lp:~smspillaz/unity/unity.fix_864784_868120_872625v2
Created by
Sam Spilsbury
on
2011-12-16
and last modified on
2012-01-09
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- bzr branch lp:~smspillaz/unity/unity.fix_864784_868120_872625v2
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Branch merges
- Jason Smith (community): Approve on 2012-01-05
- Mirco Müller: Pending requested 2011-12-16
- Neil J. Patel: Pending requested 2011-12-16
-
Diff: 1729 lines (+1188/-297)11 files modifiedplugins/unityshell/src/BackgroundEffectHelper.cpp (+13/-0)
plugins/unityshell/src/BackgroundEffectHelper.h (+1/-1)
plugins/unityshell/src/PanelView.cpp (+1/-2)
plugins/unityshell/src/ScreenEffectFramebufferObject.cpp (+234/-0)
plugins/unityshell/src/ScreenEffectFramebufferObject.h (+87/-0)
plugins/unityshell/src/unityshell.cpp (+75/-257)
plugins/unityshell/src/unityshell.h (+7/-35)
standalone-clients/CMakeLists.txt (+16/-2)
standalone-clients/GLFuncLoader.cpp (+51/-0)
standalone-clients/GLFuncLoader.h (+33/-0)
standalone-clients/TestScreenEffectFramebufferObject.cpp (+670/-0)
Related bugs
Related blueprints
Branch information
Recent revisions
- 1799. By Sam Spilsbury on 2012-01-05
-
Style fixes, check gl error, don't disable scissor bit explicitly
- 1797. By Sam Spilsbury on 2011-12-23
-
Use identity matrix. Fixes redraw issues with the framebuffer object code
when there are windows stacked above it - 1796. By Sam Spilsbury on 2011-12-23
-
Don't process damage events on windows that are on top of unity
- 1795. By Sam Spilsbury on 2011-12-22
-
Move UnityScreen:
:nuxPrologue call to after we have painted the framebuffer
since we are painting it using assumptions on the compiz projection matrix.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:unity

