Merge lp:~smspillaz/unity/unity.workaround_977189 into lp:unity
Proposed by
Sam Spilsbury
Status: | Merged |
---|---|
Approved by: | Didier Roche-Tolomelli |
Approved revision: | no longer in the source branch. |
Merged at revision: | 2273 |
Proposed branch: | lp:~smspillaz/unity/unity.workaround_977189 |
Merge into: | lp:unity |
Diff against target: |
32 lines (+16/-0) 2 files modified
manual-tests/NvMinimizedWindows.txt (+11/-0) plugins/unityshell/src/compizminimizedwindowhandler.h (+5/-0) |
To merge this branch: | bzr merge lp:~smspillaz/unity/unity.workaround_977189 |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Michal Hruby (community) | Approve | ||
Didier Roche-Tolomelli | Approve | ||
Review via email: mp+101561@code.launchpad.net |
Commit message
Hack around the nvidia driver losing window pixmaps when minimizing windows. See LP #977189
Description of the change
== Problem ==
See bug 977189 - the nvidia driver loses the pixmaps of windows that are minimized (input shape changes perhaps ?)
== Solution ==
Hack around it - force a rebind of those windows whenever the minimize animation has completed.
== Tests ==
Manual test included
UNBLOCK
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ugly hacks ftw! mhr3 and I confirm it fixes this really ugly bug on nvidia (which is on the priority list). So approving.