Created by Pali on 2011-03-05 and last modified on 2014-03-15

This branch is usefull for merging boswars code to stratagus

Get this branch:
bzr branch lp:~stratagus/stratagus/boswars-engine

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Import details

Import Status: Failed

This branch is an import of the Subversion branch from svn://bos.seul.org/svn/bos/bos/trunk/engine.

The import has been suspended because it failed 5 or more times in succession.

Last successful import was on 2014-05-30.

Import started on 2014-06-03 on galapagos and finished on 2014-06-03 taking 30 seconds — see the log
Import started on 2014-06-01 on pear and finished on 2014-06-01 taking 25 seconds — see the log
Import started on 2014-05-31 on galapagos and finished on 2014-05-31 taking 40 seconds — see the log
Import started on 2014-05-31 on pear and finished on 2014-05-31 taking 15 seconds — see the log


20110305 maxb Approved.

Recent revisions

7283. By feb on 2014-03-15

Escape key unselects units

7282. By feb on 2014-02-22

New saves put the slot usage tables in a wrapper table.

Patch #8125 by James McCulloch to fix bug #35623: On Linux, Local game suddenly starts lagging, can't load saved game

7281. By feb on 2014-02-22

Patch #8319: Fast-forward Through Command Line Option

7280. By feb on 2014-02-22

Fixed command line speed option.

Alternative solution to the patch proposed by zerted.

7279. By feb on 2014-02-09

Fixed bug #37861: "Set new units target" makes engineers harvest buildings

7278. By feb on 2014-02-09

Only define STDCALL when needed.

7277. By feb on 2013-06-02

Upstep the version to 2.7.0.

7276. By mvw on 2013-05-17

Update to the copyright year 2013.

7275. By kon on 2012-08-08

Allow -v WIDTHxHEIGHT in command line

I had added the 1024x600 and 1366x768 video modes to the video options
menu in bos/bos SVN trunk r10045 on 2011-02-27. However, it was not
possible to select those modes with the -v mode command-line option,
which supported only five predefined modes: for example, -v 3 selected
1024x768. Remove this restriction, by also allowing e.g. -v 1366x768.

7274. By kon on 2012-07-31

HandleCheats: always restore the Lua stack

When calling the HandleCheats Lua function, restore the depth of the
Lua stack even if HandleCheats is undefined or not a function. If
LuaCall reports a Lua error from within HandleCheats, don't output
anything more about it. If HandleCheats returns too few or too many
values, end the debug output with a newline.

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