lp:~stratagus/stratagus/boswars-engine

Created by Pali and last modified

This branch is usefull for merging boswars code to stratagus

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bzr branch lp:~stratagus/stratagus/boswars-engine

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Branch information

Owner:
Stratagus
Project:
Stratagus
Status:
Development

Import details

Import Status: Failed

This branch is an import of the Subversion branch from svn://bos.seul.org/svn/bos/bos/trunk/engine.

The import has been suspended because it failed 5 or more times in succession.

Last successful import was .

Import started on galapagos and finished taking 30 seconds — see the log
Import started on pear and finished taking 25 seconds — see the log
Import started on galapagos and finished taking 40 seconds — see the log
Import started on pear and finished taking 15 seconds — see the log

Whiteboard

20110305 maxb Approved.

Recent revisions

7283. By feb

Escape key unselects units

7282. By feb

New saves put the slot usage tables in a wrapper table.

Patch #8125 by James McCulloch to fix bug #35623: On Linux, Local game suddenly starts lagging, can't load saved game

7281. By feb

Patch #8319: Fast-forward Through Command Line Option

7280. By feb

Fixed command line speed option.

Alternative solution to the patch proposed by zerted.

7279. By feb

Fixed bug #37861: "Set new units target" makes engineers harvest buildings

7278. By feb

Only define STDCALL when needed.

7277. By feb

Upstep the version to 2.7.0.

7276. By mvw

Update to the copyright year 2013.

7275. By kon

Allow -v WIDTHxHEIGHT in command line

I had added the 1024x600 and 1366x768 video modes to the video options
menu in bos/bos SVN trunk r10045 on 2011-02-27. However, it was not
possible to select those modes with the -v mode command-line option,
which supported only five predefined modes: for example, -v 3 selected
1024x768. Remove this restriction, by also allowing e.g. -v 1366x768.

7274. By kon

HandleCheats: always restore the Lua stack

When calling the HandleCheats Lua function, restore the depth of the
Lua stack even if HandleCheats is undefined or not a function. If
LuaCall reports a Lua error from within HandleCheats, don't output
anything more about it. If HandleCheats returns too few or too many
values, end the debug output with a newline.

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