Last commit made on 2019-03-05
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git clone -b 3780-scene-optimisation

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47f931f... by Auria on 2019-03-04

A few more smaller optimisations

7f9d7a8... by Auria on 2019-03-04

Quick and dirty optimisation to avoid repeatedly calling OnAn9imate and updateAbsolutePositon on non-moving objects. Gain 10-15 FPS on tracks with lots of objects. Not finalized, may break some stuff

bb42d72... by jean manuel clemençon on 2019-03-05

Remove commented code + disable autolodcompute for RC

7ff6f29... by samuncle <email address hidden> on 2019-03-04

Merge pull request #3789 from supertuxkart/feature/auto-LoD-computation

Feature/auto LoD computation

187b286... by jean manuel clemençon on 2019-03-04

Decrease the amount of time we compute the culling distance for lod + add the complexity factor of the map into account

cb2719e... by jean manuel clemençon on 2019-03-04

Rename volume to area (to reflect the change in the algo

95b3527... by QwertyChouskie <email address hidden> on 2019-03-04

Update description in supertuxkart.appdata.xml (#3778)

* Update supertuxkart.appdata.xml

Update description, using parts from

* Update references to tracks to mention better ones

37475e8... by jean manuel clemençon on 2019-03-03

Cosmetic update to the debug view

a5ec4f5... by jean manuel clemençon on 2019-03-03

Add complexity option

00042ac... by jean manuel clemençon on 2019-03-03

Update to add scale into account to compute the LoD level