Nux

lp:~thumper/nux/more-leaks

Created by Tim Penhey and last modified
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Owner:
Tim Penhey
Project:
Nux
Status:
Development

Recent revisions

436. By Tim Penhey

Merge trunk.

435. By Tim Penhey

Remember to free the shader_prog.

434. By Tim Penhey

Simple deletes.

433. By Tim Penhey

Rename IntrusiveSP to ObjectPtr and remove the #define for the deprecated name.

432. By Tim Penhey

Use the __linux__ macro rather than __linux.

431. By Tim Penhey

This branch primarily refactors nux::Object and the object pointers.
Removed the necessity for weak reference counters, and simplified the
places where the nux::Object internals were deleted.

This required a change to the WindowCompositor as it was holding weak
pointers to the base windows. Instead of the base window destructor
deregistering with the compositor, the compisitor listens for the
object destroyed signal, and does the clean up there. This also has
the side benefit of not having the BaseWindow destructor needing to access
the window compositor.

430. By Tim Penhey

This branch fixes a leak or two and some uninitialised variables.
It also changes some members in the base object type and object nux
classes to const char* from NString and const TCHAR*.
ObjectStats are now written to standard error on exit for debug builds.

429. By Jay Taoko

* Cleanup
* Removing ProcessEvent
* event signal renaming
* support for tiles view

428. By Neil J. Patel

[release] 1.2.2

427. By Neil J. Patel

[merge] some im fixes

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