lp:apitrace

Created by Ted Gould on 2011-04-28 and last modified on 2018-05-01
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Branch information

Owner:
Ted Gould
Project:
API Trace
Status:
Development

Import details

Import Status: Reviewed

This branch is an import of the HEAD branch of the Git repository at git://github.com/apitrace/apitrace.git.

The next import is scheduled to run in 3 hours.

Last successful import was 2 hours ago.

Import started 2 hours ago on alnitak and finished 2 hours ago taking 20 seconds — see the log
Import started 8 hours ago on alnitak and finished 8 hours ago taking 15 seconds — see the log
Import started 14 hours ago on izar and finished 14 hours ago taking 15 seconds — see the log
Import started 20 hours ago on alnitak and finished 20 hours ago taking 20 seconds — see the log
Import started on 2018-05-22 on alnitak and finished on 2018-05-22 taking 20 seconds — see the log
Import started on 2018-05-22 on izar and finished on 2018-05-22 taking 15 seconds — see the log
Import started on 2018-05-22 on alnitak and finished on 2018-05-22 taking 20 seconds — see the log
Import started on 2018-05-22 on izar and finished on 2018-05-22 taking 20 seconds — see the log
Import started on 2018-05-21 on izar and finished on 2018-05-21 taking 15 seconds — see the log
Import started on 2018-05-21 on alnitak and finished on 2018-05-21 taking 20 seconds — see the log

Recent revisions

3579. By Jose Fonseca <email address hidden> on 2018-05-01

glstate: Avoid snprintf.

In particular this avoids buffer overflows on GL_VERTEX_ATTRIB_ARRAY
that newer compilers seem to detect.

Thanks to Arthur Huillet for drawing my attention to this.

3578. By Jose Fonseca <email address hidden> on 2018-05-01

Remove unnecessary null pointer checks.

Fixes https://github.com/apitrace/apitrace/issues/548

3577. By Jose Fonseca <email address hidden> on 2018-04-19

d3d9trace: Export Direct3D9ForceHybridEnumeration.

Required to trace some WHCK tests.

3576. By Jose Fonseca <email address hidden> on 2018-04-05

brotli: Update to 1.0.2.

3575. By Jose Fonseca <email address hidden> on 2018-04-04

d3dretrace: Don't use D3D10/11 sdk debug layer by default.

It's often uninteresting, plus changes in runtime keep causing breakage.

So with this change we require one additional -d option to activate it.

3574. By Jose Fonseca <email address hidden> on 2018-04-03

dxgiretrace: Handle DXGI_ERROR_SDK_COMPONENT_MISSING.

Recent Windows 10 return DXGI_ERROR_SDK_COMPONENT_MISSING instead of
E_FAIL.

3573. By Jose Fonseca <email address hidden> on 2018-03-16

directxtex: Build with _XM_NO_INTRINSICS_ on MSVC builds too.

As there seeems to be bugs in the intrisics code paths.

3572. By Jose Fonseca <email address hidden> on 2018-03-12

retrace: Avoid std::cerr/cout in intercepted readlink.

As readlink might be called before libstdc++ has been initialized.

Thanks to Arthur Huillet for spotting and diagnosing this.

3571. By Jose Fonseca <email address hidden> on 2018-02-21

inject: Avoid inconsistent reinterpret_cast warnings.

Old style dll names can't happen on 64 bits.

3570. By Jose Fonseca <email address hidden> on 2018-02-21

retrace: Try to diagnose OOM on Windows.

More specifically, on MSVC builds.

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