
3338 | - "x", 640 / 2, |
3339 | - "y", (480 / 2) - 67, |
3340 | - "width", 640, |
3341 | - "height", 0, |
3342 | - "align", "center", |
3343 | - "text", "ACT IV"}, |
3344 | - "text", { |
3345 | - "font", "small-title", |
3346 | - "x", 640 / 2, |
3347 | - "y", (480 / 2) - 25, |
3348 | - "width", 640, |
3349 | - "height", 0, |
3350 | - "align", "center", |
3351 | - "text", "Tides of Darkness"}}, |
3352 | - "play-level", "campaigns/orc/level12o.cm", |
3353 | - "play-level", "campaigns/orc/level13o.cm", |
3354 | - "play-level", "campaigns/orc/level14o.cm" } ) |
3355 | + |
3356 | +campaign_steps = { |
3357 | + CreateVideoStep("videos/omap01.avi"), |
3358 | + CreateMapStep("campaigns/orc/01.smp"), |
3359 | + CreateVideoStep("videos/omap02.avi"), |
3360 | + CreateMapStep("campaigns/orc/02.smp"), |
3361 | + CreateVideoStep("videos/omap03.avi"), |
3362 | + CreateMapStep("campaigns/orc/03.smp"), |
3363 | + CreateVideoStep("videos/omap04.avi"), |
3364 | + CreateMapStep("campaigns/orc/04.smp"), |
3365 | + CreateVideoStep("videos/omap05.avi"), |
3366 | + CreateMapStep("campaigns/orc/05.smp"), |
3367 | + CreateVideoStep("videos/omap06.avi"), |
3368 | + CreateMapStep("campaigns/orc/06.smp"), |
3369 | + CreateVideoStep("videos/omap07.avi"), |
3370 | + CreateMapStep("campaigns/orc/07.smp"), |
3371 | + CreateVideoStep("videos/omap08.avi"), |
3372 | + CreateMapStep("campaigns/orc/08.smp"), |
3373 | + CreateVideoStep("videos/omap09.avi"), |
3374 | + CreateMapStep("campaigns/orc/09.smp"), |
3375 | + CreateVideoStep("videos/omap10.avi"), |
3376 | + CreateMapStep("campaigns/orc/10.smp"), |
3377 | + CreateVideoStep("videos/omap11.avi"), |
3378 | + CreateMapStep("campaigns/orc/11.smp"), |
3379 | + CreateVideoStep("videos/omap12.avi"), |
3380 | + CreateMapStep("campaigns/orc/12.smp"), |
3381 | + CreateVideoStep("videos/ofinale.avi"), |
3382 | +} |
3383 | + |
3384 | +campaign_menu = { 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23 } |
3385 | + |
3386 | |
3387 | === removed file 'scripts/orc/campaign2.lua' |
3388 | --- scripts/orc/campaign2.lua 2009-05-22 16:30:00 +0000 |
3389 | +++ scripts/orc/campaign2.lua 1970-01-01 00:00:00 +0000 |
3390 | @@ -1,128 +0,0 @@ |
3391 | --- _________ __ __ |
3392 | --- / _____// |_____________ _/ |______ ____ __ __ ______ |
3393 | --- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
3394 | --- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
3395 | --- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
3396 | --- \/ \/ \//_____/ \/ |
3397 | --- ______________________ ______________________ |
3398 | --- T H E W A R B E G I N S |
3399 | --- Stratagus - A free fantasy real time strategy game engine |
3400 | --- |
3401 | --- campaign2.ccl - Define the orc campaign 2. |
3402 | --- |
3403 | --- (c) Copyright 2002 by Lutz Sammer |
3404 | --- |
3405 | --- This program is free software; you can redistribute it and/or modify |
3406 | --- it under the terms of the GNU General Public License as published by |
3407 | --- the Free Software Foundation; either version 2 of the License, or |
3408 | --- (at your option) any later version. |
3409 | --- |
3410 | --- This program is distributed in the hope that it will be useful, |
3411 | --- but WITHOUT ANY WARRANTY; without even the implied warranty of |
3412 | --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
3413 | --- GNU General Public License for more details. |
3414 | --- |
3415 | --- You should have received a copy of the GNU General Public License |
3416 | --- along with this program; if not, write to the Free Software |
3417 | --- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
3418 | --- |
3419 | --- $Id$ |
3420 | - |
3421 | -DefineCampaign("orc-exp", "name", "O~!rc expansion levels", |
3422 | - "campaign", { |
3423 | - "show-picture", { |
3424 | - "image", "campaigns/orc-exp/interface/Act_I_-_Draenor,_the_Red_World.png", |
3425 | - "fade-in", 30 * 2, |
3426 | - "fade-out", 30 * 2, |
3427 | - "display-time", 30 * 10, |
3428 | - "text", { |
3429 | - "font", "large-title", |
3430 | - "x", 640 / 2, |
3431 | - "y", (480 / 2) - 67, |
3432 | - "width", 640, |
3433 | - "height", 0, |
3434 | - "align", "center", |
3435 | - "text", "Act I"}, |
3436 | - "text", { |
3437 | - "font", "small-title", |
3438 | - "x", 640 / 2, |
3439 | - "y", (480 / 2) - 25, |
3440 | - "width", 640, |
3441 | - "height", 0, |
3442 | - "align", "center", |
3443 | - "text", "Draenor, the Red World"}}, |
3444 | - "play-level", "campaigns/orc-exp/levelx01o.cm", |
3445 | - "play-level", "campaigns/orc-exp/levelx02o.cm", |
3446 | - "play-level", "campaigns/orc-exp/levelx03o.cm", |
3447 | - "show-picture", { |
3448 | - "image", "campaigns/orc-exp/interface/Act_II_-_The_Burning_of_Azeroth.png", |
3449 | - "fade-in", 30 * 2, |
3450 | - "fade-out", 30 * 2, |
3451 | - "display-time", 30 * 10, |
3452 | - "text", { |
3453 | - "font", "large-title", |
3454 | - "x", 640 / 2, |
3455 | - "y", (480 / 2) - 67, |
3456 | - "width", 640, |
3457 | - "height", 0, |
3458 | - "align", "center", |
3459 | - "text", "Act II"}, |
3460 | - "text", { |
3461 | - "font", "small-title", |
3462 | - "x", 640 / 2, |
3463 | - "y", (480 / 2) - 25, |
3464 | - "width", 640, |
3465 | - "height", 0, |
3466 | - "align", "center", |
3467 | - "text", "The Burning of Azeroth"}}, |
3468 | - "play-level", "campaigns/orc-exp/levelx04o.cm", |
3469 | - "play-level", "campaigns/orc-exp/levelx05o.cm", |
3470 | - "play-level", "campaigns/orc-exp/levelx06o.cm", |
3471 | - "show-picture", { |
3472 | - "image", "campaigns/orc-exp/interface/Act_III_-_The_Great_Sea.png", |
3473 | - "fade-in", 30 * 2, |
3474 | - "fade-out", 30 * 2, |
3475 | - "display-time", 30 * 10, |
3476 | - "text", { |
3477 | - "font", "large-title", |
3478 | - "x", 640 / 2, |
3479 | - "y", (480 / 2) - 67, |
3480 | - "width", 640, |
3481 | - "height", 0, |
3482 | - "align", "center", |
3483 | - "text", "Act III"}, |
3484 | - "text", { |
3485 | - "font", "small-title", |
3486 | - "x", 640 / 2, |
3487 | - "y", (480 / 2) - 25, |
3488 | - "width", 640, |
3489 | - "height", 0, |
3490 | - "align", "center", |
3491 | - "text", "The Great Sea"}}, |
3492 | - "play-level", "campaigns/orc-exp/levelx07o.cm", |
3493 | - "play-level", "campaigns/orc-exp/levelx08o.cm", |
3494 | - "play-level", "campaigns/orc-exp/levelx09o.cm", |
3495 | - "show-picture", { |
3496 | - "image", "campaigns/orc-exp/interface/Act_IV_-_Prelude_to_New_Worlds.png", |
3497 | - "fade-in", 30 * 2, |
3498 | - "fade-out", 30 * 2, |
3499 | - "display-time", 30 * 10, |
3500 | - "text", { |
3501 | - "font", "large-title", |
3502 | - "x", 640 / 2, |
3503 | - "y", (480 / 2) - 67, |
3504 | - "width", 640, |
3505 | - "height", 0, |
3506 | - "align", "center", |
3507 | - "text", "Act IV"}, |
3508 | - "text", { |
3509 | - "font", "small-title", |
3510 | - "x", 640 / 2, |
3511 | - "y", (480 / 2) - 25, |
3512 | - "width", 640, |
3513 | - "height", 0, |
3514 | - "align", "center", |
3515 | - "text", "Prelude to New Worlds"}}, |
3516 | - "play-level", "campaigns/orc-exp/levelx10o.cm", |
3517 | - "play-level", "campaigns/orc-exp/levelx11o.cm", |
3518 | - "play-level", "campaigns/orc-exp/levelx12o.cm" } ) |
3519 | |
3520 | === removed file 'scripts/orc/constructions.lua' |
3521 | --- scripts/orc/constructions.lua 2010-06-22 06:41:34 +0000 |
3522 | +++ scripts/orc/constructions.lua 1970-01-01 00:00:00 +0000 |
3523 | @@ -1,196 +0,0 @@ |
3524 | --- _________ __ __ |
3525 | --- / _____// |_____________ _/ |______ ____ __ __ ______ |
3526 | --- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
3527 | --- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
3528 | --- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
3529 | --- \/ \/ \//_____/ \/ |
3530 | --- ______________________ ______________________ |
3531 | --- T H E W A R B E G I N S |
3532 | --- Stratagus - A free fantasy real time strategy game engine |
3533 | --- |
3534 | --- constructions.lua - Define the orc constructions. |
3535 | --- |
3536 | --- (c) Copyright 2001-2004 by Lutz Sammer and Jimmy Salmon |
3537 | --- |
3538 | --- This program is free software; you can redistribute it and/or modify |
3539 | --- it under the terms of the GNU General Public License as published by |
3540 | --- the Free Software Foundation; either version 2 of the License, or |
3541 | --- (at your option) any later version. |
3542 | --- |
3543 | --- This program is distributed in the hope that it will be useful, |
3544 | --- but WITHOUT ANY WARRANTY; without even the implied warranty of |
3545 | --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
3546 | --- GNU General Public License for more details. |
3547 | --- |
3548 | --- You should have received a copy of the GNU General Public License |
3549 | --- along with this program; if not, write to the Free Software |
3550 | --- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
3551 | --- |
3552 | --- $Id$ |
3553 | - |
3554 | ---============================================================================= |
3555 | --- Define a construction. |
3556 | --- |
3557 | --- (define-construction ident 'files '(tileset-name filename ..) |
3558 | --- 'size '(x y)) |
3559 | - |
3560 | -DefineConstruction("construction-orc-barracks", { |
3561 | - Files = { |
3562 | --- {Tileset = "forest", |
3563 | - File = "tilesets/forest/orc/buildings/barracks_construction.png", |
3564 | - Size = {128, 128}}, |
3565 | --- {Tileset = "swamp", |
3566 | --- File = "tilesets/swamp/orc/buildings/barracks_construction.png", |
3567 | --- Size = {128, 128}}}, |
3568 | - Constructions = { |
3569 | - {Percent = 0, |
3570 | - File = "construction", |
3571 | - Frame = 0}, |
3572 | - {Percent = 33, |
3573 | - File = "construction", |
3574 | - Frame = 1}, |
3575 | - {Percent = 67, |
3576 | - File = "construction", |
3577 | - Frame = 2}} |
3578 | -}) |
3579 | - |
3580 | -DefineConstruction("construction-orc-blacksmith", { |
3581 | - Files = { |
3582 | --- {Tileset = "forest", |
3583 | - File = "tilesets/forest/orc/buildings/blacksmith_construction.png", |
3584 | - Size = {96, 96}}, |
3585 | --- {Tileset = "swamp", |
3586 | --- File = "tilesets/swamp/orc/buildings/blacksmith_construction.png", |
3587 | --- Size = {96, 96}}}, |
3588 | - Constructions = { |
3589 | - {Percent = 0, |
3590 | - File = "construction", |
3591 | - Frame = 0}, |
3592 | - {Percent = 33, |
3593 | - File = "construction", |
3594 | - Frame = 1}, |
3595 | - {Percent = 67, |
3596 | - File = "construction", |
3597 | - Frame = 2}} |
3598 | -}) |
3599 | - |
3600 | -DefineConstruction("construction-orc-temple", { |
3601 | - Files = { |
3602 | --- {Tileset = "forest", |
3603 | - File = "tilesets/forest/orc/buildings/temple_construction.png", |
3604 | - Size = {128, 128}}, |
3605 | --- {Tileset = "swamp", |
3606 | --- File = "tilesets/swamp/orc/buildings/temple_construction.png", |
3607 | --- Size = {128, 128}}}, |
3608 | - Constructions = { |
3609 | - {Percent = 0, |
3610 | - File = "construction", |
3611 | - Frame = 0}, |
3612 | - {Percent = 33, |
3613 | - File = "construction", |
3614 | - Frame = 1}, |
3615 | - {Percent = 67, |
3616 | - File = "construction", |
3617 | - Frame = 2}} |
3618 | -}) |
3619 | - |
3620 | -DefineConstruction("construction-orc-farm", { |
3621 | - Files = { |
3622 | --- {Tileset = "forest", |
3623 | - File = "tilesets/forest/orc/buildings/farm_construction.png", |
3624 | - Size = {96, 96}}, |
3625 | --- {Tileset = "swamp", |
3626 | --- File = "tilesets/swamp/orc/buildings/farm_construction.png", |
3627 | --- Size = {96, 96}}}, |
3628 | - Constructions = { |
3629 | - {Percent = 0, |
3630 | - File = "construction", |
3631 | - Frame = 0}, |
3632 | - {Percent = 33, |
3633 | - File = "construction", |
3634 | - Frame = 1}, |
3635 | - {Percent = 67, |
3636 | - File = "construction", |
3637 | - Frame = 2}} |
3638 | -}) |
3639 | - |
3640 | -DefineConstruction("construction-orc-lumber-mill", { |
3641 | - Files = { |
3642 | --- {Tileset = "forest", |
3643 | - File = "tilesets/forest/orc/buildings/lumber_mill_construction.png", |
3644 | - Size = {128, 128}}, |
3645 | --- {Tileset = "swamp", |
3646 | --- File = "tilesets/swamp/orc/buildings/lumber_mill_construction.png", |
3647 | --- Size = {128, 128}}}, |
3648 | - Constructions = { |
3649 | - {Percent = 0, |
3650 | - File = "construction", |
3651 | - Frame = 0}, |
3652 | - {Percent = 33, |
3653 | - File = "construction", |
3654 | - Frame = 1}, |
3655 | - {Percent = 67, |
3656 | - File = "construction", |
3657 | - Frame = 2}} |
3658 | -}) |
3659 | - |
3660 | -DefineConstruction("construction-orc-kennel", { |
3661 | - Files = { |
3662 | --- {Tileset = "forest", |
3663 | - File = "tilesets/forest/orc/buildings/kennel_construction.png", |
3664 | - Size = {128, 96}}, |
3665 | --- {Tileset = "swamp", |
3666 | --- File = "tilesets/swamp/orc/buildings/kennel_construction.png", |
3667 | --- Size = {128, 96}}}, |
3668 | - Constructions = { |
3669 | - {Percent = 0, |
3670 | - File = "construction", |
3671 | - Frame = 0}, |
3672 | - {Percent = 33, |
3673 | - File = "construction", |
3674 | - Frame = 1}, |
3675 | - {Percent = 67, |
3676 | - File = "construction", |
3677 | - Frame = 2}} |
3678 | -}) |
3679 | - |
3680 | -DefineConstruction("construction-orc-tower", { |
3681 | - Files = { |
3682 | --- {Tileset = "forest", |
3683 | - File = "tilesets/forest/orc/buildings/tower_construction.png", |
3684 | - Size = {96, 96}}, |
3685 | --- {Tileset = "swamp", |
3686 | --- File = "tilesets/swamp/orc/buildings/tower_construction.png", |
3687 | --- Size = {96, 96}}}, |
3688 | - Constructions = { |
3689 | - {Percent = 0, |
3690 | - File = "construction", |
3691 | - Frame = 0}, |
3692 | - {Percent = 33, |
3693 | - File = "construction", |
3694 | - Frame = 1}, |
3695 | - {Percent = 67, |
3696 | - File = "construction", |
3697 | - Frame = 2}} |
3698 | -}) |
3699 | - |
3700 | -DefineConstruction("construction-orc-town-hall", { |
3701 | - Files = { |
3702 | --- {Tileset = "forest", |
3703 | - File = "tilesets/forest/orc/buildings/town_hall_construction.png", |
3704 | - Size = {128, 128}}, |
3705 | --- {Tileset = "swamp", |
3706 | --- File = "tilesets/swamp/orc/buildings/town_hall_construction.png", |
3707 | --- Size = {128, 128}}}, |
3708 | - Constructions = { |
3709 | - {Percent = 0, |
3710 | - File = "construction", |
3711 | - Frame = 0}, |
3712 | - {Percent = 33, |
3713 | - File = "construction", |
3714 | - Frame = 1}, |
3715 | - {Percent = 67, |
3716 | - File = "construction", |
3717 | - Frame = 2}} |
3718 | -}) |
3719 | - |
3720 | |
3721 | === modified file 'scripts/orc/sound.lua' |
3722 | --- scripts/orc/sound.lua 2009-05-22 16:30:00 +0000 |
3723 | +++ scripts/orc/sound.lua 2013-05-08 07:16:26 +0000 |
3724 | @@ -81,8 +81,7 @@ |
3725 | -- Define orc selected sounds. |
3726 | -- |
3727 | |
3728 | -MakeSound("orc-temple-selected", |
3729 | - "orc/temple.wav") |
3730 | -MakeSound("orc-kennel-selected", |
3731 | - "orc/kennel.wav") |
3732 | +MakeSound("orc-temple-selected", "orc/temple.wav") |
3733 | +MakeSound("orc-kennel-selected", "orc/kennel.wav") |
3734 | +MakeSound("orc-blacksmith-selected", "blacksmith") |
3735 | |
3736 | |
3737 | === removed file 'scripts/orc/ui.lua' |
3738 | --- scripts/orc/ui.lua 2010-11-16 22:33:39 +0000 |
3739 | +++ scripts/orc/ui.lua 1970-01-01 00:00:00 +0000 |
3740 | @@ -1,458 +0,0 @@ |
3741 | --- _________ __ __ |
3742 | --- / _____// |_____________ _/ |______ ____ __ __ ______ |
3743 | --- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
3744 | --- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
3745 | --- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
3746 | --- \/ \/ \//_____/ \/ |
3747 | --- ______________________ ______________________ |
3748 | --- T H E W A R B E G I N S |
3749 | --- Stratagus - A free fantasy real time strategy game engine |
3750 | --- |
3751 | --- ui.ccl - Define the orc user interface |
3752 | --- |
3753 | --- (c) Copyright 2001-2004 by Lutz Sammer and Jimmy Salmon |
3754 | --- |
3755 | --- This program is free software; you can redistribute it and/or modify |
3756 | --- it under the terms of the GNU General Public License as published by |
3757 | --- the Free Software Foundation; either version 2 of the License, or |
3758 | --- (at your option) any later version. |
3759 | --- |
3760 | --- This program is distributed in the hope that it will be useful, |
3761 | --- but WITHOUT ANY WARRANTY; without even the implied warranty of |
3762 | --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
3763 | --- GNU General Public License for more details. |
3764 | --- |
3765 | --- You should have received a copy of the GNU General Public License |
3766 | --- along with this program; if not, write to the Free Software |
3767 | --- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
3768 | --- |
3769 | --- $Id$ |
3770 | - |
3771 | ---;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; |
3772 | --- * Race orc. |
3773 | ---;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; |
3774 | - |
3775 | -function AddFiller(file, x, y) |
3776 | - if CanAccessFile(file) == true then |
3777 | - b = CFiller:new_local() |
3778 | - b.G = CGraphic:New(file) |
3779 | - b.X = x |
3780 | - b.Y = y |
3781 | - UI.Fillers:push_back(b) |
3782 | - end |
3783 | -end |
3784 | - |
3785 | -function AddSelectedButton(x, y) |
3786 | - b = CUIButton:new_local() |
3787 | - b.X = x |
3788 | - b.Y = y |
3789 | - b.Style = FindButtonStyle("icon") |
3790 | - UI.SelectedButtons:push_back(b) |
3791 | -end |
3792 | - |
3793 | -function AddTrainingButton(x, y) |
3794 | - b = CUIButton:new_local() |
3795 | - b.X = x |
3796 | - b.Y = y |
3797 | - b.Style = FindButtonStyle("icon") |
3798 | - UI.TrainingButtons:push_back(b) |
3799 | -end |
3800 | - |
3801 | -function AddTransportingButton(x, y) |
3802 | - b = CUIButton:new_local() |
3803 | - b.X = x |
3804 | - b.Y = y |
3805 | - b.Style = FindButtonStyle("icon") |
3806 | - UI.TransportingButtons:push_back(b) |
3807 | -end |
3808 | - |
3809 | -function AddButtonPanelButton(x, y) |
3810 | - b = CUIButton:new_local() |
3811 | - b.X = x |
3812 | - b.Y = y |
3813 | - b.Style = FindButtonStyle("icon") |
3814 | - UI.ButtonPanel.Buttons:push_back(b) |
3815 | -end |
3816 | - |
3817 | - |
3818 | - |
3819 | -function OrcScreen(screen_width, screen_height) |
3820 | - info_panel_x = 0 |
3821 | - info_panel_y = 160 |
3822 | - |
3823 | --- DefineUI("orc", screen_width, screen_height, |
3824 | - UI.NormalFontColor = "yellow"; |
3825 | - UI.ReverseFontColor = "white"; |
3826 | --- "normal-font-color", "white", |
3827 | --- "reverse-font-color", "yellow", |
3828 | - |
3829 | - UI.Fillers:clear() |
3830 | - AddFiller("ui/orc/minimap.png", 0, 0) |
3831 | - AddFiller("ui/orc/left_panel.png", 0, 144) |
3832 | - AddFiller("ui/orc/top_resource_bar.png", 144, 0) |
3833 | - AddFiller("ui/orc/right_panel.png", 624, 0) |
3834 | - AddFiller("ui/orc/bottom_panel.png", 144, 376) |
3835 | ---[[ |
3836 | - "filler", { |
3837 | - File = "ui/orc/minimap.png", |
3838 | - Pos = {0, 0}}, |
3839 | - "filler", { |
3840 | - File = "ui/orc/left_panel.png", |
3841 | - Pos = {0, 144}}, |
3842 | - "filler", { |
3843 | - File = "ui/orc/top_resource_bar.png", |
3844 | - Pos = {144, 0}}, |
3845 | - "filler", { |
3846 | - File = "ui/orc/right_panel.png", |
3847 | - Pos = {624, 0}}, |
3848 | - "filler", { |
3849 | - File = "ui/orc/bottom_panel.png", |
3850 | - Pos = {144, 376}}, |
3851 | -]] |
3852 | - |
3853 | --- gold |
3854 | -UI.Resources[1].G = CGraphic:New("ui/gold_icon_1.png", 26, 12) |
3855 | -UI.Resources[1].IconFrame = 0 |
3856 | -UI.Resources[1].IconX = 176 + 0 |
3857 | -UI.Resources[1].IconY = 0 |
3858 | -UI.Resources[1].TextX = 176 + 0 + 18 |
3859 | -UI.Resources[1].TextY = 1 |
3860 | - |
3861 | --- wood |
3862 | -UI.Resources[2].G = CGraphic:New("ui/lumber_icon_1.png", 18, 18) |
3863 | -UI.Resources[2].IconFrame = 1 |
3864 | -UI.Resources[2].IconX = 176 + 75 |
3865 | -UI.Resources[2].IconY = 0 |
3866 | -UI.Resources[2].TextX = 176 + 75 + 18 |
3867 | -UI.Resources[2].TextY = 1 |
3868 | ---[[ |
3869 | --- oil |
3870 | -UI.Resources[3].G = CGraphic:New("ui/gold,wood,oil,mana.png", 14, 14) |
3871 | -UI.Resources[3].IconFrame = 2 |
3872 | -UI.Resources[3].IconX = 176 + 150 |
3873 | -UI.Resources[3].IconY = 0 |
3874 | -UI.Resources[3].TextX = 176 + 150 + 18 |
3875 | -UI.Resources[3].TextY = 1 |
3876 | - |
3877 | --- food |
3878 | -UI.Resources[FoodCost].G = CGraphic:New("ui/food.png", 14, 14) |
3879 | -UI.Resources[FoodCost].IconFrame = 0 |
3880 | -UI.Resources[FoodCost].IconX = Video.Width - 16 - 138 |
3881 | -UI.Resources[FoodCost].IconY = 0 |
3882 | -UI.Resources[FoodCost].TextX = Video.Width - 16 - 138 + 18 |
3883 | -UI.Resources[FoodCost].TextY = 1 |
3884 | - |
3885 | --- score |
3886 | -UI.Resources[ScoreCost].G = CGraphic:New("ui/score.png", 14, 14) |
3887 | -UI.Resources[ScoreCost].IconFrame = 0 |
3888 | -UI.Resources[ScoreCost].IconX = Video.Width - 16 - 68 |
3889 | -UI.Resources[ScoreCost].IconY = 0 |
3890 | -UI.Resources[ScoreCost].TextX = Video.Width - 16 - 68 + 18 |
3891 | -UI.Resources[ScoreCost].TextY = 1 |
3892 | ---]] |
3893 | ---[[ |
3894 | - "resources", { |
3895 | - "gold", { File = "ui/gold,wood,oil,mana.png", Frame = 0, |
3896 | - Pos = { 176 + 0, 0}, Size = {14, 14}, TextPos = { 176 + 0 + 18, 1}}, |
3897 | - "wood", { File = "ui/gold,wood,oil,mana.png", Frame = 1, |
3898 | - Pos = { 176 + 75, 0}, Size = {14, 14}, TextPos = { 176 + 75 + 18, 1}}, |
3899 | - "oil", { File = "ui/gold,wood,oil,mana.png", Frame = 2, |
3900 | - Pos = { 176 + 150, 0}, Size = {14, 14}, TextPos = { 176 + 150 + 18, 1}}, |
3901 | - "food", { File = "ui/food.png", Frame = 0, |
3902 | - Pos = { screen_width - 16 - 138, 0}, Size = {14, 14}, TextPos = { (screen_width - 16 - 138) + 18, 1}}, |
3903 | - "score", { File = "ui/score.png", Frame = 0, |
3904 | - Pos = { screen_width - 16 - 68, 0}, Size = {14, 14}, TextPos = { (screen_width - 16 - 68) + 18, 1}}}, |
3905 | -]] |
3906 | - |
3907 | -b = CUIButton:new() |
3908 | -b.X = 9 |
3909 | -b.Y = 160 + 9 |
3910 | -b.Style = FindButtonStyle("icon") |
3911 | -UI.SingleSelectedButton = b |
3912 | - |
3913 | -UI.SelectedButtons:clear() |
3914 | - |
3915 | -AddSelectedButton(6, 160 + 6) |
3916 | -AddSelectedButton(62, 160 + 6) |
3917 | -AddSelectedButton(118, 160 + 6) |
3918 | -AddSelectedButton(6, 160 + 60) |
3919 | -AddSelectedButton(62, 160 + 60) |
3920 | -AddSelectedButton(118, 160 + 60) |
3921 | -AddSelectedButton(6, 160 + 114) |
3922 | -AddSelectedButton(62, 160 + 114) |
3923 | -AddSelectedButton(118, 160 + 114) |
3924 | - |
3925 | -UI.MaxSelectedFont = Fonts["game"] |
3926 | -UI.MaxSelectedTextX = info_panel_x + 10 |
3927 | -UI.MaxSelectedTextY = info_panel_y + 10 |
3928 | - |
3929 | --- |
3930 | - |
3931 | -b = CUIButton:new() |
3932 | -b.X = 110 |
3933 | -b.Y = 160 + 11 + 70 |
3934 | -b.Style = FindButtonStyle("icon") |
3935 | -UI.SingleTrainingButton = b |
3936 | - |
3937 | -UI.TrainingButtons:clear() |
3938 | - |
3939 | -AddTrainingButton(6, 216) |
3940 | -AddTrainingButton(62, 216) |
3941 | -AddTrainingButton(118, 216) |
3942 | -AddTrainingButton(6, 263) |
3943 | -AddTrainingButton(62, 263) |
3944 | -AddTrainingButton(118, 263) |
3945 | - |
3946 | --- |
3947 | - |
3948 | -b = CUIButton:new() |
3949 | -b.X = 110 |
3950 | -b.Y = 160 + 11 + 70 |
3951 | -b.Style = FindButtonStyle("icon") |
3952 | -UI.UpgradingButton = b |
3953 | - |
3954 | --- |
3955 | - |
3956 | -b = CUIButton:new() |
3957 | -b.X = 110 |
3958 | -b.Y = 160 + 11 + 70 |
3959 | -b.Style = FindButtonStyle("icon") |
3960 | -UI.ResearchingButton = b |
3961 | - |
3962 | --- |
3963 | - |
3964 | -UI.TransportingButtons:clear() |
3965 | - |
3966 | -AddTransportingButton(9, 387) |
3967 | -AddTransportingButton(65, 387) |
3968 | -AddTransportingButton(121, 387) |
3969 | -AddTransportingButton(9, 434) |
3970 | -AddTransportingButton(65, 434) |
3971 | -AddTransportingButton(121, 434) |
3972 | - |
3973 | --- |
3974 | - |
3975 | -UI.CompletedBarColorRGB = CColor(48, 100, 4) |
3976 | -UI.CompletedBarShadow = true |
3977 | - |
3978 | --- "info-panel", { |
3979 | ---[[ |
3980 | - "panel", { |
3981 | - "file", "ui/orc/infopanel.png", |
3982 | - "pos", { info_panel_x, info_panel_y}, |
3983 | - "size", {176, 176} |
3984 | - }, |
3985 | -]] |
3986 | - |
3987 | ---[[ |
3988 | - "selected", { |
3989 | - "single", { |
3990 | - "icon", { |
3991 | - "pos", { 6, 166}, "style", "icon"}}, |
3992 | - "multiple", { |
3993 | - "icons", { |
3994 | - { "pos", { 6, 166}, "style", "icon"}, |
3995 | - { "pos", { 62, 166}, "style", "icon"}, |
3996 | - { "pos", {118, 166}, "style", "icon"}, |
3997 | - { "pos", { 6, 220}, "style", "icon"}, |
3998 | - { "pos", { 62, 220}, "style", "icon"}, |
3999 | - { "pos", {118, 220}, "style", "icon"}, |
4000 | - { "pos", { 6, 274}, "style", "icon"}, |
4001 | - { "pos", { 62, 274}, "style", "icon"}, |
4002 | - { "pos", {118, 274}, "style", "icon"}}, |
4003 | - "max-text", { |
4004 | - "font", "game", |
4005 | - "pos", { info_panel_x + 10, info_panel_y + 10}}} |
4006 | - }, |
4007 | - "training", { |
4008 | - "single", { |
4009 | - "text", { |
4010 | - "text", "Training:", |
4011 | - "font", "game", |
4012 | - "pos", { info_panel_x + 37, info_panel_y + 8 + 78}}, |
4013 | - "icon", { |
4014 | - "pos", { info_panel_x + 107, info_panel_y + 8 + 70}, |
4015 | - "style", "icon"}}, |
4016 | - "multiple", { |
4017 | - "icons", { |
4018 | - { "pos", { 6, 216}, "style", "icon"}, |
4019 | - { "pos", { 62, 216}, "style", "icon"}, |
4020 | - { "pos", {118, 216}, "style", "icon"}, |
4021 | - { "pos", { 6, 263}, "style", "icon"}, |
4022 | - { "pos", { 62, 263}, "style", "icon"}, |
4023 | - { "pos", {118, 263}, "style", "icon"}}} |
4024 | - }, |
4025 | - "upgrading", { |
4026 | - "text", { |
4027 | - "text", "Upgrading:", |
4028 | - "font", "game", |
4029 | - "pos", { info_panel_x + 29, info_panel_y + 8 + 78}}, |
4030 | - "icon", { |
4031 | - "pos", { info_panel_x + 107, info_panel_y + 8 + 70}, |
4032 | - "style", "icon"}, |
4033 | - }, |
4034 | - "researching", { |
4035 | - "text", { |
4036 | - "text", "Researching:", |
4037 | - "font", "game", |
4038 | - "pos", { info_panel_x + 16, info_panel_y + 8 + 78}}, |
4039 | - "icon", { |
4040 | - "pos", { info_panel_x + 107, info_panel_y + 8 + 70}, |
4041 | - "style", "icon"} |
4042 | - }, |
4043 | - "transporting", { |
4044 | - "icons", { |
4045 | - { "pos", { 6, 220}, "style", "icon"}, |
4046 | - { "pos", { 62, 220}, "style", "icon"}, |
4047 | - { "pos", {118, 220}, "style", "icon"}, |
4048 | - { "pos", { 6, 274}, "style", "icon"}, |
4049 | - { "pos", { 62, 274}, "style", "icon"}, |
4050 | - { "pos", {118, 274}, "style", "icon"}} |
4051 | - }, |
4052 | - "completed-bar", { |
4053 | - "color", {48, 100, 4}, |
4054 | - "pos", { 12, 313}, |
4055 | - "size", {152, 14}, |
4056 | - "text", { |
4057 | - "text", "% Complete", |
4058 | - "font", "game", |
4059 | - "pos", { 50, 313}} |
4060 | - } |
4061 | - }, |
4062 | -]] |
4063 | --- "button-panel", { |
4064 | ---[[ |
4065 | - "panel", { |
4066 | - "file", "ui/orc/" .. |
4067 | - screen_width .. "x" .. screen_height .. |
4068 | - "/buttonpanel.png", |
4069 | - "pos", {0, 336}}, |
4070 | -]] |
4071 | ---[[ |
4072 | - "icons", { |
4073 | - {"pos", { 8, 236}, "style", "icon"}, |
4074 | - {"pos", { 76, 236}, "style", "icon"}, |
4075 | - {"pos", { 8, 282}, "style", "icon"}, |
4076 | - {"pos", { 76, 282}, "style", "icon"}, |
4077 | - {"pos", { 8, 328}, "style", "icon"}, |
4078 | - {"pos", { 76, 328}, "style", "icon"}}, |
4079 | - "auto-cast-border-color", {0, 0, 252}, |
4080 | - }, |
4081 | - |
4082 | - "map-area", { |
4083 | - Pos = {144, 24}, |
4084 | - Size = {480, 352}}, |
4085 | - |
4086 | - "menu-panel", { |
4087 | - "menu-button", { |
4088 | - Pos = {6, 376}, |
4089 | - Style = "menu"}, |
4090 | - "network-menu-button", { |
4091 | - Pos = {6, 376}, |
4092 | - Caption = "Menu", |
4093 | - Style = "network"}, |
4094 | - "network-diplomacy-button", { |
4095 | - Pos = {168, 376}, |
4096 | - Caption = "Diplomacy", |
4097 | - Style = "network"}, |
4098 | - }, |
4099 | - |
4100 | - "minimap", { |
4101 | - Pos = {6, 12}, |
4102 | - Size = {128, 128}}, |
4103 | - |
4104 | - "status-line", { |
4105 | - TextPos = {148, 385}, |
4106 | - Font = "game", |
4107 | - Width = 480}, |
4108 | - |
4109 | - "cursors", { |
4110 | - Point = "cursor-point", |
4111 | - Glass = "cursor-glass", |
4112 | - Cross = "cursor-cross", |
4113 | - Yellow = "cursor-yellow-hair", |
4114 | - Green = "cursor-green-hair", |
4115 | - Red = "cursor-red-hair", |
4116 | - Scroll = "cursor-scroll", |
4117 | - ArrowE = "cursor-arrow-e", |
4118 | - ArrowNE = "cursor-arrow-ne", |
4119 | - ArrowN = "cursor-arrow-n", |
4120 | - ArrowNW = "cursor-arrow-nw", |
4121 | - ArrowW = "cursor-arrow-w", |
4122 | - ArrowSW = "cursor-arrow-sw", |
4123 | - ArrowS = "cursor-arrow-s", |
4124 | - ArrowSE = "cursor-arrow-se"}, |
4125 | - |
4126 | - "menu-panels", { |
4127 | - "panel1", "ui/orc/panel_1.png", |
4128 | - "panel2", "ui/orc/panel_2.png", |
4129 | - "panel3", "ui/orc/panel_2.png", |
4130 | - "panel4", "ui/orc/panel_2.png", |
4131 | - "panel5", "ui/orc/panel_2.png"}, |
4132 | -]] |
4133 | - |
4134 | -UI.ButtonPanel.Buttons:clear() |
4135 | - |
4136 | -AddButtonPanelButton(9, 340) |
4137 | -AddButtonPanelButton(65, 340) |
4138 | -AddButtonPanelButton(121, 340) |
4139 | -AddButtonPanelButton(9, 387) |
4140 | -AddButtonPanelButton(65, 387) |
4141 | -AddButtonPanelButton(121, 387) |
4142 | -AddButtonPanelButton(9, 434) |
4143 | -AddButtonPanelButton(65, 434) |
4144 | -AddButtonPanelButton(121, 434) |
4145 | - |
4146 | -UI.ButtonPanel.X = 0 |
4147 | -UI.ButtonPanel.Y = 336 |
4148 | -UI.ButtonPanel.AutoCastBorderColorRGB = CColor(0, 0, 252) |
4149 | - |
4150 | -UI.MapArea.X = 176 |
4151 | -UI.MapArea.Y = 16 |
4152 | -UI.MapArea.EndX = Video.Width - 16 - 1 |
4153 | -UI.MapArea.EndY = Video.Height - 16 - 1 |
4154 | - |
4155 | -UI.Minimap.X = 24 |
4156 | -UI.Minimap.Y = 24 + 2 |
4157 | -UI.Minimap.W = 128 |
4158 | -UI.Minimap.H = 128 |
4159 | - |
4160 | -UI.StatusLine.TextX = 2 + 176 |
4161 | -UI.StatusLine.TextY = Video.Height + 2 - 16 |
4162 | -UI.StatusLine.Width = Video.Width - 16 - 2 - 176 |
4163 | -UI.StatusLine.Font = Fonts["game"] |
4164 | - |
4165 | -UI.MenuButton.X = 24 |
4166 | -UI.MenuButton.Y = 2 |
4167 | -UI.MenuButton.Text = "Menu (~<F10~>)" |
4168 | -UI.MenuButton.Style = FindButtonStyle("main") |
4169 | -UI.MenuButton:SetCallback( |
4170 | - function() |
4171 | - if (Editor.Running == EditorNotRunning) then |
4172 | - RunGameMenu() |
4173 | - else |
4174 | - RunInEditorMenu() |
4175 | - end |
4176 | - end) |
4177 | - |
4178 | -UI.NetworkMenuButton.X = 6 |
4179 | -UI.NetworkMenuButton.Y = 2 |
4180 | -UI.NetworkMenuButton.Text = "Menu" |
4181 | -UI.NetworkMenuButton.Style = FindButtonStyle("network") |
4182 | -UI.NetworkMenuButton:SetCallback(function() RunGameMenu() end) |
4183 | - |
4184 | -UI.NetworkDiplomacyButton.X = 90 |
4185 | -UI.NetworkDiplomacyButton.Y = 2 |
4186 | -UI.NetworkDiplomacyButton.Text = "Diplomacy" |
4187 | -UI.NetworkDiplomacyButton.Style = FindButtonStyle("network") |
4188 | -UI.NetworkDiplomacyButton:SetCallback(function() RunDiplomacyMenu() end) |
4189 | - |
4190 | --- "victory-background", "ui/orc/victory.png", |
4191 | --- "defeat-background", "ui/orc/defeat.png") |
4192 | -end |
4193 | - |
4194 | -OrcScreen(640, 480) |
4195 | -OrcScreen(800, 600) |
4196 | -OrcScreen(1024, 768) |
4197 | -OrcScreen(1280, 960) |
4198 | -OrcScreen(1600, 1200) |
4199 | |
4200 | === removed file 'scripts/orc/units.lua' |
4201 | --- scripts/orc/units.lua 2010-12-13 20:53:19 +0000 |
4202 | +++ scripts/orc/units.lua 1970-01-01 00:00:00 +0000 |
4203 | @@ -1,500 +0,0 @@ |
4204 | --- _________ __ __ |
4205 | --- / _____// |_____________ _/ |______ ____ __ __ ______ |
4206 | --- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
4207 | --- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
4208 | --- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
4209 | --- \/ \/ \//_____/ \/ |
4210 | --- ______________________ ______________________ |
4211 | --- T H E W A R B E G I N S |
4212 | --- Stratagus - A free fantasy real time strategy game engine |
4213 | --- |
4214 | --- units.ccl - Define the orc unit-types. |
4215 | --- |
4216 | --- (c) Copyright 2001-2005 by Lutz Sammer and Jimmy Salmon |
4217 | --- |
4218 | --- This program is free software; you can redistribute it and/or modify |
4219 | --- it under the terms of the GNU General Public License as published by |
4220 | --- the Free Software Foundation; either version 2 of the License, or |
4221 | --- (at your option) any later version. |
4222 | --- |
4223 | --- This program is distributed in the hope that it will be useful, |
4224 | --- but WITHOUT ANY WARRANTY; without even the implied warranty of |
4225 | --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
4226 | --- GNU General Public License for more details. |
4227 | --- |
4228 | --- You should have received a copy of the GNU General Public License |
4229 | --- along with this program; if not, write to the Free Software |
4230 | --- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
4231 | --- |
4232 | --- $Id$ |
4233 | - |
4234 | ---============================================================================= |
4235 | --- Define unit-types. |
4236 | --- |
4237 | --- NOTE: Save can generate this table. |
4238 | --- |
4239 | - |
4240 | -DefineUnitType("unit-orc-catapult", { Name = "Catapult", |
4241 | - Image = {"file", "orc/units/catapult.png", "size", {64, 64}}, |
4242 | - Animations = "animations-catapult", Icon = "icon-orc-catapult", |
4243 | - Costs = {"time", 70}, |
4244 | - NeutralMinimapColor = {192, 0, 0}, |
4245 | - HitPoints = 60, |
4246 | - DrawLevel = 60, |
4247 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
4248 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
4249 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
4250 | - MaxAttackRange = 3, |
4251 | - Priority = 63, |
4252 | - Points = 100, |
4253 | - Demand = 1, |
4254 | - RightMouseAction = "attack", |
4255 | - CanAttack = true, |
4256 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
4257 | - SelectableByRectangle = true} ) |
4258 | - |
4259 | -DefineUnitType("unit-grunt", { Name = "Grunt", |
4260 | - Image = {"file", "orc/units/grunt.png", "size", {64, 64}}, |
4261 | - Animations = "animations-footman", Icon = "icon-grunt", |
4262 | - Costs = {"time", 70}, |
4263 | - NeutralMinimapColor = {192, 0, 0}, |
4264 | - HitPoints = 60, |
4265 | - DrawLevel = 60, |
4266 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
4267 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
4268 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
4269 | - MaxAttackRange = 3, |
4270 | - Priority = 63, |
4271 | - Points = 100, |
4272 | - Demand = 1, |
4273 | - RightMouseAction = "attack", |
4274 | - CanAttack = true, |
4275 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
4276 | - SelectableByRectangle = true} ) |
4277 | - |
4278 | -DefineUnitType("unit-lothar", { Name = "Lothar", |
4279 | - Image = {"file", "orc/units/lothar.png", "size", {96, 96}}, |
4280 | - Animations = "animations-midevh", Icon = "icon-lothar", |
4281 | - Costs = {"time", 70}, |
4282 | - NeutralMinimapColor = {192, 0, 0}, |
4283 | - HitPoints = 60, |
4284 | - DrawLevel = 60, |
4285 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
4286 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
4287 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
4288 | - MaxAttackRange = 3, |
4289 | - Priority = 63, |
4290 | - Points = 100, |
4291 | - Demand = 1, |
4292 | - RightMouseAction = "attack", |
4293 | - CanAttack = true, |
4294 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
4295 | - SelectableByRectangle = true} ) |
4296 | - |
4297 | -DefineUnitType("unit-necrolyte", { Name = "Necrolyte", |
4298 | - Image = {"file", "orc/units/necrolyte.png", "size", {64, 64}}, |
4299 | - Animations = "animations-necrolyte", Icon = "icon-necrolyte", |
4300 | - Costs = {"time", 70}, |
4301 | - NeutralMinimapColor = {192, 0, 0}, |
4302 | - HitPoints = 60, |
4303 | - DrawLevel = 60, |
4304 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
4305 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
4306 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
4307 | - MaxAttackRange = 3, |
4308 | - Priority = 63, |
4309 | - Points = 100, |
4310 | - Demand = 1, |
4311 | - RightMouseAction = "attack", |
4312 | - CanAttack = true, |
4313 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
4314 | - SelectableByRectangle = true} ) |
4315 | - |
4316 | -DefineUnitType("unit-peon", { Name = "Peon", |
4317 | - Image = {"file", "orc/units/peon.png", "size", {64, 64}}, |
4318 | - Animations = "animations-peasant", Icon = "icon-peon", |
4319 | - Costs = {"time", 70}, |
4320 | - NeutralMinimapColor = {192, 0, 0}, |
4321 | - HitPoints = 60, |
4322 | - DrawLevel = 60, |
4323 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
4324 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
4325 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
4326 | - MaxAttackRange = 1, |
4327 | - Priority = 63, |
4328 | - Points = 100, |
4329 | - Demand = 1, |
4330 | - RightMouseAction = "attack", |
4331 | - CanAttack = true, |
4332 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
4333 | - SelectableByRectangle = true, |
4334 | - CanGatherResources = { |
4335 | - {"file-when-loaded", "orc/units/peon_with_gold.png", |
4336 | - "resource-id", "gold", |
4337 | --- "harvest-from-outside", |
4338 | - "resource-capacity", 100, |
4339 | - "wait-at-resource", 150, |
4340 | - "wait-at-depot", 150}, |
4341 | - {"file-when-loaded", "orc/units/peon_with_wood.png", |
4342 | - "resource-id", "wood", |
4343 | - "resource-capacity", 100, |
4344 | - "resource-step", 2, |
4345 | - "wait-at-resource", 24, |
4346 | - "wait-at-depot", 150, |
4347 | - "lose-resources", |
4348 | - "terrain-harvester"}}} ) |
4349 | - |
4350 | -DefineUnitType("unit-raider", { Name = "Raider", |
4351 | - Image = {"file", "orc/units/raider.png", "size", {96, 96}}, |
4352 | - Animations = "animations-knight", Icon = "icon-raider", |
4353 | - Costs = {"time", 70}, |
4354 | - NeutralMinimapColor = {192, 0, 0}, |
4355 | - HitPoints = 60, |
4356 | - DrawLevel = 60, |
4357 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
4358 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
4359 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
4360 | - MaxAttackRange = 3, |
4361 | - Priority = 63, |
4362 | - Points = 100, |
4363 | - Demand = 1, |
4364 | - RightMouseAction = "attack", |
4365 | - CanAttack = true, |
4366 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
4367 | - SelectableByRectangle = true} ) |
4368 | - |
4369 | -DefineUnitType("unit-spearman", { Name = "Spearman", |
4370 | - Image = {"file", "orc/units/spearman.png", "size", {64, 64}}, |
4371 | - Animations = "animations-archer", Icon = "icon-spearman", |
4372 | - Costs = {"time", 70}, |
4373 | - NeutralMinimapColor = {192, 0, 0}, |
4374 | - HitPoints = 60, |
4375 | - DrawLevel = 60, |
4376 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
4377 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
4378 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
4379 | - MaxAttackRange = 3, |
4380 | - Priority = 63, |
4381 | - Points = 100, |
4382 | - Demand = 1, |
4383 | - RightMouseAction = "attack", |
4384 | - CanAttack = true, |
4385 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
4386 | - SelectableByRectangle = true} ) |
4387 | - |
4388 | -DefineUnitType("unit-warlock", { Name = "Warlock", |
4389 | - Image = {"file", "orc/units/warlock.png", "size", {64, 64}}, |
4390 | - Animations = "animations-footman", Icon = "icon-warlock", |
4391 | - Costs = {"time", 70}, |
4392 | - NeutralMinimapColor = {192, 0, 0}, |
4393 | - HitPoints = 60, |
4394 | - DrawLevel = 60, |
4395 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
4396 | - SightRange = 5, ComputerReactionRange = 7, PersonReactionRange = 5, |
4397 | - Armor = 3, BasicDamage = 10, PiercingDamage = 2, Missile = "missile-none", |
4398 | - MaxAttackRange = 3, |
4399 | - Priority = 63, |
4400 | - Points = 100, |
4401 | - Demand = 1, |
4402 | - RightMouseAction = "attack", |
4403 | - CanAttack = true, |
4404 | - CanTargetLand = true, CanTargetSea = true, CanTargetAir = true, |
4405 | - SelectableByRectangle = true} ) |
4406 | --- |
4407 | --- BUILDINGS |
4408 | --- |
4409 | - |
4410 | -UnitTypeFiles["unit-orc-barracks"] = {forest = "tilesets/forest/orc/buildings/barracks.png", |
4411 | - swamp = "tilesets/swamp/orc/buildings/barracks.png"} |
4412 | - |
4413 | -DefineUnitType("unit-orc-barracks", { Name = "Barracks", |
4414 | - Image = {"size", {128, 128}}, |
4415 | - Animations = "animations-building", Icon = "icon-orc-barracks", |
4416 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
4417 | - RepairHp = 4, |
4418 | - RepairCosts = {"gold", 1, "wood", 1}, |
4419 | - Construction = "construction-land", |
4420 | - HitPoints = 400, |
4421 | - DrawLevel = 20, |
4422 | - TileSize = {3, 3}, BoxSize = {95, 95}, |
4423 | - SightRange = 1, |
4424 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
4425 | - Priority = 20, AnnoyComputerFactor = 45, |
4426 | - Points = 100, |
4427 | - Supply = 4, |
4428 | - Corpse = "unit-destroyed-2x2-place", |
4429 | - ExplodeWhenKilled = "missile-explosion", |
4430 | - Type = "land", |
4431 | - Building = true, VisibleUnderFog = true, |
4432 | - Sounds = { |
4433 | - "selected", "farm-selected", |
4434 | --- "acknowledge", "farm-acknowledge", |
4435 | --- "ready", "farm-ready", |
4436 | - "help", "basic orc voices help 2", |
4437 | - "dead", "building destroyed"} } ) |
4438 | - |
4439 | -UnitTypeFiles["unit-blackrock-spire"] = {forest = "tilesets/forest/orc/buildings/blackrock_spire.png", |
4440 | - swamp = "tilesets/swamp/orc/buildings/blackrock_spire.png"} |
4441 | - |
4442 | -DefineUnitType("unit-blackrock-spire", { Name = "Blackrock-spire", |
4443 | - Image = {"size", {160, 160}}, |
4444 | - Animations = "animations-building", Icon = "icon-blackrock-spire", |
4445 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
4446 | - RepairHp = 4, |
4447 | - RepairCosts = {"gold", 1, "wood", 1}, |
4448 | - Construction = "construction-land", |
4449 | - HitPoints = 400, |
4450 | - DrawLevel = 20, |
4451 | - TileSize = {5, 5}, BoxSize = {159, 159}, |
4452 | - SightRange = 1, |
4453 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
4454 | - Priority = 20, AnnoyComputerFactor = 45, |
4455 | - Points = 100, |
4456 | - Supply = 4, |
4457 | - Corpse = "unit-destroyed-2x2-place", |
4458 | - ExplodeWhenKilled = "missile-explosion", |
4459 | - Type = "land", |
4460 | - Building = true, VisibleUnderFog = true, |
4461 | - Sounds = { |
4462 | - "selected", "farm-selected", |
4463 | --- "acknowledge", "farm-acknowledge", |
4464 | --- "ready", "farm-ready", |
4465 | - "help", "basic orc voices help 2", |
4466 | - "dead", "building destroyed"} } ) |
4467 | - |
4468 | -UnitTypeFiles["unit-orc-blacksmith"] = {forest = "tilesets/forest/orc/buildings/blacksmith.png", |
4469 | - swamp = "tilesets/swamp/orc/buildings/blacksmith.png"} |
4470 | - |
4471 | -DefineUnitType("unit-orc-blacksmith", { Name = "Blacksmith", |
4472 | - Image = {"size", {96, 96}}, |
4473 | - Animations = "animations-building", Icon = "icon-orc-blacksmith", |
4474 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
4475 | - RepairHp = 4, |
4476 | - RepairCosts = {"gold", 1, "wood", 1}, |
4477 | - Construction = "construction-land", |
4478 | - HitPoints = 400, |
4479 | - DrawLevel = 20, |
4480 | - TileSize = {2, 2}, BoxSize = {63, 63}, |
4481 | - SightRange = 1, |
4482 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
4483 | - Priority = 20, AnnoyComputerFactor = 45, |
4484 | - Points = 100, |
4485 | - Supply = 4, |
4486 | - Corpse = "unit-destroyed-2x2-place", |
4487 | - ExplodeWhenKilled = "missile-explosion", |
4488 | - Type = "land", |
4489 | - Building = true, VisibleUnderFog = true, |
4490 | - Sounds = { |
4491 | - "selected", "farm-selected", |
4492 | --- "acknowledge", "farm-acknowledge", |
4493 | --- "ready", "farm-ready", |
4494 | - "help", "basic orc voices help 2", |
4495 | - "dead", "building destroyed"} } ) |
4496 | - |
4497 | -UnitTypeFiles["unit-orc-farm"] = {forest = "tilesets/forest/orc/buildings/farm.png", |
4498 | - swamp = "tilesets/swamp/orc/buildings/farm.png"} |
4499 | - |
4500 | -DefineUnitType("unit-orc-farm", { Name = "Farm", |
4501 | - Image = {"size", {96, 96}}, |
4502 | - Animations = "animations-building", Icon = "icon-orc-farm", |
4503 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
4504 | - RepairHp = 4, |
4505 | - RepairCosts = {"gold", 1, "wood", 1}, |
4506 | - Construction = "construction-land", |
4507 | - HitPoints = 400, |
4508 | - DrawLevel = 20, |
4509 | - TileSize = {2, 2}, BoxSize = {63, 63}, |
4510 | - SightRange = 1, |
4511 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
4512 | - Priority = 20, AnnoyComputerFactor = 45, |
4513 | - Points = 100, |
4514 | - Supply = 4, |
4515 | - Corpse = "unit-destroyed-2x2-place", |
4516 | - ExplodeWhenKilled = "missile-explosion", |
4517 | - Type = "land", |
4518 | - Building = true, VisibleUnderFog = true, |
4519 | - Sounds = { |
4520 | - "selected", "farm-selected", |
4521 | --- "acknowledge", "farm-acknowledge", |
4522 | --- "ready", "farm-ready", |
4523 | - "help", "basic orc voices help 2", |
4524 | - "dead", "building destroyed"} } ) |
4525 | - |
4526 | -UnitTypeFiles["unit-orc-kennel"] = {forest = "tilesets/forest/orc/buildings/kennel.png", |
4527 | - swamp = "tilesets/swamp/orc/buildings/kennel.png"} |
4528 | - |
4529 | -DefineUnitType("unit-orc-kennel", { Name = "Kennel", |
4530 | - Image = {"size", {128, 96}}, |
4531 | - Animations = "animations-building", Icon = "icon-orc-kennel", |
4532 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
4533 | - RepairHp = 4, |
4534 | - RepairCosts = {"gold", 1, "wood", 1}, |
4535 | - Construction = "construction-land", |
4536 | - HitPoints = 400, |
4537 | - DrawLevel = 20, |
4538 | - TileSize = {3, 3}, BoxSize = {95, 95}, |
4539 | - SightRange = 1, |
4540 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
4541 | - Priority = 20, AnnoyComputerFactor = 45, |
4542 | - Points = 100, |
4543 | - Supply = 4, |
4544 | - Corpse = "unit-destroyed-2x2-place", |
4545 | - ExplodeWhenKilled = "missile-explosion", |
4546 | - Type = "land", |
4547 | - Building = true, VisibleUnderFog = true, |
4548 | - Sounds = { |
4549 | - "selected", "farm-selected", |
4550 | --- "acknowledge", "farm-acknowledge", |
4551 | --- "ready", "farm-ready", |
4552 | - "help", "basic orc voices help 2", |
4553 | - "dead", "building destroyed"} } ) |
4554 | - |
4555 | -UnitTypeFiles["unit-orc-lumber-mill"] = {forest = "tilesets/forest/orc/buildings/lumber_mill.png", |
4556 | - swamp = "tilesets/swamp/orc/buildings/lumber_mill.png"} |
4557 | - |
4558 | -DefineUnitType("unit-orc-lumber-mill", { Name = "Lumber mill", |
4559 | - Image = {"size", {128, 128}}, |
4560 | - Animations = "animations-building", Icon = "icon-orc-lumber-mill", |
4561 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
4562 | - RepairHp = 4, |
4563 | - RepairCosts = {"gold", 1, "wood", 1}, |
4564 | - Construction = "construction-land", |
4565 | - HitPoints = 400, |
4566 | - DrawLevel = 20, |
4567 | - TileSize = {3, 3}, BoxSize = {95, 95}, |
4568 | - SightRange = 1, |
4569 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
4570 | - Priority = 20, AnnoyComputerFactor = 45, |
4571 | - Points = 100, |
4572 | - Supply = 4, |
4573 | - Corpse = "unit-destroyed-2x2-place", |
4574 | - ExplodeWhenKilled = "missile-explosion", |
4575 | - Type = "land", |
4576 | - Building = true, VisibleUnderFog = true, |
4577 | - Sounds = { |
4578 | - "selected", "farm-selected", |
4579 | --- "acknowledge", "farm-acknowledge", |
4580 | --- "ready", "farm-ready", |
4581 | - "help", "basic orc voices help 2", |
4582 | - "dead", "building destroyed"} } ) |
4583 | - |
4584 | -UnitTypeFiles["unit-orc-temple"] = {forest = "tilesets/forest/orc/buildings/temple.png", |
4585 | - swamp = "tilesets/swamp/orc/buildings/temple.png"} |
4586 | - |
4587 | -DefineUnitType("unit-orc-temple", { Name = "Temple", |
4588 | - Image = {"size", {128, 128}}, |
4589 | - Animations = "animations-building", Icon = "icon-orc-temple", |
4590 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
4591 | - RepairHp = 4, |
4592 | - RepairCosts = {"gold", 1, "wood", 1}, |
4593 | - Construction = "construction-land", |
4594 | - HitPoints = 400, |
4595 | - DrawLevel = 20, |
4596 | - TileSize = {3, 3}, BoxSize = {95, 95}, |
4597 | - SightRange = 1, |
4598 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
4599 | - Priority = 20, AnnoyComputerFactor = 45, |
4600 | - Points = 100, |
4601 | - Supply = 4, |
4602 | - Corpse = "unit-destroyed-2x2-place", |
4603 | - ExplodeWhenKilled = "missile-explosion", |
4604 | - Type = "land", |
4605 | - Building = true, VisibleUnderFog = true, |
4606 | - Sounds = { |
4607 | - "selected", "farm-selected", |
4608 | --- "acknowledge", "farm-acknowledge", |
4609 | --- "ready", "farm-ready", |
4610 | - "help", "basic orc voices help 2", |
4611 | - "dead", "building destroyed"} } ) |
4612 | - |
4613 | - |
4614 | -UnitTypeFiles["unit-orc-tower"] = {forest = "tilesets/forest/orc/buildings/tower.png", |
4615 | - swamp = "tilesets/swamp/orc/buildings/tower.png"} |
4616 | - |
4617 | -DefineUnitType("unit-orc-tower", { Name = "Tower", |
4618 | - Image = {"size", {96, 96}}, |
4619 | - Animations = "animations-building", Icon = "icon-orc-tower", |
4620 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
4621 | - RepairHp = 4, |
4622 | - RepairCosts = {"gold", 1, "wood", 1}, |
4623 | - Construction = "construction-land", |
4624 | - HitPoints = 400, |
4625 | - DrawLevel = 20, |
4626 | - TileSize = {2, 2}, BoxSize = {63, 63}, |
4627 | - SightRange = 1, |
4628 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
4629 | - Priority = 20, AnnoyComputerFactor = 45, |
4630 | - Points = 100, |
4631 | - Supply = 4, |
4632 | - Corpse = "unit-destroyed-2x2-place", |
4633 | - ExplodeWhenKilled = "missile-explosion", |
4634 | - Type = "land", |
4635 | - Building = true, VisibleUnderFog = true, |
4636 | - Sounds = { |
4637 | - "selected", "farm-selected", |
4638 | --- "acknowledge", "farm-acknowledge", |
4639 | --- "ready", "farm-ready", |
4640 | - "help", "basic orc voices help 2", |
4641 | - "dead", "building destroyed"} } ) |
4642 | - |
4643 | -UnitTypeFiles["unit-orc-town-hall"] = {forest = "tilesets/forest/orc/buildings/town_hall.png", |
4644 | - swamp = "tilesets/swamp/orc/buildings/town_hall.png"} |
4645 | - |
4646 | -DefineUnitType("unit-orc-town-hall", { Name = "Town hall", |
4647 | - Image = {"size", {128, 128}}, |
4648 | - Animations = "animations-building", Icon = "icon-orc-town-hall", |
4649 | - Costs = {"time", 100, "gold", 500, "wood", 250}, |
4650 | - RepairHp = 4, |
4651 | - RepairCosts = {"gold", 1, "wood", 1}, |
4652 | - Construction = "construction-land", |
4653 | - HitPoints = 400, |
4654 | - DrawLevel = 20, |
4655 | - TileSize = {3, 3}, BoxSize = {95, 95}, |
4656 | - SightRange = 1, |
4657 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
4658 | - Priority = 20, AnnoyComputerFactor = 45, |
4659 | - Points = 100, |
4660 | - Supply = 4, |
4661 | - Corpse = "unit-destroyed-2x2-place", |
4662 | - ExplodeWhenKilled = "missile-explosion", |
4663 | - Type = "land", |
4664 | - Building = true, VisibleUnderFog = true, |
4665 | - Sounds = { |
4666 | - "selected", "farm-selected", |
4667 | --- "acknowledge", "farm-acknowledge", |
4668 | --- "ready", "farm-ready", |
4669 | - "help", "basic orc voices help 2", |
4670 | - "dead", "building destroyed"} } ) |
4671 | - |
4672 | ---]] |
4673 | ---[[ |
4674 | -UnitTypeFiles["unit-orc-wall"] = {summer = "tilesets/summer/neutral/buildings/wall.png", |
4675 | - winter = "tilesets/winter/neutral/buildings/wall.png", |
4676 | - wasteland = "tilesets/wasteland/neutral/buildings/wall.png", |
4677 | - swamp = "tilesets/summer/neutral/buildings/wall.png"} |
4678 | - |
4679 | -DefineUnitType("unit-orc-wall", { Name = "Wall", |
4680 | - Image = {"size", {32, 32}}, |
4681 | - Animations = "animations-building", Icon = "icon-orc-wall", |
4682 | - Costs = {"time", 30, "gold", 20, "wood", 10}, |
4683 | - Construction = "construction-wall", |
4684 | - Speed = 0, |
4685 | - HitPoints = 40, |
4686 | - DrawLevel = 39, |
4687 | - TileSize = {1, 1}, BoxSize = {31, 31}, |
4688 | - SightRange = 1, |
4689 | - Armor = 20, BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
4690 | - Priority = 0, AnnoyComputerFactor = 45, |
4691 | - Points = 1, |
4692 | - Corpse = "unit-destroyed-1x1-place", |
4693 | - ExplodeWhenKilled = "missile-explosion", |
4694 | - Type = "land", |
4695 | - Building = true, VisibleUnderFog = true, |
4696 | - Sounds = { |
4697 | --- "selected", "orc-wall-selected", |
4698 | --- "acknowledge", "orc-wall-acknowledge", |
4699 | --- "ready", "orc-wall-ready", |
4700 | - "help", "basic orc voices help 2", |
4701 | - "dead", "building destroyed"} } ) |
4702 | - |
4703 | ---]] |
4704 | |
4705 | === modified file 'scripts/orc/upgrade.lua' |
4706 | --- scripts/orc/upgrade.lua 2010-06-22 06:41:34 +0000 |
4707 | +++ scripts/orc/upgrade.lua 2013-05-08 07:16:26 +0000 |
4708 | @@ -74,31 +74,31 @@ |
4709 | -- NOTE: Save can generate this table. |
4710 | |
4711 | DefineModifier("upgrade-axe1", |
4712 | - {"piercing-damage", 2}, |
4713 | + {"PiercingDamage", 2}, |
4714 | {"apply-to", "unit-grunt"}, {"apply-to", "unit-raider"}) |
4715 | DefineModifier("upgrade-axe2", |
4716 | - {"piercing-damage", 2}, |
4717 | + {"PiercingDamage", 2}, |
4718 | {"apply-to", "unit-grunt"}, {"apply-to", "unit-raider"}) |
4719 | |
4720 | DefineModifier("upgrade-spear1", |
4721 | - {"piercing-damage", 1}, |
4722 | + {"PiercingDamage", 1}, |
4723 | {"apply-to", "unit-spearman"}) |
4724 | DefineModifier("upgrade-spear2", |
4725 | - {"piercing-damage", 1}, |
4726 | + {"PiercingDamage", 1}, |
4727 | {"apply-to", "unit-spearman"}) |
4728 | |
4729 | DefineModifier("upgrade-wolves1", |
4730 | - {"piercing-damage", 1}, |
4731 | +-- {"Speed", 1}, |
4732 | {"apply-to", "unit-raider"}) |
4733 | DefineModifier("upgrade-wolves2", |
4734 | - {"piercing-damage", 1}, |
4735 | +-- {"Speed", 1}, |
4736 | {"apply-to", "unit-raider"}) |
4737 | |
4738 | DefineModifier("upgrade-orc-shield1", |
4739 | - {"armor", 2}, |
4740 | + {"Armor", 2}, |
4741 | {"apply-to", "unit-grunt"}, {"apply-to", "unit-raider"}) |
4742 | DefineModifier("upgrade-orc-shield2", |
4743 | - {"armor", 2}, |
4744 | + {"Armor", 2}, |
4745 | {"apply-to", "unit-grunt"}, {"apply-to", "unit-raider"}) |
4746 | |
4747 | DefineModifier("upgrade-raise-dead", |
4748 | |
4749 | === removed file 'scripts/ranks.lua' |
4750 | --- scripts/ranks.lua 2010-06-22 06:44:07 +0000 |
4751 | +++ scripts/ranks.lua 1970-01-01 00:00:00 +0000 |
4752 | @@ -1,51 +0,0 @@ |
4753 | --- _________ __ __ |
4754 | --- / _____// |_____________ _/ |______ ____ __ __ ______ |
4755 | --- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ |
4756 | --- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ |
4757 | --- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > |
4758 | --- \/ \/ \//_____/ \/ |
4759 | --- ______________________ ______________________ |
4760 | --- T H E W A R B E G I N S |
4761 | --- Stratagus - A free fantasy real time strategy game engine |
4762 | --- |
4763 | --- ranks.lua - Ranks for all of the races. |
4764 | --- |
4765 | --- (c) Copyright 2002-2004 by Jimmy Salmon. |
4766 | --- |
4767 | --- This program is free software; you can redistribute it and/or modify |
4768 | --- it under the terms of the GNU General Public License as published by |
4769 | --- the Free Software Foundation; either version 2 of the License, or |
4770 | --- (at your option) any later version. |
4771 | --- |
4772 | --- This program is distributed in the hope that it will be useful, |
4773 | --- but WITHOUT ANY WARRANTY; without even the implied warranty of |
4774 | --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
4775 | --- GNU General Public License for more details. |
4776 | --- |
4777 | --- You should have received a copy of the GNU General Public License |
4778 | --- along with this program; if not, write to the Free Software |
4779 | --- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
4780 | --- |
4781 | --- $Id$ |
4782 | - |
4783 | ---============================================================================= |
4784 | --- Define ranks for a race. |
4785 | --- |
4786 | --- DefineRanks(race, {score, rank, [score, rank] ...}) |
4787 | --- |
4788 | --- race The race to define the ranks for. |
4789 | --- score If the player's score is greater than or equal to this number then |
4790 | --- the rank is displayed. Scores are expected to be sorted in |
4791 | --- increasing order. |
4792 | --- rank The rank that gets displayed. |
4793 | --- |
4794 | - |
4795 | ---[[ |
4796 | -DefineRanks("human", { |
4797 | - 0, "Human Rank 1", |
4798 | -}) |
4799 | - |
4800 | -DefineRanks("orc", { |
4801 | - 0, "Orc Rank 1", |
4802 | -}) |
4803 | -]] |
4804 | |
4805 | === modified file 'scripts/sound.lua' |
4806 | --- scripts/sound.lua 2010-11-16 22:33:39 +0000 |
4807 | +++ scripts/sound.lua 2013-05-08 07:16:26 +0000 |
4808 | @@ -84,7 +84,7 @@ |
4809 | "cd", {"order", "all", "tracks", {16}}) |
4810 | DefinePlaySections("race", "orc", "type", "stats-defeat", |
4811 | "cd", {"order", "all", "tracks", {17}}) |
4812 | -]] |
4813 | +--]] |
4814 | ------------------------------------------------------------------------------ |
4815 | -- Define simple misc sounds. |
4816 | -- |
4817 | |
4818 | === modified file 'scripts/spells.lua' |
4819 | --- scripts/spells.lua 2009-05-22 16:30:00 +0000 |
4820 | +++ scripts/spells.lua 2013-05-08 07:16:26 +0000 |
4821 | @@ -31,4 +31,232 @@ |
4822 | -- For documentation see stratagus/doc/ccl/ccl.html |
4823 | |
4824 | DefineBoolFlags("isundead", "organic", "hero", "volatile") |
4825 | - |
4826 | +DefineVariables("Mana", {Max = 255, Value = 84, Increase = 1, Enable = false}, "Speed", "ShadowFly", {Max = 2}, "Level") |
4827 | + |
4828 | +-- Declare some unit types used in spells. This is quite accetable, the other |
4829 | +-- way would be to define can-cast-spell outside unit definitions, not much of an improvement. |
4830 | +DefineUnitType( |
4831 | + "unit-revealer", { |
4832 | + Name = "Dummy unit", |
4833 | + Animations = "animations-building", Icon = "icon-far-seeing", |
4834 | + HitPoints = 1, |
4835 | + TileSize = {1, 1}, BoxSize = {1, 1}, |
4836 | + SightRange = 12, |
4837 | + BasicDamage = 0, PiercingDamage = 0, Missile = "missile-none", |
4838 | + Priority = 0, |
4839 | + DecayRate = 1, |
4840 | + Type = "land", |
4841 | + Building = true, VisibleUnderFog = true, |
4842 | + Revealer = true, |
4843 | + DetectCloak = true, |
4844 | + Sounds = {} }) |
4845 | +-- These following units are redefined in units.lua |
4846 | +DefineUnitType("unit-the-dead", {}) |
4847 | +DefineUnitType("unit-spider", {}) |
4848 | +DefineUnitType("unit-scorpion", {}) |
4849 | +DefineUnitType("unit-daemon", {}) |
4850 | +DefineUnitType("unit-water-elemental", {}) |
4851 | + |
4852 | +-- And declare upgrade for dependency... |
4853 | +-- For human |
4854 | +CUpgrade:New("upgrade-far-seeing") |
4855 | +CUpgrade:New("upgrade-healing") |
4856 | +CUpgrade:New("upgrade-invisibility") |
4857 | +CUpgrade:New("upgrade-scorpion") |
4858 | +CUpgrade:New("upgrade-water-elemental") |
4859 | +CUpgrade:New("upgrade-rain-of-fire") |
4860 | +-- For orc |
4861 | +CUpgrade:New("upgrade-dark-vision") |
4862 | +CUpgrade:New("upgrade-raise-dead") |
4863 | +CUpgrade:New("upgrade-unholy-armor") |
4864 | +CUpgrade:New("upgrade-spider") |
4865 | +CUpgrade:New("upgrade-daemon") |
4866 | +CUpgrade:New("upgrade-poison-cloud") |
4867 | + |
4868 | + |
4869 | +DefineSpell("spell-far-seeing", |
4870 | + "showname", "Far Seeing", |
4871 | + "manacost", 70, |
4872 | + "range", "infinite", |
4873 | + "target", "position", |
4874 | + "action", {{"summon", "unit-type", "unit-revealer", "time-to-live", 25}, |
4875 | + {"spawn-missile", "missile", "missile-normal-spell", |
4876 | + "start-point", {"base", "target"}}}, |
4877 | + "sound-when-cast", "vision", |
4878 | + "depend-upgrade", "upgrade-far-seeing" |
4879 | +) |
4880 | + |
4881 | +DefineSpell("spell-dark-vision", |
4882 | + "showname", "Dark Vision", |
4883 | + "manacost", 70, |
4884 | + "range", "infinite", |
4885 | + "target", "position", |
4886 | + "action", {{"summon", "unit-type", "unit-revealer", "time-to-live", 25}, |
4887 | + {"spawn-missile", "missile", "missile-normal-spell", |
4888 | + "start-point", {"base", "target"}}}, |
4889 | + "sound-when-cast", "vision", |
4890 | + "depend-upgrade", "upgrade-dark-vision" |
4891 | +) |
4892 | + |
4893 | +DefineSpell("spell-healing", |
4894 | + "showname", "Healing", |
4895 | + "manacost", 6, |
4896 | + "range", 6, |
4897 | + "target", "unit", |
4898 | + "action", {{"adjust-vitals", "hit-points", 1}, |
4899 | + {"spawn-missile", "missile", "missile-normal-spell", |
4900 | + "start-point", {"base", "target"}}}, |
4901 | + "condition", { |
4902 | + "organic", "only", |
4903 | + "Building", "false", |
4904 | + "HitPoints", {MaxValuePercent = 100} |
4905 | + }, |
4906 | + "sound-when-cast", "healing", |
4907 | + "depend-upgrade", "upgrade-healing", |
4908 | + "autocast", {"range", 6, "condition", {"alliance", "only", "HitPoints", {MaxValuePercent = 90}}} |
4909 | +) |
4910 | + |
4911 | +DefineSpell("spell-raise-dead", |
4912 | + "showname", "raise dead", |
4913 | + "manacost", 50, |
4914 | + "range", 6, |
4915 | + "repeat-cast", |
4916 | + "target", "position", |
4917 | + "action", {{"summon", "unit-type", "unit-the-dead", "time-to-live", 3600, "require-corpse"}, |
4918 | + {"spawn-missile", "missile", "missile-normal-spell", |
4919 | + "start-point", {"base", "target"}}}, |
4920 | + "sound-when-cast", "raise dead", |
4921 | + "depend-upgrade", "upgrade-raise-dead" |
4922 | +-- "autocast", {"range", 6} |
4923 | +) |
4924 | + |
4925 | +DefineSpell("spell-unholy-armor", |
4926 | + "showname", "unholyarmor", |
4927 | + "manacost", 100, |
4928 | + "range", 6, |
4929 | + "target", "unit", |
4930 | + "action", {{"adjust-variable", {UnholyArmor = 500}}, |
4931 | + {"spawn-missile", "missile", "missile-normal-spell", |
4932 | + "start-point", {"base", "target"}}}, |
4933 | + "condition", { |
4934 | + "Building", "false", |
4935 | + "UnholyArmor", {MaxValue = 10}}, |
4936 | + "sound-when-cast", "unholy armor", |
4937 | + "depend-upgrade", "upgrade-unholy-armor" |
4938 | +-- "autocast", {range 6 condition (Coward false alliance only)}, |
4939 | +) |
4940 | + |
4941 | +DefineSpell("spell-invisibility", |
4942 | + "showname", "invisibility", |
4943 | + "manacost", 200, |
4944 | + "range", 6, |
4945 | + "target", "unit", |
4946 | + "action", {{"adjust-variable", {Invisible = 2000}}, |
4947 | + {"spawn-missile", "missile", "missile-normal-spell", |
4948 | + "start-point", {"base", "target"}}}, |
4949 | + "condition", { |
4950 | + "Building", "false", |
4951 | + "Invisible", {MaxValue = 10}}, |
4952 | + "sound-when-cast", "invisibility", |
4953 | + "depend-upgrade", "upgrade-invisibility" |
4954 | +-- "autocast", {"range", 6, "condition", {"Coward", "false"}}, |
4955 | +) |
4956 | + |
4957 | +DefineSpell("spell-summon-scorpions", |
4958 | + "showname", "summon scorpions", |
4959 | + "manacost", 50, |
4960 | + "range", 6, |
4961 | + "repeat-cast", |
4962 | + "target", "position", |
4963 | + "action", { |
4964 | + {"summon", "unit-type", "unit-scorpion", "time-to-live", 3600}, |
4965 | + {"summon", "unit-type", "unit-scorpion", "time-to-live", 3600}, |
4966 | + {"summon", "unit-type", "unit-scorpion", "time-to-live", 3600}, |
4967 | + {"summon", "unit-type", "unit-scorpion", "time-to-live", 3600}, |
4968 | + {"spawn-missile", "missile", "missile-normal-spell", "start-point", {"base", "target"}} |
4969 | + }, |
4970 | + "sound-when-cast", "raise dead", |
4971 | + "depend-upgrade", "upgrade-scorpion" |
4972 | +-- "autocast", {"range", 6} |
4973 | +) |
4974 | + |
4975 | +DefineSpell("spell-summon-elemental", |
4976 | + "showname", "summan elemental", |
4977 | + "manacost", 50, |
4978 | + "range", 6, |
4979 | + "repeat-cast", |
4980 | + "target", "position", |
4981 | + "action", { |
4982 | + {"summon", "unit-type", "unit-water-elemental", "time-to-live", 3600}, |
4983 | + {"spawn-missile", "missile", "missile-normal-spell", "start-point", {"base", "target"}} |
4984 | + }, |
4985 | + "sound-when-cast", "raise dead", |
4986 | + "depend-upgrade", "upgrade-water-elemental" |
4987 | +-- "autocast", {"range", 6} |
4988 | +) |
4989 | + |
4990 | +DefineSpell("spell-rain-of-fire", |
4991 | + "showname", "Rain of Fire", |
4992 | + "manacost", 25, |
4993 | + "range", 12, |
4994 | + "repeat-cast", |
4995 | + "target", "position", |
4996 | + "action", {{"area-bombardment", "missile", "missile-rain-of-fire", |
4997 | + "fields", 5, |
4998 | + "shards", 10, |
4999 | + "damage", 10}}, |
5000 | + "sound-when-cast", "blizzard", |
So is this usable yet? I'd love to test it out but can't compile using VC2012. Any chance when it IS available to test you could send me a win32 exe file?